#1181
Posted 06 March 2015 - 08:37 AM
#1182
Posted 06 March 2015 - 09:09 AM
Dock Steward, on 05 March 2015 - 03:18 PM, said:
That's a LOT of models, no?
46 ´mech chassis at last count.
Roughly the same amount of weapon systems.
So yes, a lot of models.
It is worth doing; look at the Cat - or the Cent - and tell me it's not worth spending the time to do it RIGHT.
Edited by stjobe, 06 March 2015 - 09:09 AM.
#1183
Posted 06 March 2015 - 09:29 AM
stjobe, on 06 March 2015 - 09:09 AM, said:
Roughly the same amount of weapon systems.
So yes, a lot of models.
It is worth doing; look at the Cat - or the Cent - and tell me it's not worth spending the time to do it RIGHT.
The part of me that loves those mechs says, "Yeah, totally worth it. No question." The side of me that is a rational human being, on the other hand...
#1184
Posted 07 March 2015 - 03:06 AM
#1186
Posted 08 March 2015 - 08:24 AM
stjobe, on 08 March 2015 - 08:13 AM, said:
True. For some mechs the lego system works. For others like our beloved Catapult-C4 and K2 it does not.
#1187
Posted 08 March 2015 - 02:17 PM
i will not let this thread die.
#1189
Posted 09 March 2015 - 04:39 AM
Is there anything in this game more satisfying than entering a 1v1 duel with a clan heavy in my k2 and getting those Solo Kill credits? they should rename the guns to Ultra Combo 5's. if I had another two medium lasers...................
#1191
Posted 11 March 2015 - 05:28 PM
Even though the original CPLT model is still an outright 25.64% too large, I would be willing to pay actual money to just restore the old CPLT-C1 model. Many of you know how significant this is, since I haven't ponied up one single solitary cent for anything in MWO since that one first show of faith, support, and appreciation my wallet and I made a fair while ago.
#1192
Posted 11 March 2015 - 06:02 PM
#1193
Posted 16 March 2015 - 03:23 PM
Additional Structure (RA&LA) +20
Additional Armor (RA&LA) +20
LRM Spread -5%
SRM Spread -5%
LRM Velocity +5%
SRM Velocity +5%
CPLT-C1
Additional Armor (RA&LA) +10
CPLT-C4
Additional Armor (RA&LA) +10
Maybe pgi is starting to notice the big ears problem.
Edited by MATRAKA14, 16 March 2015 - 03:25 PM.
#1194
Posted 17 March 2015 - 02:27 PM
Also, please fix the geometry, as 60 pages still speak truth today.
#1195
Posted 17 March 2015 - 02:40 PM
Dynamic de-struction continues, 60 pages later to terrorize new 'Mechs.
#1196
Posted 17 March 2015 - 03:15 PM
The quirks would not be necessary if the arms were like the original size ones.
#1197
Posted 17 March 2015 - 04:14 PM
Hopefully we can get enough votes in the poll to at least get PGI's attention.
Don't be afraid, vote! Speak up, voice your opinion!
Do you want Mech scaling and weapons fixed? Vote here!
#1198
Posted 17 March 2015 - 05:29 PM
, we can see the new direction PGI are going with missiles. Would the people here be happy with:
A1 cat gets 3x of these new missile boxes side-by-side, taking up the same space as current box (all with scaled missile door)
C4 cat gets 2x of these, also side by side, for same space as old smaller missile box, again with a scaled missile door
C1 cat gets just 1 of these, but gets it mounted on it's side, for a slimline profile.
K2 gets PPC scaled to match Banshee PPC, and appropriate PPC quirks to cooling. Trade-off = NO Ballistic quirks.
Thoughts?
#1199
Posted 17 March 2015 - 06:34 PM
#1200
Posted 18 March 2015 - 06:15 AM
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