The Current Best Medium Mech
#61
Posted 26 October 2013 - 03:21 PM
I kinda like AC20 hunchbacks too(4G and 4H) for that firepower...but usablr only in pugs(solo or 2,3,4 mech groups).
#62
Posted 26 October 2013 - 04:23 PM
Alistair Winter, on 26 October 2013 - 02:45 PM, said:
- Denial. "It's only Beta. Things will get better."
- Anger. "Working as intended!? What the ****?"
- Bargaining. "Can we at least get the MG to do some actual damage? Just the MG?"
- Depression. "I can't believe I spent over $200 on this game..."
- Acceptance. "I'll play this game untill Star Citizen goes alpha."
I am not sure about any of the 4 first stages, but I don't see my self ever accepting it. MechWarrior/Battletech games don't come by very often, so I have to give a fight to see the way through.
Sure, I will continue supporting something that I feel isn't right. Some will call that stupidity and stubbornness, and they may not be too far from the truth. But I will continue to keep telling PGI that there are issues in the core game.
There are those that agree with me but we have no "sway" because the community doesn't have a consensus on the subject matter.
So, I keep pushing as many as I can, while trying to enjoy what parts of MWO that has been right.
Edited by Zyllos, 26 October 2013 - 04:25 PM.
#63
Posted 27 October 2013 - 08:26 PM
#64
Posted 27 October 2013 - 09:30 PM
Personally I like my KTO-18, this is from a couple hours ago. 1k+ is 1/4 of the maps and loving it.
Edited by Dozier, 27 October 2013 - 09:41 PM.
#66
Posted 27 October 2013 - 10:35 PM
Bishop Steiner, on 27 October 2013 - 09:54 PM, said:
and 2) Why didn't you do that when you were on my team!?!?!? =P
lmao, come onnn now
#67
Posted 28 October 2013 - 05:16 PM
Warrax the Chaos Warrior, on 25 October 2013 - 05:00 PM, said:
The BJ-1 can run an AC20 at almost 90kph. Only the YLW is faster, and it doesn't jump. The -1 or -3 can also both run 2xPPCs at that same speed with jump jets, and there is nothing else that can do that. Even the variants without jj's benefit from those high-mounted arms.
I'm seeing more and more of them around lately- some people are starting to "get it"-, the little BJ punches way above it's weight.
I've always felt the same way about the BJ, although I've mostly used a 2AC2, 4ML build. It's nice to just sit far far away and plink away peoples armor. It doesn't often get kills, but it gets assists and does 300+ damage on a very safe and very light platform.
#68
Posted 29 October 2013 - 06:42 AM
#69
Posted 29 October 2013 - 07:09 AM
#70
Posted 29 October 2013 - 07:53 AM
For Brawling:
1st Shadowhawk (SSRM/SRM heavy with good balistic)
2nd Centurion (mostly due to the zombie effect)
3rd Hunchback (Swayback variant/Hunch 4G A/C20 variant)
Sniping:
1st Shadowhawk (Mounts up to 3 ballistics like A/C2s)
2nd Hunchback (Mounts up to 3 ballistics like A/C2s)
3rd Blackjack (Nice high mounted arms for ballistics)
Basecap/Flank:
1st Cicada (speed ECM)
2nd Hunchback (Speed/small size)
3rd Shadowhawk (because LOL)
Hunch can brawl if it's speed is high enough. Swaybacks and A/C20 variants in such a small profile make it good for hit and fade. If your idea of brawl is stand toe-to-toe with another mech, then I wouldn't pick the Hunch.
For sniping, I might have picked the Blackjack over the Hunch had I had more experience with it. I used a Hunch 4G tripple A/C2 for a long time sniping with good results, so I picked it second.
The Cicada was so "hands down" for base cap and flank. Second and third were really irrelevant.
The Shadowhawk seems to be able to fit roles 1 and 2 pretty darn well, but I think for role 3, the Cicada is still the best choice.
#71
Posted 29 October 2013 - 01:12 PM
#72
Posted 29 October 2013 - 01:23 PM
XL295 for about 116kph, good for capping and hit & run
7ML for plenty of damage (usually ~600/game)
Never really cared for JJ's either
Heat is efficient, and room for an AMS if you want it.
Just have to remember that you are on the lighter side of a support mech. Not a brawler, and don't show your back torso's to anyone.
#73
Posted 29 October 2013 - 02:10 PM
Charons Little Helper, on 29 October 2013 - 01:12 PM, said:
Because the 4G can mount 2 MG with the AC20, which not only crits the {Scrap} outta whatever your HBK´s AC has peeled open, but the HBK really can't effectively use all those lasers slots since either you run too hot, you loose them anyhow if you lose the torso (make more sense to stuff them in the LT), etc.
By running a 220, ac20 w/4 tons of ammo, 2 Medium Lasers and 2 MG, I can promise you I will wreck your ac20 +3 mlaser 4G, or 5 Mlaser 4H.
Especially on hotter maps. The canopener is possibly the most dangerous HBK on the map.
Edited by Bishop Steiner, 30 October 2013 - 06:08 AM.
#74
Posted 29 October 2013 - 11:15 PM
Bishop Steiner, on 29 October 2013 - 02:10 PM, said:
By running a 220XL, ac20 w/4 tons of ammo, 2 Medium Lasers and 2 MG, I can promise you I will wreck your ac20 +3 mlaser 4G, or 5 Mlaser 4H.
Especially on hotter maps. The canopener is possibly the most dangerous HBK on the map.
Lies.
You can not mount an AC20 with an XL engine.
#75
Posted 30 October 2013 - 04:14 AM
Alistair Winter, on 26 October 2013 - 02:45 PM, said:
- Denial. "It's only Beta. Things will get better."
- Anger. "Working as intended!? What the ****?"
- Bargaining. "Can we at least get the MG to do some actual damage? Just the MG?"
- Depression. "I can't believe I spent over $200 on this game..."
- Acceptance. "I'll play this game untill Star Citizen goes alpha."
Great list! I loved it!
But you can update the Denial with something like that: "Wait until CW, UI 2.0 and the Clans comes out. Things will get better."
PS: I'm moving from the Depression to the Acceptance stage...
#76
Posted 30 October 2013 - 04:56 AM
The Blackjacks and Hunchies are also highly underrated. While I don't currently run either, I've seen both used to good effect as everything from brawlers to snipers.
I also still don't get the massive lovefest for the Shadowhawk... It's still my worst mech stats-wise out of all the phoenix mechs. It is just far far to easy to hit. The only mech that comes close is my abysmal LCT-3S, but that is one variant while all my Shadowhawks have low stats. Just for a quick example...
Rate of Death per match
* LCT-1V: 62.5%
* LCT-3M: 63%
* LCT-3S: 67.9%
* SHD-2H: 66.7%
* SHD-2D2: 81.8%
* SHD-5M: 57%
* THD-5S: 40%
* THD-5SS: 55.6%
* THD-9SE: 33%
Now the Locust is like tissue paper, so a high rate of death is easy to explain... But the Shadowhawk (especially the 2D2)? The Thunderbolts (which are the same size) show I can avoid dying in other mechs.
Btw for comparison my other medium the Cicada looks like this:
* CDA-3M: 61%
* CDA-2A: 63%
* CDA-X5: 66%
and those are oversized lights (And fall right inline with my Locusts almost exactly)...
Edited by Shadey99, 30 October 2013 - 05:06 AM.
#77
Posted 30 October 2013 - 06:08 AM
KinLuu, on 29 October 2013 - 11:15 PM, said:
Lies.
You can not mount an AC20 with an XL engine.
It's a typo. (since fixed) I would think common sense would have covered that one? Only a an ***** mounts one in a 4G, H, J or P anyhow. The SP can use one OK, but doesn't need it.
#78
Posted 30 October 2013 - 12:48 PM
#79
Posted 30 October 2013 - 06:06 PM
DONTOR, on 30 October 2013 - 12:48 PM, said:
well, technically, the CN9-D is the same speed. But the Cicada is still lots faster than either.
#80
Posted 30 October 2013 - 06:51 PM
DONTOR, on 30 October 2013 - 12:48 PM, said:
Besides the tallness and the CT... putting all the weapons in the large arms makes it far more vulnerable than a comparable BJ. The arms are great if you use them like a Cent, but that's the only reason the 7K is its best variant...
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