I never thought I would ever be spending ($120 Founders, $80 Phoenix + $30 Saber + $99 MC) this much on an online game that far from showing any real form of faction battles as promised. Seeing the trend of purchasing mechs; a clan pack just makes me laugh. So when all is said and done I might have about 1k in this.
3
Which Clan Mechs Do You Think Will Be In The First Clan Founders Pack?
Started by Appogee, Nov 15 2013 07:17 AM
63 replies to this topic
#61
Posted 19 November 2013 - 09:41 PM
#62
Posted 20 November 2013 - 04:35 AM
Basing on the 4 invading clans, I am guessing they will pick 1 mech from each invading Clan.
Adder (CSJ)
Blacklanner (CJF)
Timberwolf (CW)
Executioner (CGB)
Adder (CSJ)
Blacklanner (CJF)
Timberwolf (CW)
Executioner (CGB)
#63
Posted 20 November 2013 - 07:53 AM
Shade4x, on 18 November 2013 - 10:43 AM, said:
I'm wondering if they will ever put elementals in the game. Maybie do something like allow an elemental multiple lives and random drops, and count it as a 10 ton mech but have it unable to capture.
I always kind of thought the easiest thing to do is make them a 5 ton attachment to your mech that you can use once or twice per match. They'd have a range of 400 yards and always hit. They'd last 1 minute and cause a critical hit to the target every 15 seconds. The effect could only be removed (they are shooed off the target) if the target mech gets hit with either a flamer or a machine gun burst.
#64
Posted 22 November 2013 - 06:14 AM
Taigen, on 20 November 2013 - 04:35 AM, said:
Basing on the 4 invading clans, I am guessing they will pick 1 mech from each invading Clan.
Adder (CSJ)
Blacklanner (CJF)
Timberwolf (CW)
Executioner (CGB)
Adder (CSJ)
Blacklanner (CJF)
Timberwolf (CW)
Executioner (CGB)
Blacklanner / drool.
It is 3052 unfortunately.
The Jade falcons were on the ball in 3052.
Light - Fire Falcon
Medium - Black Lanner
Heavy - Night Gyr
Assault - Turkina
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