Jump to content

Fixed Catapult Geometry Has Broken The A1

BattleMechs

1726 replies to this topic

#1621 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 11 January 2016 - 10:19 AM

#NEVERFORGET
Soon™

#1622 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 11 January 2016 - 11:20 AM

View Postcdlord, on 11 January 2016 - 10:19 AM, said:

#NEVERFORGET
Soon™

You had to make me go check, didn't you?

If anyone wonders, this thread is 797 days old today. 2 years, 2 months, and 6 days of the horrendous-looking "variable geometry" Catapult.

At least they say the end is in sight now, but with that kind of development pace, I'm not going to hold my breath it'll be here before summer.

Edited by stjobe, 11 January 2016 - 11:21 AM.


#1623 Malleus011

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,854 posts

Posted 11 January 2016 - 11:49 AM

Fixed in less than three years!

#1624 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 11 January 2016 - 11:56 AM

View PostMalleus011, on 11 January 2016 - 11:49 AM, said:

Fixed in less than three years!


Well....I hope so anyway. They are looking at it now, but no commitment to an ETA. It might take another 10+ months to happen lol.

Realistically, if we are seeing this now, I'm hoping that it happens in less than 2 months.

Edited by MeiSooHaityu, 11 January 2016 - 11:57 AM.


#1625 CDLord HHGD

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,190 posts
  • Location"You're not comp if you're not stock."

Posted 11 January 2016 - 12:00 PM

View PostMeiSooHaityu, on 11 January 2016 - 11:56 AM, said:

Well....I hope so anyway. They are looking at it now, but no commitment to an ETA. It might take another 10+ months to happen lol.

Realistically, if we are seeing this now, I'm hoping that it happens in less than 2 months.

Well, with the visibility this has gotten and the communication we are seeing now, I'm hopeful we'll see some sneak peeks at some point. Maybe reaffirm our hopes and dreams or give us a chance to say "Hey, wait a minute!"

Edited by cdlord, 11 January 2016 - 12:00 PM.


#1626 XphR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,514 posts
  • LocationTVM-Iceless Fold Space Observatory Entertaining cats...

Posted 11 January 2016 - 02:42 PM

View PostMATRAKA14, on 09 January 2016 - 05:56 AM, said:

Classic lasser geometry, please don't put the new square ones, they are just black boxes, and they dont fit.

I fear we are going to have to expect the lasers to be the new norm. I truly hope to be wrong, but I have doubts to the cat lasers getting special treatment.

#1627 zudukai

    Member

  • PipPipPipPipPipPipPipPip
  • Trinary Star Captain
  • Trinary Star Captain
  • 1,707 posts

Posted 11 January 2016 - 04:34 PM

stiiiiillllll waiting...

#1628 Gryphorim

    Member

  • PipPipPipPipPipPip
  • Big Brother
  • Big Brother
  • 382 posts

Posted 11 January 2016 - 05:00 PM

Russ said that with the amount of work they are putting into the Catapult, (Basically a ground-up redo everything but the concept art is new,) new version should go live in maybe March.

#1629 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 12 January 2016 - 03:51 AM

View PostGryphorim, on 11 January 2016 - 05:00 PM, said:

Russ said that with the amount of work they are putting into the Catapult, (Basically a ground-up redo everything but the concept art is new,) new version should go live in maybe March.


Farther out than I hoped, but still ok IMO. I'm just happy it is getting some good treatment.

#1630 MATRAKA14

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 443 posts

Posted 12 January 2016 - 08:09 AM



#1631 PhantomDust

    3D Artist

  • Developer
  • Developer
  • 30 posts

Posted 12 January 2016 - 10:29 PM

View Poststjobe, on 11 January 2016 - 11:20 AM, said:

At least they say the end is in sight now, but with that kind of development pace, I'm not going to hold my breath it'll be here before summer.


Working on it right now, hope you guys like the visual update and re-scale.

#1632 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 12 January 2016 - 10:31 PM

View PostArman Abounourinejad, on 12 January 2016 - 10:29 PM, said:


Working on it right now, hope you guys like the visual update and re-scale.

Do you know if we'll be losing the old walking animation at all?
Even though the catapult's scale was out, it has the best walking animation of any other mech to date.
I'd really be sad to see that go.. Posted Image


Edit: hey, also really nice to see devs posting here Posted Image. there can't be enough teal posts, so thanks Posted Image
Looking forward to the updated model for sure. Even if we lose the old animation with the re-work, I'm getting excited for the updated look! Make it stellar! Posted Image

Edited by MoonUnitBeta, 12 January 2016 - 10:46 PM.


#1633 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 12 January 2016 - 10:36 PM

View PostMoonUnitBeta, on 12 January 2016 - 10:31 PM, said:

Do you know if we'll be losing the old walking animation at all?
Even though the catapult's scale was out, it has the best walking animation of any other mech to date.
I'd really be sad to see that go.. Posted Image

Mhm, it easily has the best chicken legged animation of any mech.

#1634 MoonUnitBeta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,560 posts
  • LocationCanada ᕙ(⇀‸↼‶)ᕗ

Posted 12 January 2016 - 10:38 PM

View PostJuodas Varnas, on 12 January 2016 - 10:36 PM, said:

Mhm, it easily has the best chicken legged animation of any mech.

Ah yes, agreed best chicken legged animation. There are some pretty swank humanoid animations too.
My favorite humanoid remains to be the Atlas. It's just excellent. Good amount of butt-swagger too. :D

Edited by MoonUnitBeta, 12 January 2016 - 10:38 PM.


#1635 Juodas Varnas

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,534 posts
  • LocationGrand Duchy of Lithuania

Posted 12 January 2016 - 10:42 PM

View PostMoonUnitBeta, on 12 January 2016 - 10:38 PM, said:

Ah yes, agreed best chicken legged animation. There are some pretty swank humanoid animations too.
My favorite humanoid remains to be the Atlas. It's just excellent. Good amount of butt-swagger too. Posted Image

It seems we think alike, because i also feel that Atlas has absolutely stellar animation work.
In my opinion, more mechs should have the noticeable waist movement while moving like the Atlas.
(Also, Panther is probably the best animated humanoid Light mech)

#1636 XphR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,514 posts
  • LocationTVM-Iceless Fold Space Observatory Entertaining cats...

Posted 12 January 2016 - 11:30 PM

View PostArman Abounourinejad, on 12 January 2016 - 10:29 PM, said:


Working on it right now, hope you guys like the visual update and re-scale.

Great to know Cats are getting the attention they deserve. Any chance you are disguising the boxy laser housings in the sweet oblong hexagons we all love so much?

#1637 White Bear 84

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,857 posts

Posted 12 January 2016 - 11:50 PM

View PostMalleus011, on 11 January 2016 - 11:49 AM, said:

Fixed in less than three ears!


see what i did there... Posted Image

Edited by White Bear 84, 12 January 2016 - 11:50 PM.


#1638 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 13 January 2016 - 02:38 AM

View PostXphR, on 12 January 2016 - 11:30 PM, said:

Great to know Cats are getting the attention they deserve. Any chance you are disguising the boxy laser housings in the sweet oblong hexagons we all love so much?


Yea, that would be pretty crappy if the hexagonal lasers were somehow distorted for the square laser housings :(.

#1639 XphR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,514 posts
  • LocationTVM-Iceless Fold Space Observatory Entertaining cats...

Posted 13 January 2016 - 03:37 AM

View PostMeiSooHaityu, on 13 January 2016 - 02:38 AM, said:


Yea, that would be pretty crappy if the hexagonal lasers were somehow distorted for the square laser housings Posted Image.

I am expecting and preparing myself for the standardized squared housings. I truly hope to be wrong and happily surprised. Either way it will be grand to have a somewhat smaller frame and the missile firmly planted back inside their housings. Bonus points if they turn around and make the jump jets worth the tonnage I spend on them.

#1640 Funky Bacon

    Member

  • PipPipPipPipPipPipPip
  • 629 posts

Posted 13 January 2016 - 03:45 AM

I'm both excited and nervous for the redesign. The mech was already sexy from the get go but even then it could end up being even sexier, which would be totally awesome. But it could also end up being rather disappointing and end up uglier than now.

And yeah, I too would probably dislike if they removed some of the unique chassi-specific weapon geometry for the standardized "black box" that so many mechs use. I can understand the reduction in resource usage but sometimes you just shouldn't cut corners.

Edited by Funky Bacon, 13 January 2016 - 08:36 AM.






6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users