Shortcut Keys For All, Team, And Lance Chat
#1
Posted 26 November 2013 - 08:53 AM
Currently, MWO requires the player to press "t" "y" or "u" prior to entering text to chat with the desired group of players. If the player accidentally chose the wrong group, they must erase the entire message and retype it under the correct chat group.
What I propose is to leave the current chat system in place, but allow the player to press CTRL + Enter to send the message instantly to their Team, or ALT + Enter to send it to their Lance. This would take effect regardless of whatever chat group the original message was started in.
What if he player writes a message in the Team chat group and wants to send it to the All group instead? They would hold CTRL + Enter when submitting the message. Similar for a message written in the Lance chat that wants to go to All, just hit ALT + Enter (or CTRL + Enter to send it to team).
I hope you'd consider this. It's a small request, but it could make communicating just a little bit more streamlined for the more advanced users.
#2
Posted 26 November 2013 - 10:56 AM
I use F5,F6 for team/lance chat, and F8 for all chat so i dont hit the wrong button. use t/y/u for arty, air & uav instead.
#3
Posted 26 November 2013 - 11:21 AM
T, Y, U for all, team, lance respectively. CTRL+ T, Y, U for changing to all, team, lance respectively.
This way if you accidentally hit <T> and type a long message which you meant for your lance, you can just hit CTRL+U and switch it to "for lance only" mode. Of course, the text should recolor as appropriate ("appropriate" really?! Autocomplete fail...).
Edited by focuspark, 26 November 2013 - 11:21 AM.
#4
Posted 26 November 2013 - 12:27 PM
#5
Posted 26 November 2013 - 12:43 PM
focuspark, on 26 November 2013 - 11:21 AM, said:
T, Y, U for all, team, lance respectively. CTRL+ T, Y, U for changing to all, team, lance respectively.
This way if you accidentally hit <T> and type a long message which you meant for your lance, you can just hit CTRL+U and switch it to "for lance only" mode. Of course, the text should recolor as appropriate ("appropriate" really?! Autocomplete fail...).
there really isn't a need for the modifier key. You could just press the correct chat key if you want to change where the message goes.
EDIT: wait that dosen't work for most people, I use Fkeys as well
Edited by kuangmk11, 26 November 2013 - 12:44 PM.
#6
Posted 26 November 2013 - 02:49 PM
Escef, on 26 November 2013 - 12:27 PM, said:
That works for people who speak the same language and have headsets. Otherwise, voice chat kind of sucks for PUGs.
Also, once you're on voice chat people's inherently annoying behavior becomes extremely apparent. I really don't need to hear some kid or middle aged {Dezgra} screaming at somebody because things didn't work out for them.
#7
Posted 27 November 2013 - 02:20 PM
focuspark, on 26 November 2013 - 02:49 PM, said:
Also, once you're on voice chat people's inherently annoying behavior becomes extremely apparent. I really don't need to hear some kid or middle aged {Dezgra} screaming at somebody because things didn't work out for them.
If you don't speak the same language ANY chat is pointless. You also don't need a head set, just speakers and maybe a microphone. You don't need a mic to benefit from voice chat. If I say, "3 heavies in Fox-three," you know there are 3 heavies in grid F3, your lack of a mic isn't an issue.
Yes, some people will be annoying, but a mute function would probably be a given (or it should be). Right now the best thing to share situational awareness using text chat is to have one guy dead and cycling through observing through his team mates and coordinating. Which is great for the team, but crappy for the guy that needs to get himself killed off early.
#8
Posted 27 November 2013 - 02:42 PM
Escef, on 27 November 2013 - 02:20 PM, said:
Yes, some people will be annoying, but a mute function would probably be a given (or it should be). Right now the best thing to share situational awareness using text chat is to have one guy dead and cycling through observing through his team mates and coordinating. Which is great for the team, but crappy for the guy that needs to get himself killed off early.
Speaking and chatting are two separate things. I know plenty of people with a solid working reading/writing ability with English but never speak it and rarely listen to it (outside of movies). This makes chat ideal for them when PUG'ing.
I'd love to see integrated voice chat, but you have to be very ready for Xbox Live kiddy crying {Scrap} that comes with it.
#10
Posted 20 February 2019 - 03:57 AM
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