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Fixed Catapult Geometry Has Broken The A1

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#581 KnowBuddy

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Posted 26 March 2014 - 12:16 PM

View Postcdlord, on 26 March 2014 - 11:59 AM, said:

My CPLT-C1 looks just fine. With only one missile slot in each arm it's not subjected to the add-on VCR players.....

Although THIS isn't a bad build and with having a different weapon system, the add-on VCR player would make sense......

I'm NOT condoning the ugly additional boxes, just trying to find a way it makes sense. But 3xLRM5s should all fit in the missile box....

The C1 used to have smaller racks. They are now as large as the C4s no matter what is inside them. Instead of keeping an already present visual cue to differentiate between them, they normalized the arm boxes for some reason.

#582 XxXAbsolutZeroXxX

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Posted 26 March 2014 - 02:37 PM

One might theorize the LRM launchers on a Madcat will be of similar size to a Catapults LRM launchers.

It might seem unfair now.

Once the Madcat rolls out with similar handicaps, maybe people won't be so upset by it?

This is what *equality* looks like?

#583 KnowBuddy

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Posted 26 March 2014 - 03:26 PM

View PostI Zeratul I, on 26 March 2014 - 02:37 PM, said:

One might theorize the LRM launchers on a Madcat will be of similar size to a Catapults LRM launchers.

It might seem unfair now.

Once the Madcat rolls out with similar handicaps, maybe people won't be so upset by it?

This is what *equality* looks like?

It's ugly and most aspects of the implementation are illogical and ineligant.

I'd venture that many more people are enamored by the Timber Wolf than by the Catapult, and therefore the outcry of "uglified my favorite 'Mech" will be much greater than this here little grumbling.

#584 DEN_Ninja

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Posted 26 March 2014 - 05:15 PM

I am still waiting for a response to this thread because it is 4 months old and 30 pages long.

#585 Jin Ma

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Posted 26 March 2014 - 05:22 PM

View PostTichorius Davion, on 26 March 2014 - 05:15 PM, said:

I am still waiting for a response to this thread because it is 4 months old and 30 pages long.


lol does this even matter? how do we have any evidence they even hear what we say in the forums.

#586 Amsro

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Posted 26 March 2014 - 06:50 PM

View PostJin Ma, on 26 March 2014 - 05:22 PM, said:


lol does this even matter? how do we have any evidence they even hear what we say in the forums.


I can see Paul roaming the forums now and then. The site shows who is around on the bottom of the page.

#587 zudukai

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Posted 26 March 2014 - 07:45 PM

we need to throw more $hit around, we are not causing a "problem" so there is no need for a "solution"

#588 Malleus011

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Posted 26 March 2014 - 09:09 PM

My C1 is supposed to have LRM15 boxes; that's what the concept art shows, that's what the 'mech icon shows in 'mechlab, that's what I purchased, that's what I bought camo for (Buccaneer changes the caption on the LRM20 box, BTW), and that's what I liked about the Cat. I don't like the fat C4 boxes, which is why I sold the C4. I want my C1 boxes back.

But, they aren't listening, as usual.

So I finally sold my A1, they're never going to fix what they broke.

#589 XphR

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Posted 27 March 2014 - 07:28 AM

^_^ Perhaps we could pay MC to have a build fit into the protective pods hardpoints as they were once intended to be?

Its the idea of a mixed loadout of missiles not fitting in racking system made to

1) Hold a mix of missiles

2) Shield said hardpoint(s) from the environment

3) Shield said hardpoint(s) from the weapons fire

4) Produce a layer of visual reconnaissance uncertainty when not yet engaged in open combat


that has been tossed out for these unnecessary and in my opinion poorly articulated strap-ons. They do not fit the spirit nor theme of the model. Its like a truck driver shipping his wares strapped to the top of a half empty cargo trailer so inspections go faster...

Once again: They do not fit the spirit nor theme of the model. -_-

#590 Amsro

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Posted 28 March 2014 - 08:36 AM

Posted Image

Ironhawk did a bang up job of this mech! :huh: Excellent.

Much PPC win!! They broke them all. :)

#591 Jin Ma

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Posted 28 March 2014 - 09:03 AM

Whole point of weapon customization visuals; is that it looks cool, and adds to immersion. Catapult changes does neither.

The catapult visual updates look bad and make no sense.

#592 Turist0AT

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Posted 28 March 2014 - 09:38 AM

View PostTichorius Davion, on 26 March 2014 - 05:15 PM, said:

I am still waiting for a response to this thread because it is 4 months old and 30 pages long.


Thats the sad part about this thread. Few of us have hope left.

#593 Phromethius

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Posted 28 March 2014 - 10:38 AM

As a Hunchback pilot I feel your pain Catapult drivers. The MAIN reason I originally bought the HBK 4H over the G was the smaller Hunch profile. They "normalized" the hunch but went further and made smaller calibre weapons than an AC 20 stick OUT of the hunch that it was designed to contain..... what the what? Now the only HBK I own that even looks remotely proportional is the 4P laser boat. Its hunch is actually smaller than the old H and looks like where it should have been the WHOLE TIME.

To get back on Catapult topic, When I saw these changes and was looking into another Heavy to purchase, it directed me into buying a Cataphract instead. I really wanted to try out the energy missile combo, the K2 and the Jester maybe. But all the missile hardpoints are fugly now.

#594 Turist0AT

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Posted 28 March 2014 - 10:51 AM

View PostPhromethius, on 28 March 2014 - 10:38 AM, said:

As a Hunchback pilot I feel your pain Catapult drivers. The MAIN reason I originally bought the HBK 4H over the G was the smaller Hunch profile. They "normalized" the hunch but went further and made smaller calibre weapons than an AC 20 stick OUT of the hunch that it was designed to contain..... what the what? Now the only HBK I own that even looks remotely proportional is the 4P laser boat. Its hunch is actually smaller than the old H and looks like where it should have been the WHOLE TIME.

To get back on Catapult topic, When I saw these changes and was looking into another Heavy to purchase, it directed me into buying a Cataphract instead. I really wanted to try out the energy missile combo, the K2 and the Jester maybe. But all the missile hardpoints are fugly now.



Feel you bro.

Posted Image

Edited by Turist0AT, 28 March 2014 - 10:52 AM.


#595 Amsro

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Posted 29 March 2014 - 05:42 PM

View PostTurist0AT, on 28 March 2014 - 09:38 AM, said:


Thats the sad part about this thread. Few of us have hope left.


I have hope! Hope the MadCat is as bad so people literally burst into flames and demand a fix.

Posted Image

#596 MeiSooHaityu

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Posted 31 March 2014 - 07:57 AM

View PostTichorius Davion, on 26 March 2014 - 05:15 PM, said:

I am still waiting for a response to this thread because it is 4 months old and 30 pages long.


Saddly we will never get a response, but I say...keep posting.

Hey, worse case scenario, we can use this thread as a Catapult pilot support page LOL.

#597 stjobe

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Posted 31 March 2014 - 02:11 PM

View PostMeiSooHaityu, on 31 March 2014 - 07:57 AM, said:

Hey, worse case scenario, we can use this thread as a Catapult pilot support page LOL.

Perhaps we can start a twelve-step program for recovering Catapult pilots? :angry:

"Hello everyone, my name is stjobe and I'm a Catapult pilot. I've not piloted my Cat now for 6 months, 2 weeks, 4 days, and 16 hours."

*applause*

"Hello stjobe!"

Edited by stjobe, 31 March 2014 - 02:11 PM.


#598 Jin Ma

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Posted 31 March 2014 - 02:48 PM

View PostPhromethius, on 28 March 2014 - 10:38 AM, said:

As a Hunchback pilot I feel your pain Catapult drivers. The MAIN reason I originally bought the HBK 4H over the G was the smaller Hunch profile. They "normalized" the hunch but went further and made smaller calibre weapons than an AC 20 stick OUT of the hunch that it was designed to contain..... what the what? Now the only HBK I own that even looks remotely proportional is the 4P laser boat. Its hunch is actually smaller than the old H and looks like where it should have been the WHOLE TIME.

To get back on Catapult topic, When I saw these changes and was looking into another Heavy to purchase, it directed me into buying a Cataphract instead. I really wanted to try out the energy missile combo, the K2 and the Jester maybe. But all the missile hardpoints are fugly now.


Custom weapon meshes don't change the hitbox size

#599 zagibu

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Posted 31 March 2014 - 02:49 PM

I have taken a look at the game files, and it's strange, there are only the attachements for the 4 tube launchers, no main box. Same thing for the LRM5. How does it look if you add 3 SRM-4 to one ear of the A1? Can someone make a screenshot with open hatch? Does it take the 10 box and add the 2 extra tube attachements?

I think the reason why they switched the larger box to all variants is because the box itself is actually not part of the body, but a "weapon module" itself. And they probably can't position those modules relative to each other.

Still, they should have switched all models to the smaller box, not the larger. Also, instead of attachements, have internal modules that fill upper, mid and lower third depending on how many launchers were added.

#600 Jin Ma

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Posted 31 March 2014 - 02:51 PM

View Postzagibu, on 31 March 2014 - 02:49 PM, said:

I have taken a look at the game files, and it's strange, there are only the attachements for the 4 tube launchers, no main box. Same thing for the LRM5. How does it look if you add 3 SRM-4 to one ear of the A1? Can someone make a screenshot with open hatch? Does it take the 10 box and add the 2 extra tube attachements?

I think the reason why they switched the larger box to all variants is because the box itself is actually not part of the body, but a "weapon module" itself. And they probably can't position those modules relative to each other.

Still, they should have switched all models to the smaller box, not the larger. Also, instead of attachements, have internal modules that fill upper, mid and lower third depending on how many launchers were added.


What do you mean? the main issue we have is that the main missle box has attachments onto it when it doesn't need to





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