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Test Servers


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#1 SnowdogJJJ

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Posted 29 October 2013 - 06:07 AM

I heard it was running today, now as a matter of fact.
Do I need some special permissions to try it out?
Do I have to be in some magical group of geeks?
Do I have to ask very nicely, oh please oh please oh please ?

When can I get a look at the test servers?

#2 Rasc4l

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Posted 29 October 2013 - 06:13 AM

Yes, not now I guess but in a couple of hours? No. No. No.

http://mwomercs.com/...-ui-20-preview/

http://mwomercs.com/...-schedule-info/

#3 Redshift2k5

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Posted 29 October 2013 - 03:25 PM

The test server is only ever open at specific times for a specific purpose. In this case, it is to try the updated user interface "UI 2.0". Everyone can join, and everyone should have a look at what's coming up and give feedback.

#4 Koniving

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Posted 29 October 2013 - 06:56 PM

In case if you missed out.

Note: As of the time of this post, the upload requires 77 more minutes to finish. Then it'll take a bit to process.

Has my full experience. You'll hear what I liked, what I didn't, what was easy to figure out and where I got hung up in trying to figure the new interface out.

#5 Tesunie

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Posted 29 October 2013 - 07:06 PM

View PostKoniving, on 29 October 2013 - 06:56 PM, said:

In case if you missed out.

Note: As of the time of this post, the upload requires 77 more minutes to finish. Then it'll take a bit to process.

Has my full experience. You'll hear what I liked, what I didn't, what was easy to figure out and where I got hung up in trying to figure the new interface out.


Nice video... but it says "This video is Unavailable". Though, I really love the static field effect...

#6 Durant Carlyle

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Posted 29 October 2013 - 07:08 PM

View PostTesunie, on 29 October 2013 - 07:06 PM, said:


Nice video... but it says "This video is Unavailable". Though, I really love the static field effect...

Read his post again ... the video won't be available for a while yet -- another hour and five minutes from this post.

Edited by Durant Carlyle, 29 October 2013 - 07:08 PM.


#7 Tesunie

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Posted 29 October 2013 - 07:19 PM

View PostDurant Carlyle, on 29 October 2013 - 07:08 PM, said:

Read his post again ... the video won't be available for a while yet -- another hour and five minutes from this post.


You mean, it isn't suppose to be a field of static lines? Aww... :)

#8 Warge

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Posted 30 October 2013 - 12:57 PM

U.I.2 looks ugly for me. And not user friendly.

#9 LauLiao

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Posted 30 October 2013 - 01:06 PM

View PostWarge, on 30 October 2013 - 12:57 PM, said:

U.I.2 looks ugly for me. And not user friendly.


I REALLY didn't care for the Mechlab in 2.0 AT ALL. For me it was not at all intuitive and was extremely awkward to try to customize mechs in the lab.

#10 Koniving

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Posted 30 October 2013 - 01:11 PM

I can't deny it could use some work. Next time I'll remember to tick 'show crosshair in video' so that you can see my mouse pointer. I made some requests to include a separate 'buy' tab as swapping owned and unowned mechs left me confused after I made my purchase and then was staring at my owned mechs. There are some traits of the original interface I'd like to keep, too.

#11 Corvus Antaka

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Posted 30 October 2013 - 01:13 PM

PGI needs to just use smurphy setup.

The new mechlab is worse than the old one.

#12 Koniving

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Posted 30 October 2013 - 07:22 PM

To tell the truth, I like MechCommander 2's interface. Though some parts of MC2's interface are pretty similar to a crossbreed between Mechromancer and Smurfy.

Edited by Koniving, 30 October 2013 - 07:22 PM.






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