Elo - Crushing 4Man Fun For Any One Else?
#141
Posted 18 December 2013 - 11:55 PM
It does NOT HELP THE GAME... and I bet come soon when we have a choice people will be mad because the premade drops take too long to launch because less people like getting rofl stomped then they thought.
#142
Posted 19 December 2013 - 12:56 AM
Iskareot, on 18 December 2013 - 11:55 PM, said:
It does NOT HELP THE GAME... and I bet come soon when we have a choice people will be mad because the premade drops take too long to launch because less people like getting rofl stomped then they thought.
Huh?
A premade only queue would pretty much require a 12 man mandatory group size.This is the primary hinderence with 12 v 12.
As a solo player you probably lack the insight to know that trying to get 12 players ready to go at the same time and remain available to play at length is a substantial hurtle to leap.
The primary issue keeping the 12 v 12 player pool small is the mandatory 12 man group sizes.
go ahead ask around and you will find the answer is the 12 man mandatory group size is the issue not a desire to roflstomp puggies over playing 12 v 12 premade.
We already have obnoxiously long waiting for matches how much more do petty puggies need to punish their boogymen?
And now I will provide you with more insight.
If each side has a 4 man premade (and this is usually the case in my experiences) then 2/3 of each team is pugs.
Believe me when I tell you the team that loses is almost always the team with the least organized pugs.
It's the pugs that hold the power to win or lose a match.Stop blaming the other team for a loss look at how your team may have failed to function as well as the winning team did.
There seems to be plenty of blame going around but little reflection on how a match was lost.
In my experiences when my team loses a match it's not a premade that won it for the opposition it's my team that failed to perform.
#143
Posted 19 December 2013 - 01:36 AM
Albert Meyburgh here says that any matchmaking changes have to wait till UI 2.0 is out.
However he refused to clarify why the current matchmaker is consistently putting newbies in trial mechs against high ELO premades. Suspicious....
Gotta love the ridiculously lopsided matches. Freshly taken this patch :
#144
Posted 19 December 2013 - 03:36 AM
Jun Watarase, on 19 December 2013 - 01:36 AM, said:
Albert Meyburgh here says that any matchmaking changes have to wait till UI 2.0 is out.
However he refused to clarify why the current matchmaker is consistently putting newbies in trial mechs against high ELO premades. Suspicious....
Gotta love the ridiculously lopsided matches. Freshly taken this patch :

In your example ther is one Trial (Or POSSIBLY purchased) Blackjack Champion. All others are purchased mechs. What the enemy team has over yours is that they worked together HARD. The least amount of assists is 2 by any of the winners. The winning team has ZERO Assaults v your 3. You lost. And you lost hard to a better team. Act like a man and accept you were outplayed. Sometimes you are the bug.
#145
Posted 19 December 2013 - 04:17 PM
So with your insight you forgot to take into account the care level of a solo pug to a premade. AGAIN.... I know you want your kills but I do not want to take AWAY your gameplay I simply want to be given a choice.
What are you afraid of? What is the worst that can happen?
#146
Posted 20 December 2013 - 03:37 AM
Lykaon, on 18 December 2013 - 01:42 PM, said:
Or in reality land...
Any group that does this is lit up hardcore by 2 vs 1 odds because they didn't participate early on allowing the enemy to gain a significant advantage with a 12 vs 8 battle.
I think you are mistaking dead weight for premades.
I have never seen a 4 man ever do this and I have been here since early closed beta.I have literally been in thousands of matches.Never seen it.
Over 8000 matches and I have seen it too many times to count so I doubt your being genuine here. I see them camp near base or move out as a four man to the edge of the map then after the rest are exhausted or dead they move in fresh and clean up. Kills count most and if your telling us people don't know that and exploit it you should be in politics.
#147
Posted 20 December 2013 - 04:13 AM
Iskareot, on 19 December 2013 - 04:17 PM, said:
So with your insight you forgot to take into account the care level of a solo pug to a premade. AGAIN.... I know you want your kills but I do not want to take AWAY your gameplay I simply want to be given a choice.
What are you afraid of? What is the worst that can happen?
You still lose as often and as humbling as you do v Teams.
#148
Posted 20 December 2013 - 04:34 AM
Joseph Mallan, on 20 December 2013 - 04:13 AM, said:
Not about win/loss. Its about having a fair chance to succeed. A lot of matches I lose I enjoy because it was a good fair fight and the better men won. Its when your aware the other team had poor skills and one only by coordination I tend to dislike. Happens a lot. More than it should.
#149
Posted 20 December 2013 - 05:24 AM
Mudhutwarrior, on 20 December 2013 - 04:34 AM, said:
Not about win/loss. Its about having a fair chance to succeed. A lot of matches I lose I enjoy because it was a good fair fight and the better men won. Its when your aware the other team had poor skills and one only by coordination I tend to dislike. Happens a lot. More than it should.
As a PUG I am winning 54% of the time Mud. As a Lawman I win 58% of the time. That is as fair as I can imagine. Now my PUG K/D is a meager 0.33 But that's cause I only just bought my Personal ride for that Alt.
The point is the better team wins, and if the winning team is that much better, we as the losing side should lose with dignity. I have never once complained about one of my over 2,000 losses(on now 4 accounts). And most of them were ROFLStomps.
Edited by Joseph Mallan, 20 December 2013 - 05:28 AM.
#150
Posted 20 December 2013 - 06:06 AM
Joseph Mallan, on 20 December 2013 - 05:24 AM, said:
The point is the better team wins, and if the winning team is that much better, we as the losing side should lose with dignity. I have never once complained about one of my over 2,000 losses(on now 4 accounts). And most of them were ROFLStomps.

Good sportsmanship isnt all that common.
Salute <s>
#153
Posted 20 December 2013 - 10:31 AM
Joseph Mallan, on 20 December 2013 - 05:24 AM, said:
The point is the better team wins, and if the winning team is that much better, we as the losing side should lose with dignity. I have never once complained about one of my over 2,000 losses(on now 4 accounts). And most of them were ROFLStomps.
I'm so happy for you. I do well myself and I dare say with big disadvantages being nearly blind. Cant see the dot and line yet I overcame it by estimating my shots and turned off arm lock many months in. Can't read chat most often in match because the font is so small. But none of that is the issue here. Its just not inviting for new players especially ones not familiar with MWO ever.
Climb outside you narrow only me view and try to see from a noobs perspective.This game as it stands is not very inviting for the uninitiated.
#154
Posted 20 December 2013 - 10:35 AM
Joseph Mallan, on 20 December 2013 - 05:24 AM, said:
Are those numbers legit? Because they absolutely astound me. You seriously have an account with a 54% win rate with a .33K/D. What types of mechs are you using on the account? Is it a newer or older account? How many games on it?
#155
Posted 20 December 2013 - 10:54 AM
If I kept using my Alt account I am sure my KD would be much higher because there was no learning curve but to me that's dishonest and my willie is big enough that I don't need to inflate any numbers.
#156
Posted 20 December 2013 - 12:26 PM
Blurry, on 23 November 2013 - 06:58 AM, said:
let pugs be pugs
and you can do whatever you want in your q.
Sorry but I have had really bad experiences with arrogant premades and the tirades that come out of them.
I would rather solo q and pug life away from those leet players.
Spot on!
#157
Posted 20 December 2013 - 01:32 PM
Iskareot, on 19 December 2013 - 04:17 PM, said:
...
What are you afraid of? What is the worst that can happen?
The sizes, Elo levels, and numbers of premades can lead to significant number imbalances (as in 10v11 games and such). The wait times can get insane to the point, that dropping premade will be akin to dropping in 12mans.
Which, at certain times, means not dropping at all, just pressing launch, looking at the "failed to find match" notice after a while, then giving up after the 3rd - 5th failed attempt.
#158
Posted 21 December 2013 - 10:05 AM
If we had lobbies we could get pretty versatile in matches. Its really about choices and options. The way it is now both premades and pugs are getting the shaft in making great matches. All of this rests on PGI's lack of foresight or caring.
#159
Posted 23 December 2013 - 07:56 AM
Screech, on 20 December 2013 - 10:35 AM, said:
Are those numbers legit? Because they absolutely astound me. You seriously have an account with a 54% win rate with a .33K/D. What types of mechs are you using on the account? Is it a newer or older account? How many games on it?
Presently it is a New account, I just bought a Highlander, which I am sucking with. Less than 30 games on my newest. However My aboility to wrack up kills, does not affect the rest of the teams ability to carry.
Edited by Joseph Mallan, 23 December 2013 - 07:59 AM.
#160
Posted 23 December 2013 - 08:05 AM
Mudhutwarrior, on 20 December 2013 - 10:31 AM, said:
I'm so happy for you. I do well myself and I dare say with big disadvantages being nearly blind. Cant see the dot and line yet I overcame it by estimating my shots and turned off arm lock many months in. Can't read chat most often in match because the font is so small. But none of that is the issue here. Its just not inviting for new players especially ones not familiar with MWO ever.
Climb outside you narrow only me view and try to see from a noobs perspective.This game as it stands is not very inviting for the uninitiated.
A noob does not have 8000 matches, By that I am more NOOB than you at a bit over 4,000. I am only posting counter point to you cause your experience is not the only one out here. I have never changed my stance since day one dropping in the game. I have gotten better at playing it, but I have said the same thing for over a year. We are playing a team game and the best team wins. As a PUG I am at a disadvantage, cause I do not have the coordination with my team as I have in Pre made, and I don't have a problem with that. Never have, never will. There is a Server or 3 we can use to group up if we chose. If we refuse, what ever the reason, then we accept that as a self imposed nerf to our ability to win. As I have said, 6+ months of PUG and I still have fun playing.
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