Void Angel, on 13 November 2013 - 05:52 PM, said:
what my 12 man is seeing in games is a massive uptick in jump-sniper teams: not because jumping and firing got more valuable by themselves, but because of the impact of indirect-fire modules on brawler rushes.
Ahhhh, we start getting to the crux of things again. It seems more and more that a lot of the threads like this are coming from 12man PoV which (from most of what I've seen and read) is a small niche section of the player population. You simply cannot balance the entire game based on that. 12mans also need to understand that while they're games might be considered competitive to them, to the rest of the player base there's is just as competitive. It's not like 12mans are going to have any more or less impact on CW than the rest of the player base.
I'm seeing more and more of "well that won't work in a 12man" as if anyone here will ever have to play in a 12man setting. 12mans will get no more or less in the game than will everyone else. There seems to be this mentality that 12mans are "competitive" while the rest are not and that they will be the "competitive" side of CW. This simply isn't true. Others are going to have just as much impact on CW as 12mans