Edited by Specops12, 11 November 2013 - 06:50 PM.
Lrms Are Still To Good
#1
Posted 11 November 2013 - 06:50 PM
#2
Posted 11 November 2013 - 06:53 PM
Specops12, on 11 November 2013 - 06:50 PM, said:
Also, lasers are too heat efficient when grouped. Please add to the ghost heat.
And Autocannons need like 1/10th the ammo/ton.
Flamers need a nerf too. Come on, raising enemy heat? BROKEN!
#3
Posted 11 November 2013 - 09:34 PM
It's not that hard.
#4
Posted 11 November 2013 - 09:36 PM
#5
Posted 11 November 2013 - 09:40 PM
#6
Posted 11 November 2013 - 09:43 PM
#7
Posted 11 November 2013 - 09:44 PM
Specops12, on 11 November 2013 - 06:50 PM, said:
Sure, then lets increase the speed so it doesn't take 2-10 seconds to reach you after you get a big flashing warning.
#9
Posted 11 November 2013 - 10:01 PM
Works at speeds as low as 45kph.
#11
Posted 11 November 2013 - 10:14 PM
Sephlock, on 11 November 2013 - 06:53 PM, said:
Also, lasers are too heat efficient when grouped. Please add to the ghost heat.
And Autocannons need like 1/10th the ammo/ton.
Flamers need a nerf too. Come on, raising enemy heat? BROKEN!
lol you for real. maybe you would rather pillow fights with your girlfriends!
Taemien, on 11 November 2013 - 10:01 PM, said:
Works at speeds as low as 45kph.
you forgot to add in the 5d spider spotting for the lrm boat
#13
Posted 11 November 2013 - 11:08 PM
OR maybe just a crabhand, that can do nothing when see "Incomong missile" message.
http://mwomercs.com/...3416-specops12/ - as we can see author already cryed about LRM in the past. I really don't like those crying babys. They are guilty that PGI has to nerf good weapons & make OP from bad ones.
Hope to see you at the battlefield. I will ruin your mech to dirt with any weapon i'll have at the moment. I'm not bad person! Just want to see will you cry about other weapons after that.
#14
Posted 11 November 2013 - 11:30 PM
Behemothk, on 11 November 2013 - 11:08 PM, said:
OR maybe just a crabhand, that can do nothing when see "Incomong missile" message.
http://mwomercs.com/...3416-specops12/ - as we can see author already cryed about LRM in the past. I really don't like those crying babys. They are guilty that PGI has to nerf good weapons & make OP from bad ones.
Hope to see you at the battlefield. I will ruin your mech to dirt with any weapon i'll have at the moment. I'm not bad person! Just want to see will you cry about other weapons after that.
#15
Posted 11 November 2013 - 11:52 PM
You and your team can beat them if you try real hard and believe in yourselves, I promise.
#17
Posted 12 November 2013 - 12:51 AM
If you were in the military or a cop would you stand in open for 6.5 secs while someone was shooting at you?
#18
Posted 12 November 2013 - 02:47 AM
Ghogiel, on 11 November 2013 - 09:43 PM, said:
Except it will also burn itself out from ghost heat, be easily thwarted by AMS and also that is impossible unless you are shooting at stationary light mechs.
xMEPHISTOx, on 11 November 2013 - 09:53 PM, said:
Realistically they are still underpowered, largely due to the AMS bubble where AMS will assist allies. It's a huge shut down in any serious games.
#19
Posted 12 November 2013 - 04:15 AM
Its a "Devils-Circle" (to allow me this word to word translation that stands for "Vicious Cycle").
#20
Posted 12 November 2013 - 04:38 AM
Are LRMs to good or are to many launchers to good? Even then 6 LRM 5 are no better than 2 LRM15 with the exception of having faster load times. And that is logical since they have to load less ammo per salvo. A system isn't to powerful unless one of them is to powerful. 4+PPCs is very powerful, 2 is a nice punch. So many players confuse the meaning of OP.
(Sorry Kharn, I stole Jackie. But he fit what I was trying to imply)
Edited by Joseph Mallan, 12 November 2013 - 04:39 AM.
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