Lykaon, on 03 November 2013 - 03:45 AM, said:
So you do not experience the same?
Or is it you don't care if it occurs?
Or are you just "like that" and it can't be helped?
No it's a "Oh yay, someone else complaining about somethign using all kinds of fallacies to "strengthen their cause."
If there were "too many assaults" you'd never see anything BUT assaults. If you think there are too many assaults don't pilot one. Don't use the argument of, "Well I have to in order to be competitive" either. I pilot all classes and do just fine. If I can do it, anyone can do it.
I see tons of other classes in the game being used all the time. I see lights, meds, heavies, and assaults. I see a LOT of people (and no I'm not pointing at anyone directly) looking for every reason possible to explain why they lose other than individual skill, tactics, builds, and strategies. I see a LOT of players looking for every scapegoat possible. Let me run you a quick list.
Reasons why players lose
- premades
- unfair builds
- poptarting
- op weapons
- nerfed weapons
- my team sucked
- too many (insert class here)
- spiders
- lights
- my team sucked
- premades
- matchmaking
- elo
That's just off the top of my head of what I've seen over the past 2-3 weeks. Nowhere in there do they look at their own skill and builds.
This thread plays right into that. How many posts are about the matchmaking, elo, and premades in this thread?
Sure a lot of people drive assaults. They're fun to stomp and shoot with and very forgiving to pilot error and poor tactics. Define "too many"? Is 3-4 in a match "too many"? Is 7? 8? 9?
Do you think the game would play any different if there were fewer assaults?
What difference does it make to anyone what someone else pilots in the first place? Why do you care what someone else likes to run around in? Do you go to other games and say "there's too many (inser class here)"? I doubt it. If you dont' like assaults then don't pilot them. You'll see less of them against you.