

Which Are Your "finished" Mechs?
#1
Posted 12 November 2013 - 05:42 PM
Mine would be:
my K2, although I broke that one moving the Adv.Zoom module to my Jester
My CTF-3D,
My BJ-1 (was running a three times mastered BoomJack waaay the heck before the champion thank you. Lots and lots of folks were, and it's incredibly annoying to have someone in chat accuse you of "just copying the BJ-1(C)")
VTR-9S.
I've got 54 other mechs, but these ones I never futz with loadout wise.
#2
Posted 12 November 2013 - 05:46 PM
RVN-3L
COM-TDK
CDA-X5
That's it. Everything else is negotiable.
Edited by Terciel1976, 12 November 2013 - 05:47 PM.
#3
Posted 12 November 2013 - 05:54 PM
Edited by Finn McShae, 12 November 2013 - 05:55 PM.
#4
Posted 12 November 2013 - 06:53 PM
#5
Posted 12 November 2013 - 07:10 PM
Edited by blacklp, 12 November 2013 - 07:10 PM.
#6
Posted 12 November 2013 - 07:34 PM
The rest I'm still tinkering with now and then.
#7
Posted 13 November 2013 - 03:18 AM
All of the mechs I have mastered I consider 'finished', unless the meta changes drastically.
Edited by xhrit, 13 November 2013 - 03:20 AM.
#8
Posted 13 November 2013 - 03:33 AM
But even mechs, I feel very comfortable right now, arent save for an overhaul in future.
Also I take engines out of any "ready" builds, if I need them. They are easy to requip, since you just need to stuff them with DHS. Thats doable within seconds and if you are in a group. No long waiting time, because of a teammate who want to tweak this or that.
Modules are bought only once. After every session, I withdraw them from the Mech I played.
That means I dont go for daily 2blXP. Most of my mechs are mastered anyway and the rest I play only if I am in the mood. (didnt even touched premium time of the phoenix package, since I have far enough C-Bills and XP).
Edited by HarlekinEO, 13 November 2013 - 03:33 AM.
#9
Posted 13 November 2013 - 04:49 AM
JR7-F
CDA-2A
HBK 4H
QKD 5K
CTF 3D
HGN 733
All the remaining ones are subject to change, or certain chassis aren't even being actively employed by months (like my two dragons or my two catapults), so whenever I'd have to re-employ them I'd probably use them in a different way, or even sell them out. Certain are there simply hoping the actual gameplay/meta will change to re-employ them.
#10
Posted 13 November 2013 - 05:02 AM
Uh.
Yeah. Everything else is up for grabs. I tweak builds way too often to be loyal to any one particular setup.
#11
Posted 13 November 2013 - 05:50 AM
Dragon Fang (LB-X10, Streaks, Beagle, MPL, Tag) scouting heavy
Spider 5k (4 MG, 1LL)
#12
Posted 13 November 2013 - 06:12 AM
Most of my other mechs swap loadouts on a semi-regular basis. Of those mechs, the only ones that don't really change much are my AS7-D (2ppc/ac20/2srm6/2mlas) and my CTF-3D (the usual 2ppc/2ac5).
This doesn't count modules, though. Those things are too expensive to buy lots of, so the ones I have swap around *all* the time.
#13
Posted 13 November 2013 - 06:28 AM
#14
Posted 13 November 2013 - 07:52 AM
Jagermech - DD (Dual Gauss, 6 tons ammo, 2 Med Las) - slow but reliable, and I enjoy it
I am settling in with the Battlemasters and Shadowhawks, but haven't really finalized the builds that suit me best.
My most unfinished, raw mechs - Thunderbolts - all of my ideas seem to be bad for me so far, these still need a lot of work.
#15
Posted 13 November 2013 - 07:52 AM
#16
Posted 13 November 2013 - 08:48 AM
Hunchback 4P "Swayback": It will always be a 9MLaser platfrom
Catapult C1: I think I have found the absolute BEST loadout I can equip (minus any serious balance shifting between LRMs and SRMs).
Catapult K2: I am probably keeping the 4MLaser, 2 A/C10 setup. Everytime I toy with it in the Mechbay, I always put that
loadout back.
#17
Posted 13 November 2013 - 09:03 AM
LCT-3M
LCT-3S
SDR-5D
SDR-5K
SDR-5V
JR7-D
JR7-K
The rest I don't drive much, and tinker with them constantly. I'll likely be adding the Griffin variants to this list when they are released in December for Saber buyers.
#18
Posted 13 November 2013 - 09:24 AM
Commando 2D
Spider 5D
Raven 3L
They generally have such specific engine requirements that they're not good donating parts, nor can their weapons be tweaked too much.
And technically:
Jenner D(F)
Hunchback 4G(F)
Catapult C1(F)
Atlas D(F)
Now that I've mastered them, they're stripped of parts and awaiting the day I can move them to back of the mechlab instead of the front.
#19
Posted 13 November 2013 - 09:36 AM
5 catapults (though the C1 may be up for a rework soon)
Com2d and TDK
Jäger-DD
Spider 5D (Dakkaspider slated for rework due to raised engine caps)
Sarah jenner
Misery
YenLo
X5
3 Shadowhawks
LRM Battlemaster
"Summoner" Thunderbolt
The rest of my 32 mechs could theoretically change at any time.
Edited by Zerberus, 13 November 2013 - 09:37 AM.
#20
Posted 13 November 2013 - 09:53 AM
Jagermech JM6-DD - 2 x AC 20 2 x ml
Locust LCT-1V - 4 x MG 1 x ml
CIcada CDA-3M - 4 x ML (old build was two LL)
CTF-3D - 2 x PPC 1 x AC-10
Most of my other mechs get stuff swapped out almost daily.
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