Void Angel, on 17 November 2013 - 09:30 PM, said:
See, I'm a little different in my lights. I use jump jets primarily to change directions just after they've shot at me - I tap the jets and get back up to speed before they can recycle their guns - or to avoid slowing down when going over very steep slopes.
Close objects, though, are difficult for larger mechs to hit, because arm weapons are actually coming in from the side - it makes it harder to hit you if their aim is even a little off. And of course, they need to lead you, too...
That's a great tactic and I use it a lot, in a light hunting pack it's a thing of beauty. But ever one has their own style mine being the unpredictable manic hopping vorpal bunny with guns Its hard to do like skip hopping roof tops in Frozen City while in a circle death fight against a good highlander pilot but its so much fun I hope it's never nerfed.
Most payers keep their arms locked which also slows down their tracking, But when I run in to a assaults players that really know their mech and have mad skills win or lose they are way fun to fight. Bet most of them don't have their arms lock that's also a hard skill to learn. Drop or fight when meet on the field hope it's fun