Phoenix Mech Package Medallions: What If I Change My Mind?
#1
Posted 22 October 2013 - 07:07 PM
Anyhoo...I see now there are halloween cockpit items for sale.
Lets say I wanted to change from my Medallion to a pumpkin (currently on sale)
Will I lose the Medallion from the Phoenix Mech Package?
I dont want to have to buy it again
#2
Posted 22 October 2013 - 07:22 PM
#3
Posted 22 October 2013 - 09:55 PM
#4
Posted 22 October 2013 - 10:13 PM
#5
Posted 22 October 2013 - 11:25 PM
Koniving, on 22 October 2013 - 10:13 PM, said:
This... I've only got 50 some odd mechs now (and holy {Scrap}, does it ever take a long time to load the mechlab after a fight!) but I'm constantly losing stuff throughout my mechs. I use them all, see, try to clear off as many X2's as I can. But engines, modules, cockpit items... They all just vanish
#6
Posted 22 October 2013 - 11:36 PM
#7
Posted 23 October 2013 - 06:46 AM
Next question....
Is there a way to rearrange the order of the mechs in your mechlab, or will there be?
Currently it seems the mechs in my lab are listed in a chronological order (unless I sold a mech to buy another).
I like the idea of 4 mechs having easy access but I want to rearrange the entire mechlab.
#9
Posted 23 October 2013 - 07:08 AM
MadBomberMan, on 23 October 2013 - 06:46 AM, said:
Next question....
Is there a way to rearrange the order of the mechs in your mechlab, or will there be?
Currently it seems the mechs in my lab are listed in a chronological order (unless I sold a mech to buy another).
I like the idea of 4 mechs having easy access but I want to rearrange the entire mechlab.
Unfortunately you have to wait for UI 2.0. The current UI is basically a place holder interface (and they admit it's not very good).
Fortunately, UI 2.0 is supposed to be a *significant* improvement. Might see it in a month or so if things go well.
#10
Posted 06 November 2013 - 07:09 PM
Very tedious having to go back into the mechlab/loadout/modules just to load up some cool shot
#11
Posted 08 November 2013 - 08:13 AM
MadBomberMan, on 06 November 2013 - 07:09 PM, said:
Very tedious having to go back into the mechlab/loadout/modules just to load up some cool shot
I'm late to respond to this, but this is also an upcoming feature. It will automatically reload consumables.
I imagine this will suck once you buy an MC consumable to use it and then it automatically buys another..
Edited by Koniving, 08 November 2013 - 08:13 AM.
#12
Posted 08 November 2013 - 08:40 AM
#13
Posted 09 November 2013 - 03:58 PM
If a small caliber ams machine gun can intercept incoming lrms, why cant a large laser?
Overpowered? Firing lasers not only generates heat, but gives away position.
#14
Posted 10 November 2013 - 06:30 AM
Koniving, on 08 November 2013 - 08:13 AM, said:
I'm late to respond to this, but this is also an upcoming feature. It will automatically reload consumables.
I imagine this will suck once you buy an MC consumable to use it and then it automatically buys another..
My guess is it will be limited to reloads only.
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