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Golden C-Bill Ratio


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#1 zazz0000

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Posted 07 November 2013 - 12:00 AM

I decided to start this thread in response to another one that, well, complained about the grind required to earn your dough. At the moment, I'm neither happy nor disappointed in the amount of work it takes to make money. I think the word is "content".

I propose a formula to making the c-bill "grind" a fair one:

A player playing for an hour (without any c-bill bonuses), getting 1/1 win/loss ratio, and 1/1 kill/death ratio should earn 1 million c-bill in that hour.

I think this is a standard that PGI ought to shoot for, mostly since the numbers are so nice and round. Of course there are different bonuses involved, assists, spots, etc. But with the data PGI should have collected by now, the said bonuses can be adjusted to meet the criteria.

And to even things up around weight classes, a spotting assist could grant a larger bonus to a scouting light than a face-hugging assault for example. But that's a different topic.

Does this sound fair? Also, can somebody post their mean hourly c-bill earnings the way the system stands?

PS. This is not a qq topic, plz don't treat it as such. I couldn't give less of a flank to the earnings, I play the game for fun. It is only for finding the happy spot of being reasonable to new and old players alike.

Edited by zazz0000, 07 November 2013 - 12:02 AM.


#2 GRiPSViGiL

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Posted 07 November 2013 - 01:35 AM

I think the grind is manageable as it is now. People can always pay for premium time and/or a hero mech.

It should require some time invested to get get resources to purchase more mechs. Besides once you get enough XP to master a mech you pretty much will earn enough to buy the next variant. Whether you can use that XP earned or not doesn't matter but my point is you will get a good amount of CB earning the 57K XP to have a mech mastered.

I have a routine for earning CB and how I will spend it so I am not blowing my CB on variants I don't plan on using. I have 142M CB right now and 28 Mechs.....I only unlock upgrades and customize the variants I will play on a regular basis. This mean I play gimped mechs while unlocking skills to get them mastered but I save CB doing it that way. I also have 7 Hero mechs which I like to run for an hour or so here and there.

If you invest enough time without feeling the need to spend CB you will earn plenty of it along the way. Heck I even have 52K GXP and have never paid to convert any...granted I don't have a few of the modules unlocked but they are ones I don't think I would use anyway. I do have all the core Sensor and targeting modules unlocked.

Edited by GRiPSViGiL, 07 November 2013 - 03:39 AM.


#3 Sephlock

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Posted 07 November 2013 - 03:00 AM

They could just increase the fun factor and none of this will be an issue at all :(.

Of course, that means removing ghost heat, buffing LRMs, fixing Narc, making Tag a bit better...

Oh, and making a hit on a 3rd person view drone count as a cockpit hit :).

#4 Rhaythe

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Posted 07 November 2013 - 06:09 AM

View PostSephlock, on 07 November 2013 - 03:00 AM, said:

Oh, and making a hit on a 3rd person view drone count as a cockpit hit :).


O_o

I don't... want to like that idea. It just seems silly. But I do like it. I really really really do...!

#5 Sandpit

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Posted 07 November 2013 - 06:14 AM

Eh, I think the way it's setup you're rewarding "good" pilots which isn't a bad thing but in this manner it would create a huge gap in a relatively short period of time between those that can win and kill more. It also doesn't take into account that it's very easy to lose 5-6 in a row (and not really all that uncommon either) if you get into a cycle of PUGs tht want to rambo in and die quickly.

I just think the earnings overall are good right now.

#6 Ecto Cooler

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Posted 07 November 2013 - 07:22 AM

I played for an hour and had a total of three wins and three losses. I have premium time and used a premium mech to see what my total earnings would be:

$961,484.

So you can easily achieve one million an hour, but you need to take advantage of the premium content to do so. Seems pretty fair and balanced to me.

#7 Sandpit

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Posted 07 November 2013 - 07:37 AM

View PostEcto Cooler, on 07 November 2013 - 07:22 AM, said:

I played for an hour and had a total of three wins and three losses. I have premium time and used a premium mech to see what my total earnings would be:

$961,484.

So you can easily achieve one million an hour, but you need to take advantage of the premium content to do so. Seems pretty fair and balanced to me.

This ^

#8 zazz0000

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Posted 07 November 2013 - 09:47 AM

Alright, now out of curiosity, how much money would a player earn in the same hour with all losses and no kills, and how much would a player earn with all wins a positive >2 k/d ratio?

#9 Pjwned

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Posted 07 November 2013 - 08:42 PM

View PostSandpit, on 07 November 2013 - 06:14 AM, said:

Eh, I think the way it's setup you're rewarding "good" pilots which isn't a bad thing but in this manner it would create a huge gap in a relatively short period of time between those that can win and kill more. It also doesn't take into account that it's very easy to lose 5-6 in a row (and not really all that uncommon either) if you get into a cycle of PUGs tht want to rambo in and die quickly.

I just think the earnings overall are good right now.


Maybe more people would win and kill more if it didn't take hours and hours of grinding to get a decent mech setup. I can't even tell you how (frustratingly) long it took to get my jenner geared out enough to do reasonably well in matches, but what I can tell you is it wasn't very fun and that knowing I have to repeat a large part of that to get other mechs with an optimal setup doesn't make me want to play the game very much. It also certainly does not make me want to pay (an absurd amount of) money just to alleviate a worthless grind.

#10 Sandpit

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Posted 07 November 2013 - 09:04 PM

View PostPjwned, on 07 November 2013 - 08:42 PM, said:


Maybe more people would win and kill more if it didn't take hours and hours of grinding to get a decent mech setup. I can't even tell you how (frustratingly) long it took to get my jenner geared out enough to do reasonably well in matches, but what I can tell you is it wasn't very fun and that knowing I have to repeat a large part of that to get other mechs with an optimal setup doesn't make me want to play the game very much. It also certainly does not make me want to pay (an absurd amount of) money just to alleviate a worthless grind.

Old argument, economy is fine. 8-10 hours of free game time = custom mech of your very own
4-5 hours with premium = custom mech
$20 = custom mech in no time

Good
Fast
Safe

Pick two:
Good and Fast =/= Safe
Safe and Good =/= Fast

You can have free or fast here it's your choice. You can't have free AND fast.

#11 Blurry

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Posted 09 November 2013 - 07:10 AM

have a better match maker and then talk about the grind.
for me right now if I have a fun match were it is a close fight - no grind

a one sided curb stomp - grind, no fun.
I make a little more on the winning side tho.

I think the issue that is exacerbating everything is the match maker and the one sided curb stomps. Remove the premades from the pug q. Fix the match maker and maybe the game becomes much more rewarding without even touching anything else.

#12 Pjwned

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Posted 09 November 2013 - 03:57 PM

View PostSandpit, on 07 November 2013 - 09:04 PM, said:

Old argument, economy is fine. 8-10 hours of free game time = custom mech of your very own
4-5 hours with premium = custom mech
$20 = custom mech in no time

Good
Fast
Safe

Pick two:
Good and Fast =/= Safe
Safe and Good =/= Fast

You can have free or fast here it's your choice. You can't have free AND fast.


This wouldn't be as much of a problem if that "custom mech" didn't require at least 5 of those hours grinding away with sub-optimal equipment and dying because of it, and the way it is now it takes more like 12-16 hours if you include getting elites unlocked (due to grinding variant mechs) and it takes even more time if you want a module.

#13 New Day

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Posted 09 November 2013 - 04:03 PM

View PostSandpit, on 07 November 2013 - 06:14 AM, said:

Eh, I think the way it's setup you're rewarding "good" pilots which isn't a bad thing but in this manner it would create a huge gap in a relatively short period of time between those that can win and kill more. It also doesn't take into account that it's very easy to lose 5-6 in a row (and not really all that uncommon either) if you get into a cycle of PUGs tht want to rambo in and die quickly.

I just think the earnings overall are good right now.

IMO I think it's the reverse now. I can play bad, I can play good, I can play great and I get almost the same CBs. They only depend on if I manage to tag (as in shoot at) all the mechs and snag stupid savior kills.

View PostSandpit, on 07 November 2013 - 09:04 PM, said:

Old argument, economy is fine. 8-10 hours of free game time = custom mech of your very own
4-5 hours with premium = custom mech
$20 = custom mech in no time

Good
Fast
Safe

Pick two:
Good and Fast =/= Safe
Safe and Good =/= Fast

You can have free or fast here it's your choice. You can't have free AND fast.

Did you take in the ES, DHS and XL tax into your account? Also the fact that you can easily buy a bad mech if you don't know what you're doing.

#14 Sephlock

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Posted 09 November 2013 - 04:42 PM

View PostRhaythe, on 07 November 2013 - 06:09 AM, said:


O_o

I don't... want to like that idea. It just seems silly. But I do like it. I really really really do...!

Wait a second... come to think of it, how exactly does the surface of the drone correspond to the visual field? Could I troll 3PV players with a 6 TAG Hunchback?

#15 Clownwarlord

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Posted 10 November 2013 - 12:12 AM

Well if a match goes for 15 min full then you get 4 matches in ... you are saying people should average 250,000 cbills a match ... HECK NO!!!

Now awhile back the devs said it is an average of over 8 min a match so you get a full 7 matchs in an hour if you want to use that as the rule ... avergae needed to bring in a million cbills is 142,858. Which is possible if you do really really well.

Edited by clownwarlord, 10 November 2013 - 01:23 AM.






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