stjobe, on 27 November 2013 - 08:58 AM, said:
Please be advised that lasers have a beam duration and their damage is applied evenly during that duration; if you hit with 1/5th of a laser beam, you do 1/5th the damage (and 1/5th crit damage).
Now 1/5th may be better than 0 but it's a lot less than 1.
Flamers did damage through armor in closed beta. You could heat up a mech past 100% and watch the internals change color even though the armor took no damage. I assumed they still could (technically), but since they had been nerfed so baddly since closed beta, I don't know if they do anymore. Maybe internal ammo explosions were causing the internal damage and not the Flamer itself, but that still the armor wasn't taking direct damage. Still, I pretty sure the heat was damaging internals.
I understand beam duration. Your right, a fraction of damage is better than nothing. If 1/5th the duration of a beam hits the RH torso, you still did 2 points damage to the RH torso. with 4MLasers, it would be 4 points. Normally you can hit a section a little more accuratly to do more damage than 1/5th durration. If internals are red (and sometimes even orange), that is all it takes sometimes.
Edited by MeiSooHaityu, 27 November 2013 - 09:18 AM.