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Mwo Being Used As Example Of What Not To Do.


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#21 80sGlamRockSensation David Bowie

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Posted 08 November 2013 - 04:11 PM

MechWarrior being mentioned in other game forums?

Chalk it up as a win boys!





Also, I assume it that most who know me, know my stance on PGI/IGP's direction/policys. I rather enjoyed Protections posts in there. Ganna miss playing with him here, though.

Edited by mwhighlander, 08 November 2013 - 04:28 PM.


#22 Roadbeer

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Posted 08 November 2013 - 04:14 PM

View Postmwhighlander, on 08 November 2013 - 04:11 PM, said:

MechWarrior being mentioned in other game forums?

Chalk it up as a win boys!



He actually has a point. The old saying of no such thing as bad press...
Plus, having read those posters over there, it's only a matter of time before they alienate some users, at which point it will be...

"That guy is an *****, and he hates MW:O? I bet I would *LOVE* MW:O too"

#23 Deathz Jester

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Posted 08 November 2013 - 04:16 PM

View PostHeffay, on 08 November 2013 - 04:02 PM, said:


I'm SO glad you're here to save us from ourselves! Where would we be without you to tell us how awful this game is?! We might *gasp* accidentally find ourselves... No... it's too horrible to contemplate, but it must be said. We might find ourselves /shudder ENJOYING playing the game.

No. No, it's too much. TOO MUCH!!!

So happy we have you here to make such useful and constructive posts like this:



Heffay, on a constructive note, how would you feel if I politely asked you to never address me directly or indirectly ever again unless I'm speaking to you? No "cute" little heffayisms, this is a general request from me to you.


And no, I dont take back anything I said in those quotes, nor do I feel any guilt or shame for them. I say what I mean and I mean what I say. So again, answer my question above.

#24 Roadbeer

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Posted 08 November 2013 - 04:21 PM

Sorry, too good to pass up

Posted Image

#25 Heffay

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Posted 08 November 2013 - 04:25 PM

View PostIron Harlequin, on 08 November 2013 - 04:16 PM, said:

And no, I dont take back anything I said in those quotes, nor do I feel any guilt or shame for them. I say what I mean and I mean what I say. So again, answer my question above.



Quote

Whoever comes up with these sales names needs hosed, beaten, and placed in a cage

You really mean that, eh?

#26 80sGlamRockSensation David Bowie

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Posted 08 November 2013 - 04:30 PM

View PostHeffay, on 08 November 2013 - 04:25 PM, said:




You really mean that, eh?



If it makes you feel any better, I hate all of you here, too.

#27 Roadbeer

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Posted 08 November 2013 - 04:33 PM

View Postmwhighlander, on 08 November 2013 - 04:30 PM, said:


If it makes you feel any better, I hate all of you here, too.


But MW, I love you... not in a gay way, but a prison way, we could get bunkbeds.

#28 Heffay

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Posted 08 November 2013 - 04:33 PM

View PostRoadbeer, on 08 November 2013 - 04:33 PM, said:


But MW, I love you... not in a gay way, but a prison way, we could get bunkbeds.


He is a sexy *****. Even I would put it in an inch.

#29 Egomane

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Posted 08 November 2013 - 04:44 PM

Yes, we do have toxic threads in MWO as well. If we notice them, we usually send them in this very sub-forum. I know it, as I deal with them day in and day out. I probably see way more of that in a day then you do in a week.

But guess what! It's still a very, very, very tiny part of the community creating these threads. Most users are completly satisfied with the current game. Yes, development could be faster. But do you want fast development, cheap development or good development. Pick two! You will never get all three. And PGI has shown that they no longer want to do fast and dirty like they did during closed beta and turned to slow but quality cosing. They take their time to fix things instead of making quickshots. Everything they have done in the last months provided a more stable game and a more balanced environment. You do not want to acknowledge that, because it would completly destroy your vision of how things should be done.

And why no other developer would touch MWO, Notch... you are twisting the world so it fits your view. It's not the developer doing it wrong. It's your expectaions that are way up in the stratosphere instead of down to the ground. You blame everything on PGI and do not even care to look at yourself. You are so fixated on them being the problem, that you can no longer see the real problems.

You may criticize ghost heat, but it did change the game environment to something better. Yes, I already see you telling me, that it didn't change anything and that the game got worse because of it, but this is simply not true. I know it, as I see it every day when I enter the game.

You may criticize the Gauss fire delay, but that did change the game to something better as well. And we still have some very good gauss rifle pilots, so despite all fear, it didn't became useless because of that change.

Since closed beta we got:
- Betty
- Modules
- Consumables (which are, despite first fears, not pay to win)
- Host state rewind
- Lance command features
- 12 vs 12
- 3rd person view (which is not nearly as game bracking as feared, in fact it is more of a hindrance then a real help)
- a first real tuturial with more to come
- drop preperation time
- some other stuff I probably can't remember right now and I'm not even listing Hero Mechs or Maps.

Yeah but sure... the game didn't change since then, like the critics so often declare. All those things came out of thin air and none of them changed anything.

The game gets more stable with every patch. The backend of the gamecode has been almost completly rewritten. All the bigger bugs are squished. The UI2.0 will be completly rewritten, so that the badly programmed UI1.5 code we use now, can be removed for good.

All of those things take time. Time you do not want to give them for development. You want your finished and polished game. If possible yesterday. Because PGI refuses to listen to that demand, they are wrong and you are the rightous knight, out to save the franchise and us poor players, who somehow manage to enjoy this poor excuse of a game, despite all its so very obvious shortcomings.

Yes, I agree some things are missing right now. We need a better documentation of the behind the scenes game functions and the rest of the tutorials. But somehow, even without those things, the game is constantly attracting new players. Despite all the efforts of those over at the CIG forums to drive them away (I'm sure they do it elsewhere to). Most haven't even played a MW game before.

I do not see all those wrongs you declare to exist. There are problems and they get adressed. There is a constant influx of more content making the game more complex (and I am again not talking about mechs or maps). Just recently we had a early first glimpse at UI2.0 and the DX11 implementation. But of course, that's meaningless, unless they implemt in flawlessly right now.

There was a time when PGI had real communication problems with the community. But this wasn't caused by PGI alone. The community played a big part in it, attacking and abusing the developers verbaly. Thankfully we are rid of a lot of those abusive users and PGI is back on track in communicating information about the development to the players.

Yes, right now I am defending PGI and IGP pretty massivly. Just as much as you attack them. I have criticized PGI in the past as well. I still believe 3PV was a mistake. But I never felt the need to use inflammatory language or insults to make a point. I voiced my opinion and I had the choice to accept the change or to move on to a different game. I would never have dreamed of declaring war on PGI over a desing decision for their game. That's correct: It's not our game! It never was! It always has been PGIs and we have to live with the decisions they make, once they declare them as final. We are in no position to make any demands, but we can always ask for a change and sometimes we even get it.

To get back to the beginning:
A developer who sees a community ignoring all that, instead creating hate posts and demanding or hoping for the shutdown of the previous licence holder of a franchise, will absolutly make sure not to touch that franchise.



Sorry, it took me some time to get all this of my chest. I know there are some new posts created in the meantime, that are more in line with K-town protocols.

#30 Roadbeer

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Posted 08 November 2013 - 05:01 PM

View PostEgomane, on 08 November 2013 - 04:44 PM, said:

{snip}


It's the same argument as always.
PGI stubbornly refuses to use their magic wand, ergo, they are EVIL for not farting out Community Warfare rainbows. Everyone knows that code only takes seconds to write, works perfectly the first time, and the $5million made off the founders was spent entirely on hookers and blow.

#31 RG Notch

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Posted 08 November 2013 - 05:02 PM

View PostEgomane, on 08 November 2013 - 04:44 PM, said:

Yes, we do have toxic threads in MWO as well. If we notice them, we usually send them in this very sub-forum. I know it, as I deal with them day in and day out. I probably see way more of that in a day then you do in a week.

But guess what! It's still a very, very, very tiny part of the community creating these threads. Most users are completly satisfied with the current game. Yes, development could be faster. But do you want fast development, cheap development or good development. Pick two! You will never get all three. And PGI has shown that they no longer want to do fast and dirty like they did during closed beta and turned to slow but quality cosing. They take their time to fix things instead of making quickshots. Everything they have done in the last months provided a more stable game and a more balanced environment. You do not want to acknowledge that, because it would completly destroy your vision of how things should be done.

And why no other developer would touch MWO, Notch... you are twisting the world so it fits your view. It's not the developer doing it wrong. It's your expectaions that are way up in the stratosphere instead of down to the ground. You blame everything on PGI and do not even care to look at yourself. You are so fixated on them being the problem, that you can no longer see the real problems.

You may criticize ghost heat, but it did change the game environment to something better. Yes, I already see you telling me, that it didn't change anything and that the game got worse because of it, but this is simply not true. I know it, as I see it every day when I enter the game.

You may criticize the Gauss fire delay, but that did change the game to something better as well. And we still have some very good gauss rifle pilots, so despite all fear, it didn't became useless because of that change.

Since closed beta we got:
- Betty
- Modules
- Consumables (which are, despite first fears, not pay to win)
- Host state rewind
- Lance command features
- 12 vs 12
- 3rd person view (which is not nearly as game bracking as feared, in fact it is more of a hindrance then a real help)
- a first real tuturial with more to come
- drop preperation time
- some other stuff I probably can't remember right now and I'm not even listing Hero Mechs or Maps.

Yeah but sure... the game didn't change since then, like the critics so often declare. All those things came out of thin air and none of them changed anything.

The game gets more stable with every patch. The backend of the gamecode has been almost completly rewritten. All the bigger bugs are squished. The UI2.0 will be completly rewritten, so that the badly programmed UI1.5 code we use now, can be removed for good.

All of those things take time. Time you do not want to give them for development. You want your finished and polished game. If possible yesterday. Because PGI refuses to listen to that demand, they are wrong and you are the rightous knight, out to save the franchise and us poor players, who somehow manage to enjoy this poor excuse of a game, despite all its so very obvious shortcomings.

Yes, I agree some things are missing right now. We need a better documentation of the behind the scenes game functions and the rest of the tutorials. But somehow, even without those things, the game is constantly attracting new players. Despite all the efforts of those over at the CIG forums to drive them away (I'm sure they do it elsewhere to). Most haven't even played a MW game before.

I do not see all those wrongs you declare to exist. There are problems and they get adressed. There is a constant influx of more content making the game more complex (and I am again not talking about mechs or maps). Just recently we had a early first glimpse at UI2.0 and the DX11 implementation. But of course, that's meaningless, unless they implemt in flawlessly right now.

There was a time when PGI had real communication problems with the community. But this wasn't caused by PGI alone. The community played a big part in it, attacking and abusing the developers verbaly. Thankfully we are rid of a lot of those abusive users and PGI is back on track in communicating information about the development to the players.

Yes, right now I am defending PGI and IGP pretty massivly. Just as much as you attack them. I have criticized PGI in the past as well. I still believe 3PV was a mistake. But I never felt the need to use inflammatory language or insults to make a point. I voiced my opinion and I had the choice to accept the change or to move on to a different game. I would never have dreamed of declaring war on PGI over a desing decision for their game. That's correct: It's not our game! It never was! It always has been PGIs and we have to live with the decisions they make, once they declare them as final. We are in no position to make any demands, but we can always ask for a change and sometimes we even get it.

To get back to the beginning:
A developer who sees a community ignoring all that, instead creating hate posts and demanding or hoping for the shutdown of the previous licence holder of a franchise, will absolutly make sure not to touch that franchise.



Sorry, it took me some time to get all this of my chest. I know there are some new posts created in the meantime, that are more in line with K-town protocols.

who are you talking to? Where did I mention ghost heat? Answer my questions not some one elses. Did I set the deadlines that PGI never hits? Did I release the game to the public in a state that pro reviewers slam? Did I try to sneak in 3PV and then produce a half hearted "apology"? Did I say UI 2.0 would be out 3 weeks after launch?
Don't try to blow smoke up my *** with PGI's sudden change in going for quality. They no longer have the beta excuse and they have sold UI 2.0 as the excuse and the hope for the future and as usual they can't deliver in a timely manner.
Healthy games don't fear their disgruntled players because they know there are plenty of happy ones. Healthy games don't hide their player count. Healthy games have General Discussion forums
I get that if there's a new MW game they won't let you be a mod so that's your angle. I don't fear for there being a new MW game, because I like MW/BT but if they don't make any more I'll live. PGI folks won't be doing so well if this one bombs. They're the ones who have to worry about this ****.

#32 Roadbeer

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Posted 08 November 2013 - 05:13 PM

View PostRG Notch, on 08 November 2013 - 05:02 PM, said:

who are you talking to? Where did I mention ghost heat? Answer my questions not some one elses. Did I set the deadlines that PGI never hits? Did I release the game to the public in a state that pro reviewers slam? Did I try to sneak in 3PV and then produce a half hearted "apology"? Did I say UI 2.0 would be out 3 weeks after launch?
Don't try to blow smoke up my *** with PGI's sudden change in going for quality. They no longer have the beta excuse and they have sold UI 2.0 as the excuse and the hope for the future and as usual they can't deliver in a timely manner.
Healthy games don't fear their disgruntled players because they know there are plenty of happy ones. Healthy games don't hide their player count. Healthy games have General Discussion forums
I get that if there's a new MW game they won't let you be a mod so that's your angle. I don't fear for there being a new MW game, because I like MW/BT but if they don't make any more I'll live. PGI folks won't be doing so well if this one bombs. They're the ones who have to worry about this ****.


You're not entirely wrong, but missed deadlines, while annoying, aren't worth as much 'nerdrage' as they received.
I invoke again the mental image of the petulant child throwing a tantrum in the supermarket because he was told he can't have his candy bar.
Do you stomp your feet when the train is late? When your girlfriend gets stuck in traffic? When the weather diverts your flight? OMMFG, stuff happens (admittedly more often to PGI than, well, anyone...ever), but I cut them some slack for being small and young.

And this is coming from someone who currently can't play the game because of the FSWG blunder. But they're putting it back, and said they will inject some premium time for me when the issues is resolved if I haven't played... ok, so they ****** up, and they're fixing it. It's annoying, but...afterall... it's a game.

Now, where you and I will probably TOTALLY agree on this is that those at the top have an intolerable air of smugness and feel that they are above apologizing for their mistakes, don't seem to learn from them, and when they do apologize, the come off as arrogant and only doing it to appease the peasants... THAT is what drives me bat-****.

Edited by Roadbeer, 08 November 2013 - 05:14 PM.


#33 80sGlamRockSensation David Bowie

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Posted 08 November 2013 - 05:42 PM

View PostEgomane, on 08 November 2013 - 04:44 PM, said:


<Big Official-esque post regarding butt-hurt, rage threads, and general PGI development bs>

Sorry, it took me some time to get all this of my chest. I know there are some new posts created in the meantime, that are more in line with K-town protocols.




I am ashamed ego. How dare you do something heart felt in what is essentially an off-topic spam thread.


Shame shame.

#34 Vassago Rain

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Posted 09 November 2013 - 01:49 AM

View PostEgomane, on 08 November 2013 - 02:44 PM, said:

If they (the ones in the thread over at CIG Forums) don't want it destroyed why are they calling for the downfall of PGI? For the downfall of MWO? Why do they activly tell others how bad this game is, even though some have them haven't even played it for over a year? Do they realize that, if PGI fails, no developer will touch the Mechwarrior franchise for the next 50 years?

These guys do everything to harm MWO and PGI and consistently insult those who play the game. If they do not want to harm MWO then they are hiding this intention very well. They may sometimes write that they only intend good for the franchise, but every action they do, every word they write, is the exact opposite.


Maybe it's for the best.

#35 Texas Merc

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Posted 09 November 2013 - 06:50 AM

I only hurt you because I love you.

#36 RG Notch

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Posted 09 November 2013 - 07:21 AM

View PostRoadbeer, on 08 November 2013 - 05:13 PM, said:


You're not entirely wrong, but missed deadlines, while annoying, aren't worth as much 'nerdrage' as they received.
I invoke again the mental image of the petulant child throwing a tantrum in the supermarket because he was told he can't have his candy bar.
Do you stomp your feet when the train is late? When your girlfriend gets stuck in traffic? When the weather diverts your flight? OMMFG, stuff happens (admittedly more often to PGI than, well, anyone...ever), but I cut them some slack for being small and young.

And this is coming from someone who currently can't play the game because of the FSWG blunder. But they're putting it back, and said they will inject some premium time for me when the issues is resolved if I haven't played... ok, so they ****** up, and they're fixing it. It's annoying, but...afterall... it's a game.

Now, where you and I will probably TOTALLY agree on this is that those at the top have an intolerable air of smugness and feel that they are above apologizing for their mistakes, don't seem to learn from them, and when they do apologize, the come off as arrogant and only doing it to appease the peasants... THAT is what drives me bat-****.

I'm not talking about why there was rage. I'm talking about why the game is foundering and why people are leaving. None of those reasons have anything to do with the IP. The IP has nothing to do with why the game isn't a success. Thus there is no reason for other competent developers to stay away from the IP. Unless they plan to make the same mistakes and pretend nothing is wrong. BT/MW has survived bad developers before and if it takes years, oh well.
I will say it again, this game isn't struggling because it is based on the IP, it is because the devs aren't handling it well.

Edited by RG Notch, 09 November 2013 - 07:21 AM.


#37 Egomane

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Posted 09 November 2013 - 07:45 AM

As we have recieved several reports about this thread, since it has been moved to Kaetetôã, I'd like to remind everyone that the rules in this forum section are a little bit more relaxed then everywhere on the website or in the game.

This thread has a clear warning about Kaetetôã for all of you.

Edited by Egomane, 09 November 2013 - 07:45 AM.


#38 Roadbeer

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Posted 09 November 2013 - 08:17 AM

View PostRG Notch, on 09 November 2013 - 07:21 AM, said:

I'm not talking about why there was rage. I'm talking about why the game is foundering and why people are leaving. None of those reasons have anything to do with the IP. The IP has nothing to do with why the game isn't a success. Thus there is no reason for other competent developers to stay away from the IP. Unless they plan to make the same mistakes and pretend nothing is wrong. BT/MW has survived bad developers before and if it takes years, oh well.
I will say it again, this game isn't struggling because it is based on the IP, it is because the devs aren't handling it well.


And I don't disagree with that fact.

Having said that, many of those who are leaving, or raging about MWO on the other forum, should never have installed the game in the first place.

They assumed CoD with stompy robots, or have never been part of a BETA and can't wrap their brain around the concept of "Under Development" so have WAY over-reacted to changes/decisions that occurred previous to September.

They are somewhat responsible for the state the game is in, because rather than take the "Ok, lets test it and see if it's a big deal", they went full nerdrage over systems PREVIOUS TO THEM BEING IMPLEMENTED, and in an order to appease their puerile behavior, made things take twice as long, or be implemented half-assed.

They take no responsibility for their actions (not unlike PGI), but rather stomp their feet and take their toys home.

#39 Deathz Jester

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Posted 09 November 2013 - 02:49 PM

View PostEgomane, on 09 November 2013 - 07:45 AM, said:

As we have recieved several reports about this thread, since it has been moved to Kaetetôã, I'd like to remind everyone that the rules in this forum section are a little bit more relaxed then everywhere on the website or in the game.

This thread has a clear warning about Kaetetôã for all of you.



So its your way of saying "you dont care"

Edited by Iron Harlequin, 09 November 2013 - 02:49 PM.


#40 Roadbeer

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Posted 09 November 2013 - 02:57 PM

View PostIron Harlequin, on 09 November 2013 - 02:49 PM, said:



So its your way of saying "you dont care"


No, it's saying that once a thread is moved to K Town that the gloves are off, unless it breaks the CoC.
The usual 'niceties' don't apply here. As the forum description says, not for the thin skinned.

Let me guess, you're the one who QQed because you couldn't hold up your end of the argument? Or because you felt you were being 'bullied' by a Mod?... either way... LULZ!



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