Greetings all,
Just for reference;
There is going to be a 'Unit Tax' that the Units can set that takes some amount of c-bills from each player after a match, this goes to the Units 'coffers' and should be able to be used to pay for a Unit colour scheme.
- If PGI can code that for the specific units only.
- But we need a location or format to go to that allows us build this or select the various locations for specific colours.
- Having a camo theme and 3 colours to change may not be enough, as some Units have "trim' colour separated from the normal theme.
I would think that allowing PGI to build 5 or 6 Units themes with 4 or more colour area to change should fill for what most Units would need, this requires the artists ad model makers to do additional work as well as the MechLab coders, but it should be part of the CW package when Unit Formation is brought in.
There is a rather comprehensive list of Camo's and colour selections from nearly every fictional unit within the BattleTech universe. The colour and camo is all taken from reference material produced for BattleTech.
Shown at this link:
http://camospecs.com/Gallery.asp
- you select the Faction or Unit type and drill down to the unit your looking for, some have mini's painted in those colours.
An example:
The Dragoons prefer bold color schemes that emphasize their presence on the battlefield.
- Unit aerospace fighters are commonly painted bright "canary" yellow or fiery orange, though the classic red-on-black scheme is still prevalent.
- BattleMechs are typically painted solid colors; red, gold or black are favored hues.
- Alpha Regiment paints its units solid rust-red trimmed in black.
- Beta Regiment paints all its machines emerald green.
- Gamma Regiment paints all its machines midnight blue.
- Delta Regiment paints its units dusty gray.
- Epsilon Regiment paints all its machines solid tan.
- The Wolf Spider Battallion paints its machines black with blood-red trim.
- Zeta Battalion paints its machines black.
- The Tarantulas paint their machines jet black, adding rust-red, almost orange stripes around knee and elbow joints.
Now saying all this can only be accomplished if we get some upgrades to lighting effects on the maps we fight in, currently a few of these maps have a coloured atmosphere and tint everything green or brown. Having used military vehicles for some time I can tell you that clean vehicles in the field is very rare, and Camo gets washed with mud and dust within 10mins of moving, winter camo is a little different.
Just some info,
9erRed
Edited by 9erRed, 21 June 2014 - 06:58 PM.