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The Current Best Medium Mech


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Poll: Which is the current best medium mech (249 member(s) have cast votes)

Which is the best medium for brawling and supporting heavier mechs in close range engagements?

  1. Hunchback (58 votes [23.29%])

    Percentage of vote: 23.29%

  2. Centurion (61 votes [24.50%])

    Percentage of vote: 24.50%

  3. Cicada (5 votes [2.01%])

    Percentage of vote: 2.01%

  4. Trebuchet (4 votes [1.61%])

    Percentage of vote: 1.61%

  5. Blackjack (13 votes [5.22%])

    Percentage of vote: 5.22%

  6. Kintaro (8 votes [3.21%])

    Percentage of vote: 3.21%

  7. Shadowhawk (97 votes [38.96%])

    Percentage of vote: 38.96%

  8. N/A (3 votes [1.20%])

    Percentage of vote: 1.20%

Which is the best medium mech for sniping?

  1. Hunchback (10 votes [4.02%])

    Percentage of vote: 4.02%

  2. Centurion (5 votes [2.01%])

    Percentage of vote: 2.01%

  3. Cicada (12 votes [4.82%])

    Percentage of vote: 4.82%

  4. Trebuchet (10 votes [4.02%])

    Percentage of vote: 4.02%

  5. Blackjack (62 votes [24.90%])

    Percentage of vote: 24.90%

  6. Kintaro (1 votes [0.40%])

    Percentage of vote: 0.40%

  7. Shadowhawk (144 votes [57.83%])

    Percentage of vote: 57.83%

  8. N/A (5 votes [2.01%])

    Percentage of vote: 2.01%

Which is the best medium mech for fast flanking, defending bases or capping?

  1. Hunchback (7 votes [2.81%])

    Percentage of vote: 2.81%

  2. Centurion (24 votes [9.64%])

    Percentage of vote: 9.64%

  3. Cicada (94 votes [37.75%])

    Percentage of vote: 37.75%

  4. Trebuchet (5 votes [2.01%])

    Percentage of vote: 2.01%

  5. Blackjack (6 votes [2.41%])

    Percentage of vote: 2.41%

  6. Kintaro (27 votes [10.84%])

    Percentage of vote: 10.84%

  7. Shadowhawk (81 votes [32.53%])

    Percentage of vote: 32.53%

  8. N/A (5 votes [2.01%])

    Percentage of vote: 2.01%

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#61 JudgeDeathCZ

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Posted 26 October 2013 - 03:21 PM

I would vote for any fast mech+JJets despite loadout so BJ variants,TBT variants and Shadowhawk.You rly want to use that speed which is kinda impossible in every lil rock slow you down by 50%.
I kinda like AC20 hunchbacks too(4G and 4H) for that firepower...but usablr only in pugs(solo or 2,3,4 mech groups).

#62 Zyllos

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Posted 26 October 2013 - 04:23 PM

View PostAlistair Winter, on 26 October 2013 - 02:45 PM, said:

I agree that this isn't what it's supposed to act like or feel like. Some of us have been gone through all the stages of grief with this game. After several months of participating in hundreds of threads with hundreds of replies, with all kinds of statistics, graphs and calculations to help PGI understand their problems, we've seen the standard cycle among many of our prominent posters.
  • Denial. "It's only Beta. Things will get better."
  • Anger. "Working as intended!? What the ****?"
  • Bargaining. "Can we at least get the MG to do some actual damage? Just the MG?"
  • Depression. "I can't believe I spent over $200 on this game..."
  • Acceptance. "I'll play this game untill Star Citizen goes alpha."
You seem to be stuck in the earlier stages of grief, mate. You'll pull through.




I am not sure about any of the 4 first stages, but I don't see my self ever accepting it. MechWarrior/Battletech games don't come by very often, so I have to give a fight to see the way through.

Sure, I will continue supporting something that I feel isn't right. Some will call that stupidity and stubbornness, and they may not be too far from the truth. But I will continue to keep telling PGI that there are issues in the core game.

There are those that agree with me but we have no "sway" because the community doesn't have a consensus on the subject matter.

So, I keep pushing as many as I can, while trying to enjoy what parts of MWO that has been right.

Edited by Zyllos, 26 October 2013 - 04:25 PM.


#63 Alex Warden

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Posted 27 October 2013 - 08:26 PM

i generally don´t vote on "what is the best" questions, because it´s all a matter of personal preferences... i guess the jobs in the poll can be done by more than one Mech pretty effectively

#64 -Natural Selection-

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Posted 27 October 2013 - 09:30 PM

Posted ImagePersonally I like my KTO-18, this is from a couple hours ago. 1k+ is 1/4 of the maps and loving it.

Edited by Dozier, 27 October 2013 - 09:41 PM.


#65 Bishop Steiner

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Posted 27 October 2013 - 09:54 PM

View PostDozier, on 27 October 2013 - 09:30 PM, said:

Posted ImagePersonally I like my KTO-18, this is from a couple hours ago. 1k+ is 1/4 of the maps and loving it.

1) What's your load out?

and 2) Why didn't you do that when you were on my team!?!?!? =P

#66 -Natural Selection-

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Posted 27 October 2013 - 10:35 PM

View PostBishop Steiner, on 27 October 2013 - 09:54 PM, said:

1) What's your load out?

and 2) Why didn't you do that when you were on my team!?!?!? =P


lmao, come onnn now :huh: Its my same ole streaker. Alnoe I get up like that, but usually with friend so damage is split as we jumping people together :huh:

#67 Fate 6

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Posted 28 October 2013 - 05:16 PM

View PostWarrax the Chaos Warrior, on 25 October 2013 - 05:00 PM, said:

The Blackjack variants with jump jets are extremely underrated.

The BJ-1 can run an AC20 at almost 90kph. Only the YLW is faster, and it doesn't jump. The -1 or -3 can also both run 2xPPCs at that same speed with jump jets, and there is nothing else that can do that. Even the variants without jj's benefit from those high-mounted arms.

I'm seeing more and more of them around lately- some people are starting to "get it"-, the little BJ punches way above it's weight.

I've always felt the same way about the BJ, although I've mostly used a 2AC2, 4ML build. It's nice to just sit far far away and plink away peoples armor. It doesn't often get kills, but it gets assists and does 300+ damage on a very safe and very light platform.

#68 William T Riker

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Posted 29 October 2013 - 06:42 AM

I agree about the Blackjack 1 & 3 being underrated but they are certainly not where they should be yet. They don't need much, but saying they're fine is just not true right now.

#69 Thaar

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Posted 29 October 2013 - 07:09 AM

Shadowhawk was a big surprise for me... so far my fav mechs were the Victor, Jager and Orion (a heavy class bias), but I'm really enjoying this little (tall) fellow!

#70 MeiSooHaityu

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Posted 29 October 2013 - 07:53 AM

IMO...

For Brawling:
1st Shadowhawk (SSRM/SRM heavy with good balistic)
2nd Centurion (mostly due to the zombie effect)
3rd Hunchback (Swayback variant/Hunch 4G A/C20 variant)

Sniping:
1st Shadowhawk (Mounts up to 3 ballistics like A/C2s)
2nd Hunchback (Mounts up to 3 ballistics like A/C2s)
3rd Blackjack (Nice high mounted arms for ballistics)

Basecap/Flank:
1st Cicada (speed ECM)
2nd Hunchback (Speed/small size)
3rd Shadowhawk (because LOL)

Hunch can brawl if it's speed is high enough. Swaybacks and A/C20 variants in such a small profile make it good for hit and fade. If your idea of brawl is stand toe-to-toe with another mech, then I wouldn't pick the Hunch.

For sniping, I might have picked the Blackjack over the Hunch had I had more experience with it. I used a Hunch 4G tripple A/C2 for a long time sniping with good results, so I picked it second.

The Cicada was so "hands down" for base cap and flank. Second and third were really irrelevant.

The Shadowhawk seems to be able to fit roles 1 and 2 pretty darn well, but I think for role 3, the Cicada is still the best choice.

#71 Charons Little Helper

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Posted 29 October 2013 - 01:12 PM

Why does everyone keep talking about the AC20 4G hunchie? Why would you ever use the 4G for and AC20 when there's the 4H? With the AC20 - you don't have the space/weight for anymore ballistics except for maybe machine guns which don't mesh well with the AC20. With the machine guns you can't torso twist. Much better to have 5 lasers (some combo of small & medium depending upon how big your engine is).

#72 xeromynd

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Posted 29 October 2013 - 01:23 PM

I dunno. I really am in love with my BJ-1X

XL295 for about 116kph, good for capping and hit & run
7ML for plenty of damage (usually ~600/game)
Never really cared for JJ's either

Heat is efficient, and room for an AMS if you want it.
Just have to remember that you are on the lighter side of a support mech. Not a brawler, and don't show your back torso's to anyone.

#73 Bishop Steiner

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Posted 29 October 2013 - 02:10 PM

View PostCharons Little Helper, on 29 October 2013 - 01:12 PM, said:

Why does everyone keep talking about the AC20 4G hunchie? Why would you ever use the 4G for and AC20 when there's the 4H? With the AC20 - you don't have the space/weight for anymore ballistics except for maybe machine guns which don't mesh well with the AC20. With the machine guns you can't torso twist. Much better to have 5 lasers (some combo of small & medium depending upon how big your engine is).

Because the 4G can mount 2 MG with the AC20, which not only crits the {Scrap} outta whatever your HBK´s AC has peeled open, but the HBK really can't effectively use all those lasers slots since either you run too hot, you loose them anyhow if you lose the torso (make more sense to stuff them in the LT), etc.

By running a 220, ac20 w/4 tons of ammo, 2 Medium Lasers and 2 MG, I can promise you I will wreck your ac20 +3 mlaser 4G, or 5 Mlaser 4H.

Especially on hotter maps. The canopener is possibly the most dangerous HBK on the map.

Edited by Bishop Steiner, 30 October 2013 - 06:08 AM.


#74 KinLuu

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Posted 29 October 2013 - 11:15 PM

View PostBishop Steiner, on 29 October 2013 - 02:10 PM, said:

Because the 4G can mount 2 MG with the AC20, which not only crits the {Scrap} outta whatever your HBK´s AC has peeled open, but the HBK really can't effectively use all those lasers slots since either you run too hot, you loose them anyhow if you lose the torso (make more sense to stuff them in the LT), etc.

By running a 220XL, ac20 w/4 tons of ammo, 2 Medium Lasers and 2 MG, I can promise you I will wreck your ac20 +3 mlaser 4G, or 5 Mlaser 4H.

Especially on hotter maps. The canopener is possibly the most dangerous HBK on the map.


Lies.

You can not mount an AC20 with an XL engine.

#75 Odanan

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Posted 30 October 2013 - 04:14 AM

View PostAlistair Winter, on 26 October 2013 - 02:45 PM, said:

  • Denial. "It's only Beta. Things will get better."
  • Anger. "Working as intended!? What the ****?"
  • Bargaining. "Can we at least get the MG to do some actual damage? Just the MG?"
  • Depression. "I can't believe I spent over $200 on this game..."
  • Acceptance. "I'll play this game untill Star Citizen goes alpha."

Great list! I loved it!

But you can update the Denial with something like that: "Wait until CW, UI 2.0 and the Clans comes out. Things will get better."

PS: I'm moving from the Depression to the Acceptance stage...

#76 Shadey99

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Posted 30 October 2013 - 04:56 AM

The PPC Cicada Sniper is really underrated it seems, though the projectile slowdown did hurt it... ECM+Sniping is very effective in the right situation.

The Blackjacks and Hunchies are also highly underrated. While I don't currently run either, I've seen both used to good effect as everything from brawlers to snipers.

I also still don't get the massive lovefest for the Shadowhawk... It's still my worst mech stats-wise out of all the phoenix mechs. It is just far far to easy to hit. The only mech that comes close is my abysmal LCT-3S, but that is one variant while all my Shadowhawks have low stats. Just for a quick example...

Rate of Death per match
* LCT-1V: 62.5%
* LCT-3M: 63%
* LCT-3S: 67.9%
* SHD-2H: 66.7%
* SHD-2D2: 81.8%
* SHD-5M: 57%
* THD-5S: 40%
* THD-5SS: 55.6%
* THD-9SE: 33%

Now the Locust is like tissue paper, so a high rate of death is easy to explain... But the Shadowhawk (especially the 2D2)? The Thunderbolts (which are the same size) show I can avoid dying in other mechs.

Btw for comparison my other medium the Cicada looks like this:
* CDA-3M: 61%
* CDA-2A: 63%
* CDA-X5: 66%
and those are oversized lights (And fall right inline with my Locusts almost exactly)...

Edited by Shadey99, 30 October 2013 - 05:06 AM.


#77 Bishop Steiner

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Posted 30 October 2013 - 06:08 AM

View PostKinLuu, on 29 October 2013 - 11:15 PM, said:


Lies.

You can not mount an AC20 with an XL engine.

It's a typo. (since fixed) I would think common sense would have covered that one? Only a an ***** mounts one in a 4G, H, J or P anyhow. The SP can use one OK, but doesn't need it.

#78 DONTOR

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Posted 30 October 2013 - 12:48 PM

As far as capping goes I dont think anyone is taking into account that the Trebuchet is the secoond fastest medium.. by alot.

#79 Bishop Steiner

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Posted 30 October 2013 - 06:06 PM

View PostDONTOR, on 30 October 2013 - 12:48 PM, said:

As far as capping goes I dont think anyone is taking into account that the Trebuchet is the secoond fastest medium.. by alot.

well, technically, the CN9-D is the same speed. But the Cicada is still lots faster than either.

#80 Deathlike

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Posted 30 October 2013 - 06:51 PM

View PostDONTOR, on 30 October 2013 - 12:48 PM, said:

As far as capping goes I dont think anyone is taking into account that the Trebuchet is the secoond fastest medium.. by alot.


Besides the tallness and the CT... putting all the weapons in the large arms makes it far more vulnerable than a comparable BJ. The arms are great if you use them like a Cent, but that's the only reason the 7K is its best variant...





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