Jump to content

You Hardly See Anybody Using 3Rd Person


48 replies to this topic

#41 Ecto Cooler

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 254 posts

Posted 06 November 2013 - 05:05 AM

View PostDr Herbert West, on 05 November 2013 - 12:58 PM, said:



There are lies, damned lies, and statistics.

Do you really think that of everyone who reads the forums, 30% of them don't even play the game specifically because of 3PV?

What that poll you linked does show, is how little the vast majority of the community really cares about 3PV and how insignificant of a change it was. At this point you only have some remaining Chicken Littles who still insist the sky is falling and can't admit they were wrong.

Edited by Ecto Cooler, 06 November 2013 - 05:11 AM.


#42 Lupin

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • 955 posts
  • LocationKent, UK.

Posted 06 November 2013 - 05:14 AM

View PostEcto Cooler, on 06 November 2013 - 05:05 AM, said:


There are lies, damned lies, and statistics.


And it's PGI's lies, lack of common sense and communication skills that were at the heart of the problem.

Had the players not pointed out all the many flaws in 3PV it could have been a lot worse.

I wonder if they had introduced it as a module it might have gone down better?

#43 Ecto Cooler

    Member

  • PipPipPipPipPipPip
  • Overlord
  • Overlord
  • 254 posts

Posted 06 November 2013 - 05:39 AM

View PostLupin, on 06 November 2013 - 05:14 AM, said:


And it's PGI's lies, lack of common sense and communication skills that were at the heart of the problem.

Had the players not pointed out all the many flaws in 3PV it could have been a lot worse.

I wonder if they had introduced it as a module it might have gone down better?


So PGI listened to player feedback and made 3PV an acceptable compromise? You can't say they don't listen and ignore feedback and then say 3PV could have been worse if not for mass-hysteria.

From my understanding, they did insist 3PV would not be mixed into 1PV matches, which I agree is poor form to then not live up to that statement. Are people more upset with 3PV or that PGI lied to them? I would say at this point it seems to be more of the latter. It stems from a type of bitterness instead of balance.

But the problem that brings is why communicate anything about development? If you change your mind, or move another direction, you have essentially "lied" to your playerbase. If they had just said nothing, you couldn't be as upset. It prohibits communication instead of encouraging it.

Edited by Ecto Cooler, 06 November 2013 - 05:40 AM.


#44 CeeKay Boques

    Member

  • PipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 3,371 posts
  • LocationYes

Posted 06 November 2013 - 06:12 AM

They worked off a fear, and a decision that having this feature would bring new players into the fold, and help them to learn better. It was never intended to be a combat tool. And its not. But if there is a rumor that people aren't playing your game, or can't understand it, because of Y and X feature will help bridge this gap, how can you not test and implement it, "hardcores" be damned. They spent time on it, they made it, and it didn't kill MechWarrior, and they got their test complete. Moving on...

#45 MustrumRidcully

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,644 posts

Posted 06 November 2013 - 06:22 AM

"Let's make a 3PV mode for noobs".
"Oh, but the players worry that this will lead to imbalances and force people to use 3PV"
"Let's nerf 3PV so hard that no on uses except to peek over ridges, and noobs will scramble to find a way to get a mini map and disable 3PV. Oh, and just to be sure, make sure the view angle is set so that you can't see your mechs legs."
"Hey, players are complaining that against our bolded and underlined assurances that 3Pv and 1PV would be split and segretated they are not."
"Oh, I should have told them this earlier, so they wouldn't be so bothered now."

AAA Title Development Case Study

#46 Xmith

    Member

  • PipPipPipPipPipPipPipPip
  • The Ironclad
  • The Ironclad
  • 1,099 posts
  • LocationUSA

Posted 06 November 2013 - 10:11 AM

View PostDeath Mallet, on 05 November 2013 - 11:37 AM, said:

So why all the bitching and complaining leading up to it?

It really amounted to a whole heap of nothing. . .

and yet a bunch of forum-ites were convinced PGI would be out of business right now if they had implemented it.

I guess nerd rage is its own reward.

MWO does not have a true 3pv. I would call it another camera view. There are too many restrictions and the cam view is too low to be of any use.

#47 Dakkath

    Member

  • PipPipPipPipPipPipPipPip
  • 1,980 posts
  • LocationG-14 Classified

Posted 06 November 2013 - 04:54 PM

This thread doesn't belong in gameplay balance. Moving to appropriate forum.

#48 Heffay

    Rum Runner

  • PipPipPipPipPipPipPipPipPipPip
  • The Referee
  • The Referee
  • 6,458 posts
  • LocationPHX

Posted 06 November 2013 - 04:58 PM

View PostDakkath, on 06 November 2013 - 04:54 PM, said:

This thread doesn't belong in gameplay balance. Moving to appropriate forum.


There must be a planet further from the IS than Kaetetôã where we can put this thread. It's so bad even this planet doesn't deserve it.

#49 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 06 November 2013 - 07:36 PM

There was once

the Deep Periphery forum,

which was even deeper

than K Town.

But the DP references

were just too delicious

to let go.

Welcome to K Town!

Have some Cake?





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users