201St Stryker Regiment - If We Kill You, It's Nothing Personal
#581
Posted 12 May 2014 - 09:57 AM
#582
Posted 12 May 2014 - 12:05 PM
I assume artillery, but I know you can spot for LRM Indirect Fire without needing a TAG, so I'm kinda confused.
Also, what's up with the C3?
Edited by LoPanShui, 12 May 2014 - 12:05 PM.
#583
Posted 12 May 2014 - 11:58 PM
Edited by MagResPolarBear, 15 May 2014 - 10:58 PM.
#584
Posted 13 May 2014 - 10:44 AM
#585
Posted 13 May 2014 - 11:03 AM
LoPanShui, on 12 May 2014 - 12:05 PM, said:
I assume artillery, but I know you can spot for LRM Indirect Fire without needing a TAG, so I'm kinda confused.
Also, what's up with the C3?
I actually liked standard Arrow IV missiles for onboard, direct fire weapons better than TAG enabled ones...20 points of damage to all targets in the hex it hits and 10 points to targets in adjacent hexes was brutal...the TAG enabled ones only did 20 damage to the target and 5 damage to other targets in the same hex (plus, no damage if your spotter missed his TAG roll). Further, for non-TAG Arrow IV missiles, you were aiming at a hex, not the 'mech, so you could kind of negate the target movement (though there's a standard +5 modifier for using the artillery piece this way).
MagResPolarBear, on 12 May 2014 - 11:58 PM, said:
C3i was just the ComGuard version...no master unit but only 6 units could be linked together instead of up to 12 the way the DCMS could...also, each C3i was heavier & bulkier than a C3 Slave unit.
#586
Posted 13 May 2014 - 12:08 PM
Since it's dropping soon, can I talk about clan stuff for a second?
There's only one clan that I really like, and I mean adore. And it's Diamond Shark. I fell in love with those guys when I was reading TRO: 3058 and stumbled upon the Piranha. It was everything I ever wanted out of a 'Mech and more. It's been my favorite since I was 15. It's a Diamond Shark exclusive 'Mech, so I decided that Diamond Shark were my bros. This was the coolest clan, they had to be. They had the coolest 'Mech, after all.
So I look up Diamond Shark on Sarna.net back in like 2001 and I'm even more sold. I love these guys. Their merchant class is up there with their warriors, and the only reason they invaded the Inner Sphere was to open up new markets. They didn't want territory; they wanted customers. I can get behind that!
They used to be Clan Sea Fox, but they pissed off the Ice Ravens at some point, so the Ice Ravens genetically engineer a special breed of shark to hunt and kill all the sea foxes in the oceans, destroying their rival's totem animal. Any other clan would have been absolutely destroyed by this. Sea Fox? They said, "Wow, that diamond shark thing the Ice Ravens made is a lot better than the sea foxes were." And so they changed their name to Diamond Shark. That story put them in my heart forever. Adaptable, nonplussed, cool mother monkeys.
So I'm reading 3145 stuff now, and they're back to being Sea Fox after reintroducing the species onto several more worlds and watching it flourish where the highly specialized diamond shark has failed. They only hold three planets in the entire Inner Sphere and have no contact with the home worlds, but they don't care. Their whole clan are in massive nomadic fleets that travel around the galaxy as merchant traders, keeping the Dark Age from being truly isolated. While everyone else is engaging in war and power grabs Clan Sea Fox just wanders around buying and selling supplies to keep isolated and poor planets from collapsing entirely while also maintaining a healthy profit margin.
They're not the best warriors, and they never will be, but they're always on the cutting edge of technology and when demand arises they're the ones with the supply. Combine this with the three coolest 'Mechs around, the Piranha, Solitaire and the Tiberon* and Clan Diamond Shark are by far my favorite clan.
What about you guys?
*Please note LoPan thinks the coolest 'Mechs around are all fast lights with ridiculous firepower and weak armor.
Edited by LoPanShui, 13 May 2014 - 12:09 PM.
#587
Posted 13 May 2014 - 01:03 PM
Of the invading Clans, I liked Clan Wolf. By the time I learned of the Clan invasion, Phelan Ward (Kell, whatever) was already a Khan, along with Natasha Kerensky, so the odds were in their favor, but I liked their attitude compared to that of the other Clans. As a result, early on, if I was playing a Clanner, I was a Warden. There wasn't much in the novels about the Diamond Sharks, so I didn't learn much about them until later.
Once the Crusader and Warden Clan Field Manuals came out, I found myself gravitating toward Clan Star Adder. I even went as far as to create a general outline for a couple of stories following the life of a young Star Adder mechwarrior that lead to his appointment as the Galaxy Commander in charge of a new Galaxy based on a couple of scraps in the history of the Clan in the Crusader manual and the Clan Burrock Absorption.
#589
Posted 14 May 2014 - 12:14 PM
Star Adders are pretty legit though. Crusaders who appreciate their lower classes and support togetherness and unity over competition are pretty rare.
Let's be fair though, the Blood Asp is a legit BattleMech that's scary against anyone or anything.
#590
Posted 14 May 2014 - 10:57 PM
#591
Posted 15 May 2014 - 07:15 AM
See you on planet...
#592
Posted 15 May 2014 - 10:44 AM
#593
Posted 15 May 2014 - 12:10 PM
It's just too much to jump into the middle of these sessions, as I am not as regular of a poster on this forum.
Besides, who would you have to pick on if I didn't stop by every once in a while?
Edited by ruagoof2, 15 May 2014 - 12:16 PM.
#594
Posted 15 May 2014 - 02:16 PM
LoPanShui, on 15 May 2014 - 10:44 AM, said:
Edited by blackcatf, 15 May 2014 - 02:16 PM.
#595
Posted 15 May 2014 - 07:07 PM
I like the Commando. It should be better.
#596
Posted 15 May 2014 - 08:34 PM
MagResPolarBear, on 14 May 2014 - 12:50 AM, said:
LoPanShui, on 14 May 2014 - 12:14 PM, said:
Let's be fair though, the Blood Asp is a legit BattleMech that's scary against anyone or anything.
LoPanShui, on 15 May 2014 - 07:07 PM, said:
I like the Commando. It should be better.
#597
Posted 15 May 2014 - 11:19 PM
LoPanShui, on 15 May 2014 - 10:44 AM, said:
He's just trying to keep us on the straight and narrow. It's not an easy job, but we trust ol' Goof with it
LoPanShui, on 15 May 2014 - 07:07 PM, said:
Good lord, don't even get me started on those walking coffins. They're a bad omen, I tell you! If there's one on my team, I'm probably going to die this match. If there's one in my LANCE, it's probably going to GET me killed this match. And if there's one on the enemy team, then it's either going to show up and harass me to death while my team twiddles their thumbs, or half the PUGs will go play "chase the squirrel" across the entire map while my lance gets flattened by the 11 other guys on red team. If you ever see a Commando, avoid that walking death sentence at all costs!
#598
Posted 16 May 2014 - 09:28 AM
MagResPolarBear, on 15 May 2014 - 11:19 PM, said:
Something has gone terribly, horribly wrong.
As for your feelings on the Commando, are you sure they're not a bit strong? I mean, the Commando's just this 'mech, you know?
I mean, sure it's light, not particularly fast compared to the other lights, and can't carry much armor...
"Do you have a point?"
You know, you'd think I would.
#600
Posted 16 May 2014 - 12:25 PM
Commando: 25 Alpha : 25 Tons.
Jenner: 28 Alpha : 35 Tons.
Raven: 22 Alpha : 35 Tons.
Spider: 10 Alpha : 30 Tons.
Locust: 9 Alpha : 20 Tons.
Firestarter: 22 Alpha : 35 Tons.
Cicada: 13 Alpha : 40 Tons
Shadow Hawk: 19 Alpha : 55 Tons
Hunchback: 33 Alpha : 50 Tons
Cataphract: 40 Alpha : 70 Tons
Banshee-3S: 68 Alpha : 95 Tons.
In MWO, where you can jam 6 mediums onto a Jenner, it's a lot harder for missile toting light strikers to do their duty without getting really outclassed.
Edited by LoPanShui, 16 May 2014 - 12:27 PM.
13 user(s) are reading this topic
0 members, 13 guests, 0 anonymous users