Edited by cdlord, 05 December 2014 - 12:50 PM.
#981
Posted 05 December 2014 - 12:49 PM
#982
Posted 05 December 2014 - 12:55 PM
Look at that arm look at it, and those missile pods ...
#983
Posted 05 December 2014 - 12:57 PM
#984
Posted 07 December 2014 - 02:56 AM
Catapults bigger than assaults since ever.
#985
Posted 07 December 2014 - 07:53 AM
#986
Posted 07 December 2014 - 08:07 AM
Also look at the cockpit and You should see the scale of the catapult
#988
Posted 14 December 2014 - 03:21 PM
EXPECTATIONS
REALITY
#989
Posted 14 December 2014 - 11:26 PM
If the A1 has missile bay doors... that only cover one third of the missile bays, does the damage reduction work for the entire component, even if the launchers outside are hit?
Should it be possible to fire no-delay SRMs from the VCRs with the main LRMs behind closed doors, and still keep the damage reduction? I have a feeling that PGI knows this, and is overemphasizing the importance of the missile bay door damage reduction...
#990
Posted 18 December 2014 - 12:01 PM
#991
Posted 18 December 2014 - 01:17 PM
#992
Posted 18 December 2014 - 01:34 PM
The Boz, on 14 December 2014 - 11:26 PM, said:
If the A1 has missile bay doors... that only cover one third of the missile bays, does the damage reduction work for the entire component, even if the launchers outside are hit?
Should it be possible to fire no-delay SRMs from the VCRs with the main LRMs behind closed doors, and still keep the damage reduction? I have a feeling that PGI knows this, and is overemphasizing the importance of the missile bay door damage reduction...
Good question. Maybe put a srm2 in the ears and larger launchers outside to take advantage of the damage shielding without launch delay?
#993
Posted 18 December 2014 - 01:56 PM
Do they hate it that much?
Its not just the scale, its scale combined with bad hitboxes, artificially inflated ears that make up for even worse hitboxes and the constant nerfy nerf of lurms plus ecm inflation.
Please PGI, CW is out and while it still needs heavy work try to find at least some time to help the poor Cats.
#996
Posted 18 December 2014 - 06:22 PM
#998
Posted 18 December 2014 - 09:06 PM
#999
Posted 18 December 2014 - 09:13 PM
I only have the K2 - it was the first mech I bought. But levelling the A1 & C1 to master the chassis was a painful, painful experience. Try using 3rd-person view and all you can see are 2 bigass blocks sitting on top of what looks like a stub of a mech in comparison underneath. FUGLY!
#1000
Posted 18 December 2014 - 09:22 PM
I have not seen this level of dedication since 3rd person was announced.
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