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Voip Is Sorely Needed.


218 replies to this topic

Poll: VOIP! (370 member(s) have cast votes)

Would you like to see built in VOIP?

  1. Yes, with an option to easily mute any player (318 votes [85.95%])

    Percentage of vote: 85.95%

  2. No (52 votes [14.05%])

    Percentage of vote: 14.05%

Would you use it?

  1. Yes (247 votes [66.76%])

    Percentage of vote: 66.76%

  2. No, I'd mute everyone (19 votes [5.14%])

    Percentage of vote: 5.14%

  3. Maybe (46 votes [12.43%])

    Percentage of vote: 12.43%

  4. No, I use 3rd party VOIP already (58 votes [15.68%])

    Percentage of vote: 15.68%

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#181 Magna Canus

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Posted 25 April 2014 - 01:24 AM

I would like to see it get implemented just to see what happens. We have a lot of theory crafting going on over the VOIP subject that boil down to core concepts like;

1) Pre-mades are OP because they can talk to each other, PUGs would be equal if they could talk with each other too

I doubt this part very much. Yes, it has the potential to increase efficiency and effectiveness, but only the potential. What many forget is that a real team of players that know each other have had time to work with each other and form team strategies. VOIP will not compensate for that. The ability to choose complimentary chassis is also a team choice, VOIP will not compensate for this either.

2) People will just troll each other / get mad when others don't use it / etc.

There is potential for that, though the view on how common it will be depends on how much faith you have in the maturity of the user base (and maybe humanity in general). I have little faith that the MAJORITY of the people I meet in a random PUG will be of the sort that does not rage/insult/talk smack/etc. If the forums are any decent indication I would assume just the opposite.

This about sums it up for me. I would love to see it implemented anyways just to see what happens. On the off chance that it does work it would bring a smile to my face, and when it does not work we can put this entire argument aside and agree that 12 randoms just cant work well enough together compared to a team no matter what tools you give them.

#182 Bashfulsalamander

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Posted 06 May 2014 - 09:49 AM

I would like to see VOIP implemented like all games that use tactics, i.e. BF4, COD, and all other FPS's. it takes to long to type sometimes or can be misread when someone just types a grid and does not clarify why he/ she did so. It would need mute though....... would realllly need mute.

#183 Kissamies

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Posted 08 May 2014 - 06:43 AM

The "would you use it" section of the poll could use a "I would only/mainly listen" option.

#184 Moromillas

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Posted 08 May 2014 - 09:04 PM

Karaoke machine in MechWarrior is sorely needed.

#185 Geeks On Hugs

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Posted 08 May 2014 - 09:25 PM

I just tried out PlanetSide 2 and their built in VOIP system is fantastic. That's how you do it!

#186 Jabilac

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Posted 10 May 2014 - 08:46 PM

I think there should be a built in voice chat for those of us that want to use it while we play a few games as pugs. I know I have asked for this before and would welcome this addition to a game supposedly about teamwork. I play Call Of Duty and it has a built in voice chat that allows me to mute people I don't like and talk to those I do like. Some of us don't want to join a corporation but would like to be able to talk with our team. I would also welcome a change that allows us to remain with our current team for more then one fight. I know its crazy but it might actually lead to better overall gameplay and allow us to meet people we enjoy playing with. With the current system in place every person I play with might as well be an NPC. Also I think its kinda silly to ask people to download a third party program just to have a feature that practically every other team based game has built in.

#187 IGuardianI

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Posted 11 May 2014 - 10:52 AM

Good idea, not really that big of a priority or a necessity IMO. Community Warfare PLOX!

#188 LoRdLoSs1337

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Posted 11 May 2014 - 01:36 PM

Would absolutely love for VOIP to be implemented in this game, mainly because I'm just sick of what has just happened to me and my flatmates when we grouped up. 4 losses, in a row, and every single time I have tried to coordinate with my team at the start of the match. Saying things like stay together, get locks and concentrate fire, all whilst being the commander and issuing commands. All were immediately ignored, our team doing the exact opposite of my orders, splitting up and going about their business. Of course the other team was well coordinated, stayed together and used everything at their disposal to wipe their asses with our team. There were a couple players on our team that also wanted to win a match and work together, but were promptly ignored by the rest of the team.

Oh and to boot, every game, the other team never lost more than 3 mechs.

#189 Hobgoblin I

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Posted 21 June 2014 - 08:18 AM

This is the single most import feature to add for game balance. Premades can just feast on pugs and it is hard to help out new players by typing during combat.

#190 XphR

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Posted 21 June 2014 - 08:23 AM

Dropping the one premade team per side fear would help as well. Smaller groups working together would increase the likelihood of individual players falling into compliance(even more so with communication in place).

#191 slasher923

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Posted 21 June 2014 - 04:48 PM

They only way this should be implemented is if players who don't want to use can completely disable it and not have to deal with if people really feel the need for VoIP there are communities like NGNG who have an open team speak servers where you can find people to play with.

I wholeheartedly believe that this being added to the game will do more harm then good. While there will be people who will try to use it the way its suppose to be used, i do not doubt that there will be even more who will use it as an avenue to troll and belittle others. Thus my point is what good is a system if you have to mute half the people on your team because they are being more disruptive then helpful.

#192 Jon Gotham

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Posted 23 June 2014 - 04:17 AM

View PostHobgoblin I, on 21 June 2014 - 08:18 AM, said:

This is the single most import feature to add for game balance. Premades can just feast on pugs and it is hard to help out new players by typing during combat.

The thing is, it's not really going to help pure pug teams very much. It will, a little.
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.

#193 Hobgoblin I

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Posted 23 June 2014 - 05:46 AM

View Postkamiko kross, on 23 June 2014 - 04:17 AM, said:

The thing is, it's not really going to help pure pug teams very much. It will, a little.
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.

I just disagree. I've played MMORPG's with and without it in pugs, and it has always helped team play with it. Simply being able to call for help or a priority target in combat without having to stop and type would mean the world to a pug. Try a few games with your friends without talking to each other and see if there is any effect on your gameplay.

#194 Bobzilla

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Posted 23 June 2014 - 06:05 AM

View Postkamiko kross, on 23 June 2014 - 04:17 AM, said:

The thing is, it's not really going to help pure pug teams very much. It will, a little.
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.


So what you're saying is, those with VoIP play better as a team. So we should have in game VoIP so pugs play as a team.

That's what I got from what you're saying.

#195 Jon Gotham

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Posted 23 June 2014 - 01:29 PM

View PostBobzilla, on 23 June 2014 - 06:05 AM, said:


So what you're saying is, those with VoIP play better as a team. So we should have in game VoIP so pugs play as a team.

That's what I got from what you're saying.

Then you warped the meaning of what I said.
VOIP WILL improve a pug team, slightly. What it WON'T improve is 12 egos all clashing. Premades are usually more effective due to a combination of voice and the most important thing-a willingness to work together and subliminate their personal ego.

Please don't pick on specific things I say to back up your "point." I never at any point said what you wanted me to say.
I don't disagree with you on it making pugs a bit better, however it won't have the effect you think it will have.
Hobgoblin, I hope the above has explained what I meant further. I respectfully disagree with you:P

Whenever there are individuals involved that aren't selfless-there will be tears in team games.

#196 Silverlance

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Posted 23 June 2014 - 06:11 PM

This is something that is definitely needed within the game. Especially when dropping solo and none of my previous or current team mates are on late at night when I'm working on retouching photos and do a few drops to stay awake in between sets.
The ability to in game coordinate an entire pug team would be extremely valuable. Not just to Veterans but to new players as well who don't know what to do and are actually looking for some direction to help them in their game.

#197 Koniving

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Posted 23 June 2014 - 06:17 PM

View PostTroutmonkey, on 13 November 2013 - 03:59 AM, said:

TLDR: We need VOIP, because teamwork is OP.


http://mwomercs.com/theplan
Click Community Warfare.
Click Misc.
Check out VOIP.

#198 XphR

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Posted 24 June 2014 - 04:01 PM

View PostKoniving, on 23 June 2014 - 06:17 PM, said:


http://mwomercs.com/theplan
Click Community Warfare.
Click Misc.
Check out VOIP.

Well that made me feel a little better.

#199 Napoleon_Blownapart

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Posted 30 June 2014 - 09:59 AM

'guitar riff' that deaf dumb and blind kid, sure plays mean mech warrior 'guitar riff'

#200 DarkonFullPower

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Posted 01 July 2014 - 01:41 PM

View Postkamiko kross, on 23 June 2014 - 01:29 PM, said:

Then you warped the meaning of what I said.
VOIP WILL improve a pug team, slightly. What it WON'T improve is 12 egos all clashing. Premades are usually more effective due to a combination of voice and the most important thing-a willingness to work together and subliminate their personal ego.

Please don't pick on specific things I say to back up your "point." I never at any point said what you wanted me to say.
I don't disagree with you on it making pugs a bit better, however it won't have the effect you think it will have.
Hobgoblin, I hope the above has explained what I meant further. I respectfully disagree with you:P

Whenever there are individuals involved that aren't selfless-there will be tears in team games.


Huh. My pug experiences are very different. 80% of the time if I type out "3-4 mechs help me flank left" they do so with the right numbers. VoIP will allow me to do this faster, and in more important, no time to type situations.

Edited by DarkonFullPower, 01 July 2014 - 01:41 PM.






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