I propose a formula to making the c-bill "grind" a fair one:
A player playing for an hour (without any c-bill bonuses), getting 1/1 win/loss ratio, and 1/1 kill/death ratio should earn 1 million c-bill in that hour.
I think this is a standard that PGI ought to shoot for, mostly since the numbers are so nice and round. Of course there are different bonuses involved, assists, spots, etc. But with the data PGI should have collected by now, the said bonuses can be adjusted to meet the criteria.
And to even things up around weight classes, a spotting assist could grant a larger bonus to a scouting light than a face-hugging assault for example. But that's a different topic.
Does this sound fair? Also, can somebody post their mean hourly c-bill earnings the way the system stands?
PS. This is not a qq topic, plz don't treat it as such. I couldn't give less of a flank to the earnings, I play the game for fun. It is only for finding the happy spot of being reasonable to new and old players alike.
Edited by zazz0000, 07 November 2013 - 12:02 AM.






















