Jump to content

The Current Best Medium Mech


106 replies to this topic

Poll: Which is the current best medium mech (249 member(s) have cast votes)

Which is the best medium for brawling and supporting heavier mechs in close range engagements?

  1. Hunchback (58 votes [23.29%])

    Percentage of vote: 23.29%

  2. Centurion (61 votes [24.50%])

    Percentage of vote: 24.50%

  3. Cicada (5 votes [2.01%])

    Percentage of vote: 2.01%

  4. Trebuchet (4 votes [1.61%])

    Percentage of vote: 1.61%

  5. Blackjack (13 votes [5.22%])

    Percentage of vote: 5.22%

  6. Kintaro (8 votes [3.21%])

    Percentage of vote: 3.21%

  7. Shadowhawk (97 votes [38.96%])

    Percentage of vote: 38.96%

  8. N/A (3 votes [1.20%])

    Percentage of vote: 1.20%

Which is the best medium mech for sniping?

  1. Hunchback (10 votes [4.02%])

    Percentage of vote: 4.02%

  2. Centurion (5 votes [2.01%])

    Percentage of vote: 2.01%

  3. Cicada (12 votes [4.82%])

    Percentage of vote: 4.82%

  4. Trebuchet (10 votes [4.02%])

    Percentage of vote: 4.02%

  5. Blackjack (62 votes [24.90%])

    Percentage of vote: 24.90%

  6. Kintaro (1 votes [0.40%])

    Percentage of vote: 0.40%

  7. Shadowhawk (144 votes [57.83%])

    Percentage of vote: 57.83%

  8. N/A (5 votes [2.01%])

    Percentage of vote: 2.01%

Which is the best medium mech for fast flanking, defending bases or capping?

  1. Hunchback (7 votes [2.81%])

    Percentage of vote: 2.81%

  2. Centurion (24 votes [9.64%])

    Percentage of vote: 9.64%

  3. Cicada (94 votes [37.75%])

    Percentage of vote: 37.75%

  4. Trebuchet (5 votes [2.01%])

    Percentage of vote: 2.01%

  5. Blackjack (6 votes [2.41%])

    Percentage of vote: 2.41%

  6. Kintaro (27 votes [10.84%])

    Percentage of vote: 10.84%

  7. Shadowhawk (81 votes [32.53%])

    Percentage of vote: 32.53%

  8. N/A (5 votes [2.01%])

    Percentage of vote: 2.01%

Vote Guests cannot vote

#41 Murzao

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 388 posts

Posted 26 October 2013 - 07:35 AM

I voted Centurion for all 3, here is why:

Brawling: Centurion shield arms+fast+high alphas when built right. Best in game in 1v1s.

Supporting heavies/assaults: Arm mounted big gun so you can hide 3/4s of your mech behind an Atlas while they charge and keep the enemy cowering....plus the tanky nature of the Cent so you can run in front and take hits so your Atlas pilot doesn't get pulverized instantly.

Sniping: Arm mounted weapons anyone? My YLW can do a Gauss+ERLL, a 2AC2 (11 tons ammo), or 2UAC5 build equally well still going 90+. The ability to take a hit and and snipe back.....the Cent for sure uses its shield arm to take return fire exceptionally well. You can even do a 2AC2 YLW with a standard engine and take a massive beating on that useless side while unloading constant AC2 fire because you are 45 degrees+ turned away. That and a 2PPC+more 9-AL, same deal. It's like having an AC20 that goes out to 700+ms.

Fast flank/defense/capping: For that you need to be beefy and fast.....aka Centurion.

#42 Skyer Stralende

    Rookie

  • 9 posts

Posted 26 October 2013 - 07:35 AM

View PostNamesAreStupid, on 26 October 2013 - 06:29 AM, said:

It's called cognitive dissonance.
http://en.wikipedia....tive_dissonance
I paid really money for the Shadowhawk and it's bad but since I paid real money for it, it can't be bad and is therefore good.

The Shadowhawk is not the best Mech. Just because you spent money on doesn't make it so.

You Bishop especially seem eager to defend the SHD.


Ooo, cognitive dissonance! A fascinating concept indeed.

However...Your logic assumes that the SHD is bad without actually providing arguments for that case. It's true that people will tend to cling to objects they've expended resources for. And also true that spending money on a mech doesn't make it the best. But neither of those points says anything at all about the Shadow Hawk.

Perhaps our eagerness to defend the Shadow Hawk isn't due to conflicting notions in our mind, but simply a product of our experience with the mech. If consistent stats contribute to objective proof of 'goodness' in a mech: I've 144 matches in my SHD-2H, a mean of 566 damage per round, a 3.3KDR, a 1.86 W/L, and multiple matches exceeding 1000 damage done. All played in a balanced mix of pugging solo and with friends.

This is evidence, of course, that the Shadow Hawk can be great- not a sweeping confirmation. But if it 'can be great' for enough people, then it is objectively 'great'. And I'm sure there are many others who would gladly point to their stats and build evidence in this manner- For the Shadow Hawk and any other mech.

There are more ways to define 'great'- discussions of hardpoints, performance, and personal observations. But in the end, only consistent feedback from a sufficiently large number of players will prove anything (hence the poll). Nebulous arguments can be entertaining, but they do not aid in the pursuit of this goal.

Time for pancakes! :3

#43 Cerlin

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 922 posts
  • LocationCalifornia or Japan

Posted 26 October 2013 - 09:15 AM

An interesting poll indeed. When considering mediums and the where the new Shadowhawk fits in is a good question to ask. I voted that the Hucnhback was the best support of heavier mechs, the Centurion was the best flanker, and the Shadowhawk is the best at range. I also feel that the option of "best jack of all trades" which I would give to the Shadowhawk currently. Now for some explanation.

Firstly the Hunchback. I feel this mech has kept its roll as brawler and close range support since the closed beta and I feel that it hasnt lost the crown yet. I still drive all of my Hunchbacks and feel they are great. They have decent tanking ability (between speed, armor, and size.) Very good firepower, and amazing maneuverability of both itself and its gun mounts. This makes the hunchback great in close. The knife fighter if you will.

The Centurion has been one of my favorite mechs since it came out. With its zombie (and/or Speed) and interesting choices of weapons I feel this mech is the best flanker. If you run AC (like I do in my D) it has amazing arm range which lets you hit all over. It is quick, can kill lights reliably, and can dance around bigger mechs and slow them down. The A is one of the best brawlers in the game even with SRMS being wonky. Flanking with 6 x3 ASRMS and unloading into the back of an Assault is always a game changer.

The Shadowhawk I feel wins both the "best sniper" and "best overall" awards. If you were going to only buy one medium I feel the Shawdowhawk can do it all. I currently run all of mine as mid range mechs (300-600m) and use them as second line support. With the Jumpjets and a big enough engine I feel it does this roll well. You can also build it into a streak boat or ac20 boat as needed but I feel this does not take full advantage of the chassis. Not sure why people say this is the best at everything, but it is pretty good. I am happy with my purchase. I do feel that the weapon reach of the AC even with x 2 base is just not enough compared to my Hunchback and Centurion, so brawling can be rough. It also just does not have the acceleration to match the other two mechs.

In the end I love most mediums and these three are no exception, they just all play substantially different.

#44 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:21 AM

View PostNamesAreStupid, on 26 October 2013 - 06:29 AM, said:

It's called cognitive dissonance.
http://en.wikipedia....tive_dissonance
I paid really money for the Shadowhawk and it's bad but since I paid real money for it, it can't be bad and is therefore good.

The Shadowhawk is not the best Mech. Just because you spent money on doesn't make it so.

You Bishop especially seem eager to defend the SHD.

lol.

I defend it because I have a 5.0 KDr in it. Nothing doing with my pocketbook, since I bout the package for the Thunderbolt, and I repeatedly have posted how badly I think the Thud sucks compared to the Jager or even Catapult.

But hey, believe what you want. As with most of the propaganda nonsense spread by the "pros" it just makes my day easier.

Almost all it's size is in the legs, which only becomes an issue if you float your JJs like a balloon, the torso is very compact, and easily blocked by rather bulky arms (Centy effect), so it tanks damage like a boss even with an XL. It has good speed, Jumpjets and the most versatile hard-points of any Medium, and it's hunch does not seem to draw fire. It is slightly lacking compared to the Cent in agility, more so the Hunchy, but is relatively easily offset by feathering JJs to turn faster.

I have been driving Cents since long before it was cool to do so (The glorious CB days when the Centy was "inferior" to the Hunchback, lol), and know Mediums better than almost anyone in this game. And as a Medium jock, I'll take this over any other medium, even my beloved HBK-4G and YLW.

TBH, commenting on a mech you haven't even piloted, let alone unlocked? Smacks of ignorance.

#45 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:22 AM

View PostMurzao, on 26 October 2013 - 07:35 AM, said:

I voted Centurion for all 3, here is why:

Brawling: Centurion shield arms+fast+high alphas when built right. Best in game in 1v1s.

Supporting heavies/assaults: Arm mounted big gun so you can hide 3/4s of your mech behind an Atlas while they charge and keep the enemy cowering....plus the tanky nature of the Cent so you can run in front and take hits so your Atlas pilot doesn't get pulverized instantly.

Sniping: Arm mounted weapons anyone? My YLW can do a Gauss+ERLL, a 2AC2 (11 tons ammo), or 2UAC5 build equally well still going 90+. The ability to take a hit and and snipe back.....the Cent for sure uses its shield arm to take return fire exceptionally well. You can even do a 2AC2 YLW with a standard engine and take a massive beating on that useless side while unloading constant AC2 fire because you are 45 degrees+ turned away. That and a 2PPC+more 9-AL, same deal. It's like having an AC20 that goes out to 700+ms.

Fast flank/defense/capping: For that you need to be beefy and fast.....aka Centurion.

get back to me on this next month.

View Postverybad, on 26 October 2013 - 09:22 AM, said:

Well it is now, it was fine till you showed up.

lol

#46 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:26 AM

View PostCerlin, on 26 October 2013 - 09:15 AM, said:



Not sure why people say this is the best at everything, but it is pretty good. I am happy with my purchase. I do feel that the weapon reach of the AC even with x 2 base is just not enough compared to my Hunchback and Centurion, so brawling can be rough. It also just does not have the acceleration to match the other two mechs.

In the end I love most mediums and these three are no exception, they just all play substantially different.

Well, I'd point out it can duplicate any Sniper Build, LRM build, Streak build but the 5 SSRM Streaktaro, and can carry an ac20 or missiles just as effective for brawling as the Hunch. It tanks damage jsut as well as a Cent, while being more versatile, about the only thing it can't replicate is the HBK-4P.

Add in better mobility, JJs, and armor, and I think that might be why. It's only notable weakspot is it is less agile than the HBK or CN9. The height and hunch that was supposed to make it DOA certainly have been much ado about nothing.

#47 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:32 AM

View PostAlistair Winter, on 26 October 2013 - 05:34 AM, said:

Mucho wisdom in this thread.

I was very concerned with the size of the Shadowhawk before it was released, but I didn't expect it to have so good hardpoints. Also, it doesn't have the terrible hitbox of the Kintaro. And as a light mech pilot, a Shadowhawk with 4 SSRMs and 2 big energy weapons or 1 AC10 is an even scarier prospect than the 5-streak Kintaro. But then, both of those will shred a light mech in seconds anyway - especially the Locust, Commando and Spider.

With the long range meta going on, the lack of jump jets makes it more attractive than the Kintaro, and although the Kintaro has more hardpoints, people often favour big weapons (LLs and PPCs) anyway, so they don't really need 4 hardpoints on a medium mech. SRMs are also quite bad at the moment, which is another reason the Kintaro is neglected.

All I'm saying is that if you want the best medium mech in the game right now, before it's available for C-bill purchase, you have to get the Phoenix package. On the other hand, the Locust is the worst mech in the game and the Thunderbolt & Battlemaster seem to be good but not great. So... I'm glad I got the Storm package.

My BLRs are slowly shaping up to pretty solid, starting to like them more than my Atlases or Highlanders, and just for my fighting style, they are miles better for me than Stalkers. That said, it ain't ever gonna replace my 'Roid Raging Uber-Centy on a PogoStick, the Victor.

Thuds...... IDk what to think about them. SOme people love em. I want to . But It seems the generalist concept that works so well for a mobile medium like the Shad, leave the Thud either under-engined, undergunned or both for a Heavy. The fact that we have all been runnign Cats and Jags with the same armor as a Thud has salso, IMO diminished the value of it's famed toughness, as with lower alpha potential than many other heavies, it has to be exposed to damage longer, so feels squishier to me.

#48 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:44 AM

View PostWilliam T Riker, on 26 October 2013 - 05:39 AM, said:

If the Blackjacks ever get an engine cap increase they'll be much more competitive. Right now, 2 of the BJ variants are the slowest mediums in the game, and the second lightest. The jumpjets, while nice, does not bridge this gap.

I'm excited to try out the Shadowhawk based on all the good feedback I'm reading!

yeah would love to see the BJs get some love. Their speed is exacerbated by their lack of arm reflex, too. The JJs do help, but IDK if it's enough, considering their lower payload/armor capability. I also really wish the 3050 version was available.

#49 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 09:47 AM

View PostCharons Little Helper, on 26 October 2013 - 06:43 AM, said:

The Shadowhawk isn't the best mech ever. But it is a solid medium. It's a tie for the 2nd fastest, and unlike the kintaro it has jumpjets. While tall, its hitboxes don't suck. (and it has nice big arms)

My guess is that in another week or 2 people won't play them as much. But once weight limits are in it'll be one of 3-5 standby middle of the road mechs. (I'd generally rather have a pair of shadowhawks and a hunchie on my team than an atlas and a pair of lights.)

best mech ever?

Well, I can see how devoted Medium Jocks could feel that way, since we don't like paper mache coffins, or big american style fatty mechs. So for us, the blend of stuff that is the Medium is perfect, hence to our minds, best.

I am perfectly happy running my SHDs, HBK-4G or P or YLW against anything in the game. That said, overall, I would concede that the Jager, Ilya and Victor are better overall mechs, especially in a non weight capped combat only game scenario like we have now.

#50 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 26 October 2013 - 10:14 AM

View PostBishop Steiner, on 26 October 2013 - 09:21 AM, said:

lol.

I defend it because I have a 5.0 KDr in it. Nothing doing with my pocketbook, since I bout the package for the Thunderbolt, and I repeatedly have posted how badly I think the Thud sucks compared to the Jager or even Catapult.

But hey, believe what you want. As with most of the propaganda nonsense spread by the "pros" it just makes my day easier.

Almost all it's size is in the legs, which only becomes an issue if you float your JJs like a balloon, the torso is very compact, and easily blocked by rather bulky arms (Centy effect), so it tanks damage like a boss even with an XL. It has good speed, Jumpjets and the most versatile hard-points of any Medium, and it's hunch does not seem to draw fire. It is slightly lacking compared to the Cent in agility, more so the Hunchy, but is relatively easily offset by feathering JJs to turn faster.

I have been driving Cents since long before it was cool to do so (The glorious CB days when the Centy was "inferior" to the Hunchback, lol), and know Mediums better than almost anyone in this game. And as a Medium jock, I'll take this over any other medium, even my beloved HBK-4G and YLW.

TBH, commenting on a mech you haven't even piloted, let alone unlocked? Smacks of ignorance.

KdR don't prove that you are piloting a good mech, only (debatably) that you are a good pilot. I have a 1.88 W/R and 2.88 K/D with AWS8Q and Awesomes apparently suck. (also pics or it didn't happen)

Nice strawman. Accusing me of talking like a' pro' (which I never did) then acting like one.

(why does the TDR suck? to me it looks much better than the Jager and it's box side torsos)
I will concede that the 5t more, higher engine rating, JJs and the shield arms give it an advantage but IMO only 1 variant seems great, 1 seems meh and 1 ****. Sure if you are comparing variant by variant the 2D2 would probably come out near the top but all in all...

I'd guess/assume that most people who voted here haven't even piloted mediums and only piloted the Shadowhawk so that's why they think it's the best. Probably something to do with the general forum consensus of 'mediums suck'.
I don't see a lot of mediums (even when a new one comes out), but now there are Shadowhawks everywhere and I find it implausible that it is only because the Shadwohawk is so much superior to all other mediums.

And I don't need to be in it to kill it.

View PostSkyer Stralende, on 26 October 2013 - 07:35 AM, said:


Ooo, cognitive dissonance! A fascinating concept indeed.

However...Your logic assumes that the SHD is bad without actually providing arguments for that case. It's true that people will tend to cling to objects they've expended resources for. And also true that spending money on a mech doesn't make it the best. But neither of those points says anything at all about the Shadow Hawk.

Perhaps our eagerness to defend the Shadow Hawk isn't due to conflicting notions in our mind, but simply a product of our experience with the mech. If consistent stats contribute to objective proof of 'goodness' in a mech: I've 144 matches in my SHD-2H, a mean of 566 damage per round, a 3.3KDR, a 1.86 W/L, and multiple matches exceeding 1000 damage done. All played in a balanced mix of pugging solo and with friends.

This is evidence, of course, that the Shadow Hawk can be great- not a sweeping confirmation. But if it 'can be great' for enough people, then it is objectively 'great'. And I'm sure there are many others who would gladly point to their stats and build evidence in this manner- For the Shadow Hawk and any other mech.

There are more ways to define 'great'- discussions of hardpoints, performance, and personal observations. But in the end, only consistent feedback from a sufficiently large number of players will prove anything (hence the poll). Nebulous arguments can be entertaining, but they do not aid in the pursuit of this goal.

Time for pancakes! :3

I replied to Bishop, but what I said applies to your post too.
Like I said, I doubt that a lot of people who voted here have even piloted all the mediums but I have no way of proving that.

Edited by NamesAreStupid, 26 October 2013 - 10:14 AM.


#51 Marauder3D

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 744 posts
  • LocationHuntress

Posted 26 October 2013 - 10:35 AM

1. If you haven't piloted a Shad, you have no idea how well you spread damage in that mech. I run XLs exclusively and have finished many a match at 20-30% but not losing a limb or torso.

2. the 2D2 is also my best Shad. Light deterrent for the 3 heavies I run with.

3. The Thunderbolt is killing me. Anyone have a good layout for those?

4. Bishop, mind linking me your 5M build? It is currently the Shad I like least.


Cheers,

Mad

#52 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 26 October 2013 - 11:02 AM

View PostBishop Steiner, on 26 October 2013 - 09:32 AM, said:

My BLRs are slowly shaping up to pretty solid, starting to like them more than my Atlases or Highlanders, and just for my fighting style, they are miles better for me than Stalkers. That said, it ain't ever gonna replace my 'Roid Raging Uber-Centy on a PogoStick, the Victor.

Exactly, the Victor has more torso twist and jump jets, making it a better fast assault. If you want to brawl, you might as well go with a Highlander or Atlas, right?

View PostBishop Steiner, on 26 October 2013 - 09:32 AM, said:

Thuds...... IDk what to think about them. SOme people love em. I want to . But It seems the generalist concept that works so well for a mobile medium like the Shad, leave the Thud either under-engined, undergunned or both for a Heavy. The fact that we have all been runnign Cats and Jags with the same armor as a Thud has salso, IMO diminished the value of it's famed toughness, as with lower alpha potential than many other heavies, it has to be exposed to damage longer, so feels squishier to me.

I haven't played it at all, but it seems that if you want a brawler heavy mech, you'll go for an Orion or Cataphract. If you want a sniper or fast mech with lots of firepower, you go for a K2 or Jager. I don't see what the Thunderbolt does better in any role.

#53 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 26 October 2013 - 12:24 PM

View PostNamesAreStupid, on 26 October 2013 - 10:14 AM, said:

I'd guess/assume that most people who voted here haven't even piloted mediums and only piloted the Shadowhawk so that's why they think it's the best. Probably something to do with the general forum consensus of 'mediums suck'.
I don't see a lot of mediums (even when a new one comes out), but now there are Shadowhawks everywhere and I find it implausible that it is only because the Shadwohawk is so much superior to all other mediums.


Well, we're almost at the end of week 2 in the "hey, it's the PP mechs" lovefest and I think it's fair to make the assertion that it's a fad because of the "new mech" phenomenon. The Locusts are at the top of that list of failed mech designs at this point in time, but that's not the current discussion.

I don't have a PP, but the SH is strangely the only mech that would convince me to get the Storm package (which doesn't feel like it has value really, but whatever).

I have played every medium outside of the Kintaro (and ShadowHawk) for that matter and loved almost every one of them (I hate the Trebuchet and don't care too much for the Cicada). I'm probably biased on this matter, but having played most of the mediums that I have access to (Kintaro doesn't have much of a role given the obvious hardpoints) I believe the SH is the best medium mech fielded. Perhaps I should lab a few builds for it so I'm not totally overboard on my assessment, but despite the overall ridiculous scale that this mech has gotten, it seems solid enough to best balance for mediums so far. Every other medium has a fairly useful niche, but the SH in its hardpoint package between the variants.

The 2D2 resembles most to a Kintaro-18 or 19, except you have a ballistic option. You could always put medium lasers in the arms and put a decent ballistic weapon on it for range...

The 2H is like some sort of Hunchback-4G reincarnation (or Dragon-5N of some sort).. the most I've seen it being used is 3 AC2 dakka, but you can be more creative than that I suppose and not have the same issues that the 4G (and 5N) suffers from due to weapon placement, hitboxes, and armor.

The 5M is very similar to a Trebuchet-7K, but a better version. Rather than committing any serious tonnage on the arms and having them shot off so easily (similar to a Cent IMO), you can commit to just 2 mediums and the strongest ballistics and better missile options of your choice. Artemis is not useful unless you use Streaks. IMO, the TBT-7K is the best of the Trebuchets, so I know this variant is probably a lot more workable.

My initial impression before this mech's debut is that any build will be ammo heavy, and I think it's still true now. The hitboxes seem to be alright, and I believe that the only mediums that would still be relatively unique compared to the ShadowHawk are the Cicada (overweight light), Blackjack (energy heavy with AC20 arm option, and still needs an engine buff from PGI), Hunchback (pretty much anything that's not the 4G), Trebuchet (better JJ capable LRM option), and Kintaro (better missile boat). I think this mech makes the Centurion, the most "sturdy" Medium, a lot less popular... but that's just me.

I'm starting to think that legging a SH is the best option, due to ammo requirements of various builds.

Edited by Deathlike, 26 October 2013 - 12:25 PM.


#54 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 01:31 PM

View PostDeathlike, on 26 October 2013 - 12:24 PM, said:


Well, we're almost at the end of week 2 in the "hey, it's the PP mechs" lovefest and I think it's fair to make the assertion that it's a fad because of the "new mech" phenomenon. The Locusts are at the top of that list of failed mech designs at this point in time, but that's not the current discussion.

I don't have a PP, but the SH is strangely the only mech that would convince me to get the Storm package (which doesn't feel like it has value really, but whatever).

I have played every medium outside of the Kintaro (and ShadowHawk) for that matter and loved almost every one of them (I hate the Trebuchet and don't care too much for the Cicada). I'm probably biased on this matter, but having played most of the mediums that I have access to (Kintaro doesn't have much of a role given the obvious hardpoints) I believe the SH is the best medium mech fielded. Perhaps I should lab a few builds for it so I'm not totally overboard on my assessment, but despite the overall ridiculous scale that this mech has gotten, it seems solid enough to best balance for mediums so far. Every other medium has a fairly useful niche, but the SH in its hardpoint package between the variants.

The 2D2 resembles most to a Kintaro-18 or 19, except you have a ballistic option. You could always put medium lasers in the arms and put a decent ballistic weapon on it for range...

The 2H is like some sort of Hunchback-4G reincarnation (or Dragon-5N of some sort).. the most I've seen it being used is 3 AC2 dakka, but you can be more creative than that I suppose and not have the same issues that the 4G (and 5N) suffers from due to weapon placement, hitboxes, and armor.

The 5M is very similar to a Trebuchet-7K, but a better version. Rather than committing any serious tonnage on the arms and having them shot off so easily (similar to a Cent IMO), you can commit to just 2 mediums and the strongest ballistics and better missile options of your choice. Artemis is not useful unless you use Streaks. IMO, the TBT-7K is the best of the Trebuchets, so I know this variant is probably a lot more workable.

My initial impression before this mech's debut is that any build will be ammo heavy, and I think it's still true now. The hitboxes seem to be alright, and I believe that the only mediums that would still be relatively unique compared to the ShadowHawk are the Cicada (overweight light), Blackjack (energy heavy with AC20 arm option, and still needs an engine buff from PGI), Hunchback (pretty much anything that's not the 4G), Trebuchet (better JJ capable LRM option), and Kintaro (better missile boat). I think this mech makes the Centurion, the most "sturdy" Medium, a lot less popular... but that's just me.

I'm starting to think that legging a SH is the best option, due to ammo requirements of various builds.

It seems best, but more often then not, legged mechs are mechs that spend too much time hovering on their JJs, or stripping leg armor for tonnage. Either use deserves what they get. Well over 100 matches in and never been legged. And still onyl one ST death.

There's an old saying, "The proof of the pudding is in the eating".

Meaning that anything other than conjecture before piloting them, is just that. Conjecture. Next month Deathlike, I think you should try the pudding. You might even come back for seconds.

Edited by Bishop Steiner, 26 October 2013 - 01:31 PM.


#55 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 26 October 2013 - 01:44 PM

View PostBishop Steiner, on 26 October 2013 - 01:31 PM, said:

Meaning that anything other than conjecture before piloting them, is just that. Conjecture. Next month Deathlike, I think you should try the pudding. You might even come back for seconds.


Why do I need more convincing since I'm slobbering over a mech that I don't have access to? :P

#56 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 01:57 PM

View PostDeathlike, on 26 October 2013 - 01:44 PM, said:


Why do I need more convincing since I'm slobbering over a mech that I don't have access to? :P

I know you are. I was pointing to the absolute conviction of NamessareStupid over something he had not even tried. You at least are wanting to give it a whirl.

#57 Zyllos

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,818 posts

Posted 26 October 2013 - 02:30 PM

View PostAlistair Winter, on 26 October 2013 - 07:04 AM, said:

A short, dismissive comment, followed by the classic ellipsis. Now you instantly seem mysterious and wise and you've inspired curiosity in all your readers, because you're so reluctant to share your thoughts. Well played, sir.

Are you actually going to participate in a discussion, or are you content to just roam the forums like Batman, offering thought provoking one-liners?

...


You just have to look at any of my previous posts, or any posts discussing core mechanic balance, to see where I stand.

But, just in case...
  • Pin point convergence
  • Hardpoints
  • Heat scale
  • Critical hit mechanics
  • Weapon/Equipment mechanics
We have players in here stating that "...the best way to kill lights is to alpha strike..." and "...chain fire does nothing...".

Mech builds that are totally out of wack: "...AC/20 BJ's...".

This isn't what MechWarrior is suppose to act or feel like...but it seems the majority of the community has just accepted it, not willing to fight it, or think that this is the way MechWarrior is suppose to play.

But MWO was not the original producer of the issue, this started many, many years ago, back in 1989 with the original. And the issues have just been perpetuated ever since.

Edited by Zyllos, 26 October 2013 - 02:33 PM.


#58 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 26 October 2013 - 02:45 PM

View PostZyllos, on 26 October 2013 - 02:30 PM, said:

This isn't what MechWarrior is suppose to act or feel like...but it seems the majority of the community has just accepted it, not willing to fight it, or think that this is the way MechWarrior is suppose to play.
But MWO was not the original producer of the issue, this started many, many years ago, back in 1989 with the original. And the issues have just been perpetuated ever since.

I agree that this isn't what it's supposed to act like or feel like. Some of us have been gone through all the stages of grief with this game. After several months of participating in hundreds of threads with hundreds of replies, with all kinds of statistics, graphs and calculations to help PGI understand their problems, we've seen the standard cycle among many of our prominent posters.
  • Denial. "It's only Beta. Things will get better."
  • Anger. "Working as intended!? What the ****?"
  • Bargaining. "Can we at least get the MG to do some actual damage? Just the MG?"
  • Depression. "I can't believe I spent over $200 on this game..."
  • Acceptance. "I'll play this game untill Star Citizen goes alpha."
You seem to be stuck in the earlier stages of grief, mate. You'll pull through.

#59 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 26 October 2013 - 02:56 PM

worrying about, and judging it by what we "want it to be" is an exercise in futility, and chasing the unicorn. If you ask 10 people, all classic Btech fans, how it SHOULD be, you will get 10 different answers. Add in the Mechwarrior crowd, and the noobs, and it gets even more muddied.

In fact, since many of the creators of the game are working in conjunction with PGI, who's to say their vision isn't "how it was meant to be"?

Or one could simply judge it by "what it IS", which is a currently limited, but fun, stompy robot game.

#60 Burke IV

    Member

  • PipPipPipPipPipPipPipPip
  • Guardian
  • Guardian
  • 1,230 posts

Posted 26 October 2013 - 03:16 PM

View PostBishop Steiner, on 26 October 2013 - 02:56 PM, said:

Or one could simply judge it by "what it IS", which is a currently limited, but fun, stompy robot game.


A demo of what its going to be. Thats what it is, isnt it? People say what they think or would like the game to be because there is no information that i know of giving some idea of what the finished product is going to be. I expected something to happen at "release" when the game stopped being beta. Galaxy map, whatever. But it did not materialise. A few maps and some vehicles to drive around them is bare bones, thats nto a game. What is MWO going to be?

BTW i didnt vote cause i havnt piloted all those mechs. SH is great.

Edited by Burke IV, 26 October 2013 - 03:22 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users