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Fixed Catapult Geometry Has Broken The A1

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#1101 MeiSooHaityu

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Posted 26 January 2015 - 11:57 AM

PGI isn't going to change just the Catapult. The only way this happens, is if they do another big model pass on a ton of mechs.

Still, we need to keep showing our dedication to this by posting. PGI needs to be reminded of their mistake. Even if the Catapult never gets changed, it may prevent them from destroying the geometry of other mechs. Hopefully.

#1102 Strum Wealh

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Posted 26 January 2015 - 11:59 AM

View Postzudukai, on 26 January 2015 - 11:16 AM, said:

poor showing from PGI, dammit we want a fix! or at least confirmation of a fix! with a date and time we can hold them accountable for!

However... has the possibility been seriously considered, that perhaps PGI truly doesn't consider the CPLT "broken", and thus has no intention or desire at all to change/"fix" it? :huh:

If Russ/PGI were to answer, and that answer were to indicate such, then what?

Edited by Strum Wealh, 26 January 2015 - 12:00 PM.


#1103 Bobzilla

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Posted 26 January 2015 - 12:00 PM

This thread is so old it started off as cave paintings.

#1104 MeiSooHaityu

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Posted 26 January 2015 - 12:19 PM

View PostBobzilla, on 26 January 2015 - 12:00 PM, said:

This thread is so old it started off as cave paintings.


It was a pain in those days to post in the cave too. Back then you had to sneak by a little white fluffy rabbit with "big pointy teeth". The fangs on that bunny!

Anyway, someone blew up that rabbit a long time ago.

#1105 occusoj

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Posted 26 January 2015 - 01:45 PM

View PostBobzilla, on 26 January 2015 - 12:00 PM, said:

This thread is so old it started off as cave paintings.

And we will post here until its so fat that it takes up all of the Helm memory core.

#1106 MATRAKA14

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Posted 26 January 2015 - 03:43 PM

View PostStrum Wealh, on 26 January 2015 - 11:59 AM, said:

However... has the possibility been seriously considered, that perhaps PGI truly doesn't consider the CPLT "broken", and thus has no intention or desire at all to change/"fix" it? :huh:

If Russ/PGI were to answer, and that answer were to indicate such, then what?


"I first want to release the remaining few mechs that don't have the Mechlab treatment before we go back and refine"
Said russ the 29 of jun. This is the only small oficial hope we have. (refine... :blink:)

Ok they are busy, the game needs content and the catapult is at the bottom of the list. But they dont have time to show up in the forums on this 2013 thread? in the other hand they have resources for making the urbanmech meanwhile they are working in the IS pack. The urb makes money ok, but its that hard fixing the catapult? i mean making a complete mech should be more difficult than fixing half of one. at least if you are not trying to completely remake it.

We have to wait until all the mechs have the mechlab treatment but this could take a long ride, the last one was the centurion months ago, they have 2 more ready but not applied.

keep posting, keep the thread up, keep the hope alive.

Edited by MATRAKA14, 26 January 2015 - 04:05 PM.


#1107 Alex Morgaine

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Posted 26 January 2015 - 03:50 PM

Does anyone have an order of borked mechs past the 'pault and cent?

Edited by Frosty Brand, 26 January 2015 - 03:51 PM.


#1108 TheSilken

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Posted 26 January 2015 - 03:56 PM

"No no we can't fix it.........what you think we could just revert it back just like that?....we are trying our best sir"
*Mouse icon is hovering over the old A1 files with the old geometry and an ignored INSERT PATCH button.

#1109 Vassago Rain

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Posted 26 January 2015 - 04:45 PM

View PostBobzilla, on 26 January 2015 - 12:00 PM, said:

This thread is so old it started off as cave paintings.


This thread's so old, it actually started before they announced clans.

#1110 MATRAKA14

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Posted 27 January 2015 - 04:51 AM

View PostVassago Rain, on 26 January 2015 - 04:45 PM, said:


This thread's so old, it actually started before they announced clans.


This thread is lose tech.
The old launchers are lose tech.

#1111 zudukai

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Posted 27 January 2015 - 05:57 AM

View PostFrosty Brand, on 26 January 2015 - 03:50 PM, said:

Does anyone have an order of borked mechs past the 'pault and cent?

the cataphract does not have dynamic weapons... um..?

#1112 KnowBuddy

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Posted 27 January 2015 - 11:23 PM

View PostMATRAKA14, on 23 January 2015 - 02:32 PM, said:

<PURE UNADULTERATED AWESOME>


I keep hitting the "Like This" button on this post over and over. NOT ENOUGH LIKE AVAILABLE!!!

Edited by KnowBuddy, 27 January 2015 - 11:26 PM.


#1113 MeiSooHaityu

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Posted 28 January 2015 - 05:52 AM

View Postzudukai, on 27 January 2015 - 05:57 AM, said:

the cataphract does not have dynamic weapons... um..?


The Cataphract has these nice large pronounced barrels for it's ballistics. I hope they don't turn into peashooters. It might be the Cat K2 all over again.

#1114 CliffhangerJaeger

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Posted 28 January 2015 - 07:08 AM

Please PGI,

we need an official response on this topic!
1100+ comments/concerns must be addressed!


#1115 MeiSooHaityu

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Posted 28 January 2015 - 11:03 AM

Well, maybe once we hit 2200 comments.

We have to keep this train rolling. Justice must be served.

#1116 Ratpoison

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Posted 28 January 2015 - 12:13 PM

View PostCliffhangerJaeger, on 28 January 2015 - 07:08 AM, said:

Please PGI,

we need an official response on this topic!
1100+ comments/concerns must be addressed!

PGI's response to this back when it happened compared the complaining to telling an artist to use a different shade of paint than what they chose to use. Honestly, I don't think they're that far off in saying that. At the end of the day, battlemechs designed for this game are PGI's vision of the Battletech universe and ALL of the mechs look quite different from their original artwork, in a more modernized and realistic style that looks quite good on the whole. The bigger ears made the change a nerf to the A1's durability which is why I didn't entirely care for it, but it helps split missile type builds and it really doesn't look that different or unrealistic. The A1 is still my favorite heavy and I still do quite well in it. It seems like this thread is being kept alive by the same dozen or so bitter people posting over and over.

#1117 Malleus011

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Posted 28 January 2015 - 12:35 PM

OK, I'm willing to push a little on this.

Will pay 5$ for properly fixed, beautiful Catapults.

#1118 Deathlike

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Posted 28 January 2015 - 01:55 PM

Well, fortunately for you, this is in the data that is not actually seen (yet).

Courtesy of Mcgral18 for putting the pic together:

Posted Image

Who wants a 3rd VCR?

#1119 occusoj

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Posted 28 January 2015 - 01:55 PM

I add another 5$.

The smell of money might be a good plan to bait PGI in this thread.

#1120 zagibu

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Posted 28 January 2015 - 01:57 PM

View PosttortuousGoddess, on 28 January 2015 - 12:13 PM, said:

PGI's response to this back when it happened compared the complaining to telling an artist to use a different shade of paint than what they chose to use. Honestly, I don't think they're that far off in saying that. At the end of the day, battlemechs designed for this game are PGI's vision of the Battletech universe and ALL of the mechs look quite different from their original artwork, in a more modernized and realistic style that looks quite good on the whole. The bigger ears made the change a nerf to the A1's durability which is why I didn't entirely care for it, but it helps split missile type builds and it really doesn't look that different or unrealistic. The A1 is still my favorite heavy and I still do quite well in it. It seems like this thread is being kept alive by the same dozen or so bitter people posting over and over.


Crazy talk. The troll door is that way ->





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