However, the only build style it's really wrecking right now is the beam energy 'mech. These were a ton of fun before Ghost Heat and nobody ever called them OP. However, now, the only people you see running more than 2 Large Lasers require an external program to do it. That shouldn't be required for a well balanced, fun build.
Thus this poll is simple: If Ghost Heat is here to stay, like it or not, what should the actual cap on Large Lasers be? My personal selection, for the record, will be 4 to keep them in line with other weapon restrictions.
Again, this will not impact pinpoint damage. An AC20 + 3 SRM6 will hit harder than 4 LL by a considerable amount, even if the LL build is otherwise viable based on the guns hit scan strengths, so I think this should be more than acceptable.
Edited by Victor Morson, 23 October 2013 - 11:00 PM.