Stormwolf, you got a +1. Explained in layman's terms. Well done ovkhan!
torgian, on 12 November 2011 - 07:35 PM, said:
Not sure if this was brought up or not, but if more than one enemy attacks a single Clan warrior, then the rules of zellbriggan go out the window at that point.
Also, it seems that in the Blood of Kerensky book series, the Clan warriors are at a bit of disadvantage when fighting up close and personal. this is probably due to inexperience, at least early on in the invasion.
Quite right.
MagnusEffect, on 12 November 2011 - 11:00 PM, said:
Sarna is like wikipedia; anybody can write anything without a proper source. They have good stuff but I would not make an argument based on what is on that site. Source books FTW!
feor, on 13 November 2011 - 12:04 AM, said:
In terms of enforcing Zellbrigen in game. That's easy. You start the match at 100% honour.
You attack target A, target A now becomes your opponent. You're free to attack someone else if you see fit, but every attack made against another enemy deducts from your honour. However, every dishonourable thing done to you (say, attacked by a second enemy without having strayed from your opponent) restores a bit of honour. Have other obvious things alo move your honour up & down.
This way, if the Inner Sphere is fighting dirty, and you respond by fighting dirty, it all balances out in the end. If the Inner Sphere is honourable, and you fight dirty you lost honour. And at the end of the battle how much honour you have left factors into how much reward you get from the mission.
Not a perfect reflection of Zellbriggen, but the details of Zell are dang complicated (For example, if Wolf A is fighting Falcon A, he can choose to also attack Falcon B, which is considered implicit approval for them to engage him 2 on 1. If he wins the honour will be great because he has defeated two enemies, if he loses neither Falcon will lose face. But if Falcon B just wants to be helpful and attacks wolf a without being engaged Falcon B will lose face, and Wolf A could potentially earn even greater honour, as he was not truly prepared to fight 2 on 1, but won anyways. And if Falcon A calls for help from Falcon B, that is a great loss of face for Falcon A whether he wins or loses) and the interpretations of Zell's fine details can vary from clan to clan. (My beloved Ice Hellions, for example, consider a full light star engaging a single assault mech to not be dishonourable, provided that the star commander calls them off once the enemy has been reduced to the effectiveness of a light, at which point the star members will start bidding for the right to finish the mech off.
Also, level 4 Zellbriggen is not that rare, the Clans will forgo Zellbriggen when fighting any members of the Bandit caste, and several Inner Sphere units have earned the distinction of always having zellbriggen ignored (WoB being the prime examples) of course, there's also Inner Sphere units who have earned the right to have Level 1 Zellbriggen applied (Knight of the Sphere leap to mind, I believe).
And just for reference, by Clan Law, Wolf's Dragoons are members of the Bandit Caste.
That is actually not a bad idea. +1
zudukai, on 13 November 2011 - 12:51 AM, said:
Those who would break this oath are heretics! Worthy of neither pity nor mercy!
Honor to the Clans! for the Clan Beyond my dying breath!
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p.s. i am an Adder, i want to be part of the fight but my Clan is holding home turf at this point, who should i bunk up with till i get to be with my true brethren.
I think lyran till fellow clansmen show or dragoon, then i am not sure. (Don't want to stray too far from my ideals and have not gotten too deep in the lore yet)
*sniff sniff* *sniff sniff* I smell Halo 2 quotes there but it was used in context so you get a pass.
Edited by Jaroth Winson, 13 November 2011 - 05:38 AM.