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Medium-Fu Out Of Practice


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#41 Joseph Mallan

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Posted 21 November 2013 - 10:44 AM

View PostBishop Steiner, on 21 November 2013 - 10:38 AM, said:

nope. Because of the number of times I can shoot over a building and they can't shoot back, and the easy visual confirmation my barrel is clear. If it's in my frontal arc, and not behind cover it's in on my HUD anyhow. And I still get enough info from Seismic to fill in the blanks.


such a waste of potential and versatility though.........
(of course, that is my opinion, nothing more. I feel even without JJs, my merry go round torso twisting Hunchy still fulfills that mission better.)

Oh its a buffed Hunchback without a doubt, But I do like AC20s for their power.

#42 Bishop Steiner

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Posted 21 November 2013 - 10:50 AM

View PostJoseph Mallan, on 21 November 2013 - 10:44 AM, said:

Oh its a buffed Hunchback without a doubt, But I do like AC20s for their power.

ditto. But I use these guys as fast striker / support units for the heavies. RoF is usually too important in that role, so AC10 and UAC, or dual 5 fit the bill for me better. Because it is less quick, I use my HBK in the tank destroyer role, for ambushes and such. It's low heat and complete lack of blind spot serves me well for that.

But it really does come down to preference and playstyle. I see guys use builds I think "is he stupid?" all the time and they do well in them, were as I would crash and burn.

#43 Ngamok

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Posted 21 November 2013 - 11:10 AM

View PostTrauglodyte, on 21 November 2013 - 08:56 AM, said:

I know that a lot of people like loading up with the ballistics on the SHD but I find that the barrel(s) take up a lot of visual space. Does that not just annoy you?


On the bigger ones yea, but I can still see mech feet that are partially ccovered by the barrels. Also, I have not put more than 1 ballsitic in mine so I can't judge what the guys putting in 2 and 3 see.

#44 Ngamok

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Posted 21 November 2013 - 11:15 AM

Since this went form looking for advice on the 5M to everyone linking their other 2, here's mine:

SHD-2D2 -- Pretty much lots of people are using the same build.

SHD-2H -- And like I said, since I wanted each of the SHDs to be somewhat different, this is what i did with the 2H.

Edited by Ngamok, 21 November 2013 - 11:15 AM.


#45 Levi Porphyrogenitus

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Posted 21 November 2013 - 11:19 AM

In almost all situations where you can't use tonnage in other ways you can invest it in a bigger engine, or even go from an XL to a STD (which also frees up critical slots).

My SHD-2H looks like this: SHD-2H

It works quite well, even with SRM hit detection issues.

My SHD-2D2: SHD-2D2

It's a monster of a light hunter and does well for itself even against larger enemies due to its sheer mobility. I put the LL on the left side so if the right gets torn up I still have a big gun left in play.

Finally, my SHD-5M: SHD-5M

I was running with an AC-20 and 2 MLs but I decided downgrading the AC and upgrading everything else would pay sufficient dividends.

#46 Escef

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Posted 21 November 2013 - 11:21 AM

Joseph, try THIS.

Probably runs a bit hotter than your original build, due to the large laser. But you get better range for the large, which fits the mech's long range profile better. Swapping from the LRM10 to a pair of 5 racks saves a ton and increases RoF.

#47 Vodrin Thales

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Posted 21 November 2013 - 11:34 AM

View PostJoseph Mallan, on 21 November 2013 - 06:28 AM, said:

I have seen a few double AC Hawks but assumed it was double deuces. I don't play as a Pop Tart, doesn't feel right to me as a avid TT player. :D


You can also run 2PPC and an AC5 with a 275XL. Solid mobility with a nice ranged pinpoint alpha. You can poptart if you want with it, but it is very good as a grounded FS as well.

#48 Joseph Mallan

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Posted 21 November 2013 - 11:59 AM

View PostEscef, on 21 November 2013 - 11:21 AM, said:

Joseph, try THIS.

Probably runs a bit hotter than your original build, due to the large laser. But you get better range for the large, which fits the mech's long range profile better. Swapping from the LRM10 to a pair of 5 racks saves a ton and increases RoF.

I was thinking in that range at first... it looks better on screen than it did in my head! :D

#49 Escef

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Posted 21 November 2013 - 12:01 PM

View PostJoseph Mallan, on 21 November 2013 - 11:59 AM, said:

I was thinking in that range at first... it looks better on screen than it did in my head! :D

If only I were as good at piloting mechs as I am at building them, y'know?

#50 Joseph Mallan

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Posted 21 November 2013 - 12:08 PM

View PostEscef, on 21 November 2013 - 12:01 PM, said:

If only I were as good at piloting mechs as I am at building them, y'know?

:D I know!

#51 LordBraxton

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Posted 21 November 2013 - 12:17 PM

Shaq2H

XL275

AC5
2-3 tons ammo

2AC2
4+ tons ammo

ML

Endo
10-11DHS

3JJ

Remove half armor from left arm, keep legs around 35ea

Proceed to apply maximum DPS while dodging behind all your assault mech friends

Edited by LordBraxton, 21 November 2013 - 12:18 PM.


#52 Bishop Steiner

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Posted 21 November 2013 - 12:24 PM

View PostEscef, on 21 November 2013 - 12:01 PM, said:

If only I were as good at piloting mechs as I am at building them, y'know?

fortunately, the Shad is one of the few mechs I feel pretty comfortable claiming to be better at driving than building, and I do a pretty dang good job of building 'em!

#53 RickySpanish

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Posted 21 November 2013 - 12:39 PM

When using the Shadowhawk as a fire support Mech:

* 3 AC 2 or 2 AC 5. Build around this, no need to stick any other ballistics on them imo.

* If you're going to add missiles, use streaks so you can lock on to lights and also shoot beneath you when you're jump jetting.

* There's no need to put more than a couple of jump jets on your Mech as your ballistic mount is so high up.

And in general:

* Unless you're mounting an AC20 (however see first point), there's no need to mount a standard engine over an extra light one.

* Don't use Ferro unless you already have Endo and can spare the criticals (you can't).

Edited by RickySpanish, 21 November 2013 - 12:40 PM.


#54 Selfish

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Posted 21 November 2013 - 01:45 PM

View PostDavers, on 21 November 2013 - 09:48 AM, said:

I thought CASE could not be critted, so it doesn't actually pad anything?

This is correct. To double check, I looked up its current item stats.

<Module id="9003" name="CASE" CType="CCASEStats">
<Loc nameTag="@CASE" descTag="@CASE_desc" iconTag="4"/>
<ModuleStats slots="1" tons="0.5" health="0"/>

#55 Davers

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Posted 21 November 2013 - 02:18 PM

If you need to pad yourself use gauss ammo. ;)

#56 Kubernetes

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Posted 21 November 2013 - 04:24 PM

My 5M is running 2ML and a AC5/UAC5. Ammo at 3t/4t. Pretty amazing damage for a fairly modest loadout.

#57 NRP

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Posted 21 November 2013 - 05:39 PM

View PostJoseph Mallan, on 21 November 2013 - 10:44 AM, said:

Oh its a buffed Hunchback without a doubt

Well, the Shadow Hawk is a much better AC/20 platform than a Hunchback in my opinion, if for no other reason than it doesn't have a "Hunch". It also jumps, so it's much harder to disarm.

#58 Mike Oakenwall - the khadoran

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Posted 21 November 2013 - 07:08 PM

http://mwo.smurfy-ne...32c41e36f4a162f

SHD-2D2
3SRM4
1AC10
2MLaser
280XL
3JJ


works really well, I usually die some with new mechs but this one worked from the start!

#59 Bishop Steiner

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Posted 21 November 2013 - 07:39 PM

View PostRickySpanish, on 21 November 2013 - 12:39 PM, said:

When using the Shadowhawk as a fire support Mech:

* 3 AC 2 or 2 AC 5. Build around this, no need to stick any other ballistics on them imo.

* If you're going to add missiles, use streaks so you can lock on to lights and also shoot beneath you when you're jump jetting.

* There's no need to put more than a couple of jump jets on your Mech as your ballistic mount is so high up.

And in general:

* Unless you're mounting an AC20 (however see first point), there's no need to mount a standard engine over an extra light one.

* Don't use Ferro unless you already have Endo and can spare the criticals (you can't).

disagree about the JJs. More JJs means more clearance. My 5D goes places the others only wish. Minimal JJs is great if only poptarting or the like, but mobility is key with the Shad. I'll take full JJs in all of mine, thanks.

#60 Joseph Mallan

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Posted 22 November 2013 - 04:33 AM

View PostNRP, on 21 November 2013 - 05:39 PM, said:

Well, the Shadow Hawk is a much better AC/20 platform than a Hunchback in my opinion, if for no other reason than it doesn't have a "Hunch". It also jumps, so it's much harder to disarm.

I don't know about that. The Shoulder cannon is a pretty big target still, It may not quite the Hunchback, but It is readily noticeable. Now the mobility is a big perk.

I have swapped to a PPC, Medium, and an SRM6 & 4. Landed a few kills and surviving better as well. ;) I will of course check out some of the designs listed. I o like changing things up to find what suits me the best. Thanks for all the ideas! :huh:





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