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Voip Is Sorely Needed.
#181
Posted 25 April 2014 - 01:24 AM
1) Pre-mades are OP because they can talk to each other, PUGs would be equal if they could talk with each other too
I doubt this part very much. Yes, it has the potential to increase efficiency and effectiveness, but only the potential. What many forget is that a real team of players that know each other have had time to work with each other and form team strategies. VOIP will not compensate for that. The ability to choose complimentary chassis is also a team choice, VOIP will not compensate for this either.
2) People will just troll each other / get mad when others don't use it / etc.
There is potential for that, though the view on how common it will be depends on how much faith you have in the maturity of the user base (and maybe humanity in general). I have little faith that the MAJORITY of the people I meet in a random PUG will be of the sort that does not rage/insult/talk smack/etc. If the forums are any decent indication I would assume just the opposite.
This about sums it up for me. I would love to see it implemented anyways just to see what happens. On the off chance that it does work it would bring a smile to my face, and when it does not work we can put this entire argument aside and agree that 12 randoms just cant work well enough together compared to a team no matter what tools you give them.
#182
Posted 06 May 2014 - 09:49 AM
#183
Posted 08 May 2014 - 06:43 AM
#184
Posted 08 May 2014 - 09:04 PM
#185
Posted 08 May 2014 - 09:25 PM
#186
Posted 10 May 2014 - 08:46 PM
#187
Posted 11 May 2014 - 10:52 AM
#188
Posted 11 May 2014 - 01:36 PM
Oh and to boot, every game, the other team never lost more than 3 mechs.
#189
Posted 21 June 2014 - 08:18 AM
#190
Posted 21 June 2014 - 08:23 AM
#191
Posted 21 June 2014 - 04:48 PM
I wholeheartedly believe that this being added to the game will do more harm then good. While there will be people who will try to use it the way its suppose to be used, i do not doubt that there will be even more who will use it as an avenue to troll and belittle others. Thus my point is what good is a system if you have to mute half the people on your team because they are being more disruptive then helpful.
#192
Posted 23 June 2014 - 04:17 AM
Hobgoblin I, on 21 June 2014 - 08:18 AM, said:
The thing is, it's not really going to help pure pug teams very much. It will, a little.
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.
#193
Posted 23 June 2014 - 05:46 AM
kamiko kross, on 23 June 2014 - 04:17 AM, said:
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.
I just disagree. I've played MMORPG's with and without it in pugs, and it has always helped team play with it. Simply being able to call for help or a priority target in combat without having to stop and type would mean the world to a pug. Try a few games with your friends without talking to each other and see if there is any effect on your gameplay.
#194
Posted 23 June 2014 - 06:05 AM
kamiko kross, on 23 June 2014 - 04:17 AM, said:
But, you are going to have 12 egos all doing what they, as individuals want to do. In a 4 man lance, premade you usually have 4 people that work and fight for each other-not for themselves.
THAT is the difference.
So what you're saying is, those with VoIP play better as a team. So we should have in game VoIP so pugs play as a team.
That's what I got from what you're saying.
#195
Posted 23 June 2014 - 01:29 PM
Bobzilla, on 23 June 2014 - 06:05 AM, said:
So what you're saying is, those with VoIP play better as a team. So we should have in game VoIP so pugs play as a team.
That's what I got from what you're saying.
Then you warped the meaning of what I said.
VOIP WILL improve a pug team, slightly. What it WON'T improve is 12 egos all clashing. Premades are usually more effective due to a combination of voice and the most important thing-a willingness to work together and subliminate their personal ego.
Please don't pick on specific things I say to back up your "point." I never at any point said what you wanted me to say.
I don't disagree with you on it making pugs a bit better, however it won't have the effect you think it will have.
Hobgoblin, I hope the above has explained what I meant further. I respectfully disagree with you:P
Whenever there are individuals involved that aren't selfless-there will be tears in team games.
#196
Posted 23 June 2014 - 06:11 PM
The ability to in game coordinate an entire pug team would be extremely valuable. Not just to Veterans but to new players as well who don't know what to do and are actually looking for some direction to help them in their game.
#197
Posted 23 June 2014 - 06:17 PM
Troutmonkey, on 13 November 2013 - 03:59 AM, said:
http://mwomercs.com/theplan
Click Community Warfare.
Click Misc.
Check out VOIP.
#198
#199
Posted 30 June 2014 - 09:59 AM
#200
Posted 01 July 2014 - 01:41 PM
kamiko kross, on 23 June 2014 - 01:29 PM, said:
VOIP WILL improve a pug team, slightly. What it WON'T improve is 12 egos all clashing. Premades are usually more effective due to a combination of voice and the most important thing-a willingness to work together and subliminate their personal ego.
Please don't pick on specific things I say to back up your "point." I never at any point said what you wanted me to say.
I don't disagree with you on it making pugs a bit better, however it won't have the effect you think it will have.
Hobgoblin, I hope the above has explained what I meant further. I respectfully disagree with you:P
Whenever there are individuals involved that aren't selfless-there will be tears in team games.
Huh. My pug experiences are very different. 80% of the time if I type out "3-4 mechs help me flank left" they do so with the right numbers. VoIP will allow me to do this faster, and in more important, no time to type situations.
Edited by DarkonFullPower, 01 July 2014 - 01:41 PM.
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