#821
Posted 21 September 2014 - 03:39 PM
#822
Posted 21 September 2014 - 07:41 PM
#824
Posted 22 September 2014 - 02:17 AM
I hope the Cat does get a pass again, it needs those missile racks improved BAD.
P.S. I think it should also get an internal structure quirk for the arms. Those pods get knocked off a bit too quick (especially when they are the A1 elephant ears).
#825
Posted 22 September 2014 - 09:29 AM
#826
Posted 22 September 2014 - 10:01 AM
MeiSooHaityu, on 22 September 2014 - 02:17 AM, said:
I hope the Cat does get a pass again, it needs those missile racks improved BAD.
P.S. I think it should also get an internal structure quirk for the arms. Those pods get knocked off a bit too quick (especially when they are the A1 elephant ears).
I think the quirk should be that they act like they have CASE so no ammo explosions from the arms to the rest of the mech.
#827
Posted 22 September 2014 - 10:09 AM
Jetfire, on 22 September 2014 - 10:01 AM, said:
I think the quirk should be that they act like they have CASE so no ammo explosions from the arms to the rest of the mech.
As interesting as that is, I still feel the "ears" are too easy to blow off the mech. The Hunchback had that problem with its "hunch" (its defining feature), so I think the Catapult could use it too for its defining feature.
#828
Posted 22 September 2014 - 10:16 AM
I am pretty sure I don't need to educate the art team on a modular system to achieve this that would work within the current framework of dynamic weapon swaping, but as a 3d artist who has worked on similar systems I would if it meant getting the lurm15 sized racks back as well as containing all the **** inside the box. The damn things are masked off from the camo specs so its not like you really have to do 20 textures over either.
Edited by Ghogiel, 22 September 2014 - 10:20 AM.
#829
Posted 24 September 2014 - 10:03 AM
#830
Posted 24 September 2014 - 10:51 AM
#831
Posted 24 September 2014 - 10:54 AM
#832
Posted 24 September 2014 - 11:52 AM
#833
Posted 24 September 2014 - 12:03 PM
Malleus011, on 24 September 2014 - 11:52 AM, said:
I was so hoping the Jester was a reconfigured K2. If it had the 2 ballistics in the arms and a C1 torso, I would have bought it. They could have left the JJs off to avoid any P2W arguments, I wouldn't have cared.
#834
Posted 24 September 2014 - 01:02 PM
MeiSooHaityu, on 24 September 2014 - 12:03 PM, said:
Nah I could see a lot of P2W arguments about giving the Cat High-mount ballistics being unfair and directly competitive with the Jager and etc,
#835
Posted 24 September 2014 - 01:17 PM
There is a catapult with k2 shape and ac 20 one in each arm but I don't remember the name of the variant, but yea it makes conflict with the jaggers i guess.
Well guys we can only use a bit of duck tape and try to emulate some clan configuration and hope for the best. meanwhile the 5th of november it will be a year since the "fix" (remember, remember the 5th of november)
Edited by MATRAKA14, 24 September 2014 - 01:21 PM.
#836
Posted 24 October 2014 - 05:51 PM
A recent adjustment to weapon mounting allows this Splatcat to have thinner earz, if you equip, in this order
SRM 6
SRM 4
SRM 6
In each ear.
#838
Posted 24 October 2014 - 06:24 PM
Vodage, on 24 October 2014 - 05:51 PM, said:
A recent adjustment to weapon mounting allows this Splatcat to have thinner earz, if you equip, in this order
SRM 6
SRM 4
SRM 6
In each ear.
:/ thanks for the temporary suggestion !
the size of the Mad dog against the CPLT is very disappointing. i prey they will be returned to glory soon.
Edited by zudukai, 24 October 2014 - 06:25 PM.
#839
Posted 25 October 2014 - 02:55 PM
Vodage, on 24 October 2014 - 05:51 PM, said:
A recent adjustment to weapon mounting allows this Splatcat to have thinner earz, if you equip, in this order
SRM 6
SRM 4
SRM 6
In each ear.
Is this a recent update? Makes it less horrible, but it doesn't really do much to fix the real problem.
#840
Posted 25 October 2014 - 04:01 PM
NO MORE VCRS
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