Captain Stiffy, on 02 November 2013 - 10:26 PM, said:
Complaining about the matchmaker is like complaining that the other football teams are too tough to beat and that makes it unfair.
Playing against people better than you is the only way to get better.
It doesn't make sense, cuz you can't beat other team alone. In 8 vs 8 your contribution to a victory was more significant, but not now, cuz 12 vs 12 allows enemies to use "crush via quantity" tactic, which you just can't counter by your skill, cuz you can't fight against 2-3 mechs. So when your team constantly fails to react to enemies actions, leaving you alone against them, you have no choice, except die fast. So this are the three simple rules, that every gamedev should know: 1) PUGs will never beat premades 2) Only RNG is fair 3) More players =/= more epic, more players = more mess.
In such a cases you are always told to find/bring friends and form a premade by yourself. But there is a thing, that many players and even some game developers are failing to realize: there are things in your life, you have no power to change - the country, you've born in, your skin color, your parents and also number of time, you can invest into games, your skill and amount of friends, you have in game. And that using such a things as restrictions sounds like discrimination. I can understand forcing to be social in MMORPGs, as unavoidable evil. But this game is not even MMORPG - it's session-based game. And if session-based game fails to provide "plug-and-play" gaming experience, that this game won't live long.
Edited by MrMadguy, 03 November 2013 - 12:29 AM.