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Changes To Heat Values In 1.2.251


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#41 MrRuLZ

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Posted 01 November 2013 - 09:13 AM

Same here, with my cicada with 2 large lasers + 2 mediums.
It was heat neutral before on Alpine when firing the 2 larges repetively, and now the heating is getting up.

Edited by MrRuLZ, 01 November 2013 - 09:14 AM.


#42 Rhaegor

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Posted 01 November 2013 - 05:12 PM

My god this game is terrible.

#43 Lord Perversor

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Posted 01 November 2013 - 06:02 PM

View PostNik Reaper, on 31 October 2013 - 11:36 PM, said:

As far as I read, the maps much like the engine when moving are supposed to to keep a number of heatsinks occupied both as capacity and as cooling, if someone has solid knowledge otherwise do correct me :ph34r: .



Well i don't know the exact data or how it performs but that's partially true.

In theory maps affect a % of the overall HS cooling efficiency

JJ generate a fixed heat when used (you can notice your heat raises when using JJ ), yet this seems a kind of **ghost heat %** because it do not increase the Generated heat but seems to affect as the dissipation effects (if you are at 99% heat and use JJ nothing happens yet if you are running at 0% heat and use JJ they do raise a fixed % above that number JJ seems to not generate extra heat) - hence why i theorice JJ use reduces the overall heat dissipation

Moving the Mech, also increase the Heat (you can stay at 0% on tourmaline stationary, but asap you move heat raise to a fixed percentage) i do not know if this takes over a % of cooling efficiency or just raises the minimum heat thus eating a part of the total heat threshold.

P.S: i don't know how JJ usage or engine speed affect properly the Heat capacity or disipation of Mechs but i can assure the game does show, the heat scale being affected by those.

#44 Serpentbane

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Posted 02 November 2013 - 03:06 AM

View PostJustin Leroux, on 01 November 2013 - 07:29 AM, said:

I mean, how little weaponry can i load on an Assault, when even only 4 weapons, and 3 of them produce only 3 heat, overheat it.

In my opinion this is a big issue in this game. Assaults are supposed to be weapons platforms, now they're just 100 tons of glowing steel...

#45 warp103

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Posted 03 November 2013 - 09:09 PM

still nothing from the dev wow





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