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#21 Mehlan

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Posted 16 November 2013 - 08:38 PM

Want to know part of why the game is in the state it is...

View PostDevilsfury, on 16 November 2013 - 12:30 PM, said:

Basically, Spiders are broken. We all know it, some defend it, some cry, some yell. Devs cant fix it, yet keep the broken mech in game. We just have to suck it up. Close thread.


Guys like this ^

#22 Devilsfury

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Posted 16 November 2013 - 09:03 PM

View PostMehlan, on 16 November 2013 - 08:38 PM, said:

Want to know part of why the game is in the state it is...



Guys like this ^

How does me agreeing with the OP about how Spiders being stupid broken have to do with my comment and the state of the game? Ive been here for over 17 months supporting this game and I have never once seem more posts, more video, more agreement, more Dev questions about the Spider. And what I said is correct. Its broken, most everyone knows it and the devs havent been able to fix it. Me, I dont use spides and dont own one. I bought one once to prove a point on how broken they are. Basic spider, 4 mg, 1 mpl with NO basics. I ran through an entire team jumping around just to see what I could do. 350+ damage 3-4 kills, several assists. /shrug

#23 Sandpit

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Posted 16 November 2013 - 09:27 PM

I'm glad someone finally got the nerve to post about this

#24 Mystere

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Posted 16 November 2013 - 09:31 PM

View PostNgamok, on 16 November 2013 - 10:15 AM, said:




Does that do anything else other than dancing and getting stepped on?

#25 Corvus Antaka

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Posted 17 November 2013 - 02:01 AM

please learn to aim.

#26 ecued

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Posted 17 November 2013 - 04:29 AM

see, all you have to do is a little hatin' and all the closet spider pilots come-a-runnin. lmfao

p.s. look at all the full time posters on this thread, seriously, where do you find time to play the game? FupPup has over 4000 posts....WOW...was mom making posts for you in utero? i say if it walks like a troll, talks like a troll, smells like a troll,... its probably a troll

Edited by ecued, 17 November 2013 - 04:35 AM.


#27 Hidden Mustard

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Posted 17 November 2013 - 04:35 AM

*shrugs*

I like my little Locust just fine.

#28 JSparrowist

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Posted 17 November 2013 - 06:17 AM

The Spiders hitboxes do seem a bit broken. I mean, I regularly unload AC/20 rounds on them, I get both the reticule and visual confirmation of a solid hit, yet the AC/20 round(s) just seem to glance off causing little or no damage.

I can hit any other lights in the same fashion and it's insta-death for them. Hmmm, Working as intended?

Furthermore I decided to test out the Spiders brokenness from my end, so I bought a couple of them...yep, they tank like an Atlas. I shouldn't be able to zoom into a cluster of 5+ mechs, kill two of them, only to live to find the next blob of enemies to troll the hell out of. It's obvious and pathetic. Anyone who says the Spider is fine and "Working as intended" is a Spider pilot. /Thread

Edited by JSparrowist, 17 November 2013 - 06:18 AM.


#29 Mehlan

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Posted 17 November 2013 - 11:39 AM

Quote

How does me agreeing with the OP about how Spiders being stupid broken have to do with my comment and the state of the game? Ive been here for over 17 months supporting this game and I have never once seem more posts, more video, more agreement, more Dev questions about the Spider. And what I said is correct. Its broken, most everyone knows it and the devs havent been able to fix it. Me, I dont use spides and dont own one. I bought one once to prove a point on how broken they are. Basic spider, 4 mg, 1 mpl with NO basics. I ran through an entire team jumping around just to see what I could do. 350+ damage 3-4 kills, several assists. /shrug


17 months, 'founder', commenting on how 'broken' spider are, dont use/or own one.. in short, you haven't done jack squat to test, have no real clue wtf your talking about besides 'bought one once to prove a point'. Which, sounds more like you didn't even do that you're just aping someone else's commentary.

How about you post up those 'stats'?

.

Quote

The Spiders hitboxes do seem a bit broken. I mean, I regularly unload AC/20 rounds on them, I get both the reticule and visual confirmation of a solid hit, yet the AC/20 round(s) just seem to glance off causing little or no damage.
and you have yet to notice it mentioned that hit detection/allocation with ballistic weapons is bugged? It's only been in the known issues for well over a month +

Edited by Mehlan, 17 November 2013 - 11:42 AM.


#30 Devilsfury

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Posted 17 November 2013 - 01:27 PM

View PostMehlan, on 17 November 2013 - 11:39 AM, said:


17 months, 'founder', commenting on how 'broken' spider are, dont use/or own one.. in short, you haven't done jack squat to test, have no real clue wtf your talking about besides 'bought one once to prove a point'. Which, sounds more like you didn't even do that you're just aping someone else's commentary.

How about you post up those 'stats'?

. and you have yet to notice it mentioned that hit detection/allocation with ballistic weapons is bugged? It's only been in the known issues for well over a month +

Okay, ill take the high road. My 7,000 matches played give me plenty of knowledge on Spider. Now, again, my 7000 matches and being here basically from the beginning, gives me lots of room to talk and give feedback on the Spider. My testing of the Spider in a few matches before I deleted it, confirmed everything I have ever seen or heard in the community. Couple that with the fact that in my guild, we have one of the best Spider pilots in this game and he laughs about how easy it is to run through entire teams and live. AND, if you ask around, most people will tell you that Spiders are far and above the last mech standing in the vast majority of matches. So if my time here, experience, matches and best pilot guild mates arent enough PROOF or testing, then I dont know what else to tell you. /shrug He must be a Spider pilot and wants to keep his toy. Thats okay, ill bring my streak Shadowhawk and keep murdering them in a ball of fire. ;)

Edited by Devilsfury, 17 November 2013 - 01:29 PM.


#31 William Mountbank

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Posted 17 November 2013 - 01:44 PM

So you kill Spiders easily, but claim they are too robust?

I see what you mean about pilots and their mechs. Nerfing the one's you don't pilot is always good!

#32 Mehlan

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Posted 17 November 2013 - 02:29 PM

View PostDevilsfury, on 17 November 2013 - 01:27 PM, said:

Okay, ill take the high road. My 7,000 matches played give me plenty of knowledge on Spider. Now, again, my 7000 matches and being here basically from the beginning, gives me lots of room to talk and give feedback on the Spider. My testing of the Spider in a few matches before I deleted it, confirmed everything I have ever seen or heard in the community. Couple that with the fact that in my guild, we have one of the best Spider pilots in this game and he laughs about how easy it is to run through entire teams and live. AND, if you ask around, most people will tell you that Spiders are far and above the last mech standing in the vast majority of matches. So if my time here, experience, matches and best pilot guild mates arent enough PROOF or testing, then I dont know what else to tell you. /shrug He must be a Spider pilot and wants to keep his toy. Thats okay, ill bring my streak Shadowhawk and keep murdering them in a ball of fire. ;)



You're a geek playing a game claiming it as 'testing'.... which means you haven't tested squat. Your own commentary demonstrates it. 'Best' this, 'best' that...yea, yea and I'm Bill Gates love child, typing from my lambo on the autobahn.
Let me repeat, you don't know squat about 'testing'.

Why don't you tell us then, why is it the 'performance' is intermittent if its the mech... where are all the folx with the 6+to0 kdr's in spiders? Heck where are all the 4+to0 Kdr's in Spiders?
How have you determined from mech vs HSR/network vs Ballistic bug?

Quote

/shrug He must be a Spider pilot and wants to keep his toy

as opposed to someone crying on the forums because they got killed and/or couldnt handle a challenge.

Edited by Mehlan, 17 November 2013 - 02:36 PM.


#33 KharnZor

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Posted 17 November 2013 - 02:47 PM

View PostDevilsfury, on 17 November 2013 - 01:27 PM, said:

Okay, ill take the high road. My 7,000 matches played give me plenty of knowledge on Spider. Now, again, my 7000 matches and being here basically from the beginning, gives me lots of room to talk and give feedback on the Spider. My testing of the Spider in a few matches before I deleted it, confirmed everything I have ever seen or heard in the community. Couple that with the fact that in my guild, we have one of the best Spider pilots in this game and he laughs about how easy it is to run through entire teams and live. AND, if you ask around, most people will tell you that Spiders are far and above the last mech standing in the vast majority of matches. So if my time here, experience, matches and best pilot guild mates arent enough PROOF or testing, then I dont know what else to tell you. /shrug He must be a Spider pilot and wants to keep his toy. Thats okay, ill bring my streak Shadowhawk and keep murdering them in a ball of fire. ;)

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#34 Devilsfury

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Posted 17 November 2013 - 05:23 PM

Nevermind. The hundreds of posts, videos, and even devs know Spiders are messed up. Its okay. The hundreds of people posting are all liars. BTW...

Base Statistics

Name Value MechWarrior Credits 6 Kills / Death 6,817 / 3,225 C-Bills 3,426,370 Experience Points 6,027,221 Wins / Losses 5,142 / 2,519 Kill / Death Ratio 2.11 Accumulative C-Bills Per Match 123,551.13 Avg. XP Per Match 786.74

#35 Mcgral18

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Posted 17 November 2013 - 05:28 PM

View PostDevilsfury, on 17 November 2013 - 05:23 PM, said:

Nevermind. The hundreds of posts, videos, and even devs know Spiders are messed up. Its okay. The hundreds of people posting are all liars. BTW...


Let alone the videos of AC20s not registering on Atlai and other heavier mechs....it's not the spider that's exclusively broken, it is hit detection.

Edited by Mcgral18, 17 November 2013 - 05:42 PM.


#36 Corvus Antaka

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Posted 17 November 2013 - 05:33 PM

welcome to the players that complain over spiders section.

#37 GalaxyBluestar

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Posted 17 November 2013 - 05:35 PM

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#38 Mehlan

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Posted 17 November 2013 - 05:38 PM

Quote

Nevermind. The hundreds of posts, videos, and even devs know Spiders are messed up. Its okay. The hundreds of people posting are all liars. BTW...


Hundreds huh... rofl, yea right. Never go with facts when bs and hyperbole can do it for you. Liars, no? Clueless, ignorant...yea.

We don't need your 'base stats' they're virtually meaningless...if you were going to try to 'prove' something you'd of provided your 'spider' stats... but, just like you continue to ignore the questions posed to you... in fact, let me repost them

Quote

Why don't you tell us then, why is it the 'performance' is intermittent if its the mech... where are all the folx with the 6+to0 kdr's in spiders? Heck where are all the 4+to0 Kdr's in Spiders?
How have you determined from mech vs HSR/network vs Ballistic bug?


#39 Devilsfury

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Posted 17 November 2013 - 06:19 PM

My last post on this. ;) Here are some facts. Search the forums over the last say, 2-3 months. Tell me how many posts there are with people saying that Commandos are OP, how about Jenners, Raven. Oh wait, Locusts. You wont find any. So since your all about facts. Explain to me that. People have no prob hitting locast, jenner, raven or commandos. You dont see posts on them. Why not? Everyone is super good at hitting all of them but are incapable of hitting the Spider? Before HSR no one had problems hitting SPiders. Since, the hit detection is iffy at best. Sometimes I can kill them easy, sometimes it will take me several alphas. I know hit detection is iffy all over the place but why the big uproar on Spiders. WHY? Im wondering and would love a good explaination. If its just hit detection on the Spider itself, then yes, its a broken mech and should be fixed. I just want to see your reason why no one else complains about any other light. Please enlighten us why everyone is mad about 1 mech and not any other mech in game.

#40 Corvus Antaka

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Posted 17 November 2013 - 06:34 PM

View PostDevilsfury, on 17 November 2013 - 06:19 PM, said:

My last post on this. ;) Here are some facts. Search the forums over the last say, 2-3 months. Tell me how many posts there are with people saying that Commandos are OP, how about Jenners, Raven. Oh wait, Locusts. You wont find any. So since your all about facts. Explain to me that. People have no prob hitting locast, jenner, raven or commandos. You dont see posts on them. Why not? Everyone is super good at hitting all of them but are incapable of hitting the Spider? Before HSR no one had problems hitting SPiders. Since, the hit detection is iffy at best. Sometimes I can kill them easy, sometimes it will take me several alphas. I know hit detection is iffy all over the place but why the big uproar on Spiders. WHY? Im wondering and would love a good explaination. If its just hit detection on the Spider itself, then yes, its a broken mech and should be fixed. I just want to see your reason why no one else complains about any other light. Please enlighten us why everyone is mad about 1 mech and not any other mech in game.


The spider also has a significantly different design than any of these mechs, all of which have much larger upper torsos. in the case of the commando the torso and arms form a much easier block to hit.

The spiders side profile is ultra thin and the legs are the smallest in the game in thickness, size. Add to that the extended arms at angles and the curved upper body and many many ballistics shots miss because of convergence in the arms vs convergence in the torso requiring the proper pilot understanding to hit things effectively.

The locust has a huge fat upper body and it's legs are conjoined with that body, and it is quite large as well as having 10 tons less than a spider.

the locust might could be a bit smaller. The spider does appear to give some trouble though and since changes are coming to the hitboxes the spider will hopefully be tweaked to fix any problems.

Mostly though all of these complaints come down to the shape and size of the spider and player failure to understand how to kill one. I run into plenty of ppc/ac20 pilots that know what they are doing and can 1-2 shot spiders with no problems.

I myself have 0 troubles killing spiders with the right weapons like ac/20 or ppc/streaks.

On the other hand once you factor shape and then you see players trying to hit an object going 150kph across 1 second in a tiny tiny optimally designed mech and wondering why they can't damage it...

Spiders are a top tier mech for veteran pilots, and I think a lot of the whine around here fails to factor that into account. Spiders die incredibly quickly if they are not careful, and the percieved toughness of the spider is indeed not so tough - I've run my raven 4X and locust 3M just as effectively given their lack of ECM or in the second case no ecm or jets.

With the 5D you can mount an ECM, an ERPPC and some lasers, and then if you put someone behind the wheel who knows what they are doing you can see a 500+ dmg match sometimes, and a 750+ very rarely.

But mostly even such spiders are doing only 200-400 a match on average. The machine gun spider is nice but it's still more a lucky cleanup mech than a cold killer.

The raven 3L can still eat spiders for lunch.

wait for the hit box changes first.

then report back in. hopefully some of the higher ping HSR issues some players seem to have will be resolved with the hitbox cleanup the spider is getting.

Edited by Colonel Pada Vinson, 17 November 2013 - 06:39 PM.






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