krolmir, on 01 December 2013 - 09:08 AM, said:
I would have to ask that people please stop blaming convergence for all their problems in this game. Here is why.
Convergence is both your best friend and your worst enemy, everyone is affected by it, for better or for worse. The reason TT had no convergence initially, was because of how it was played. Chose weapon to fire, roll the dice for hit or miss, factor modifiers; then roll the dice again to figure out where it was hit at.
This is where many will say that TT had a faux Cone of Fire effect, which is kind of true until targeting computers came out with clans. That is where that theory gets blown out of the water. With a TC you called the weapon, then location, and rolled a hit or miss roll.
Convergence is both your best friend and your worst enemy, everyone is affected by it, for better or for worse. The reason TT had no convergence initially, was because of how it was played. Chose weapon to fire, roll the dice for hit or miss, factor modifiers; then roll the dice again to figure out where it was hit at.
This is where many will say that TT had a faux Cone of Fire effect, which is kind of true until targeting computers came out with clans. That is where that theory gets blown out of the water. With a TC you called the weapon, then location, and rolled a hit or miss roll.
Are you willing to spend 1 ton and 1 critical slot per 5 tons of weapons, rounded up? You would basically have to drop a weapon for every weapon you add for aiming, unless your adding Small and Medium Lasers.
This is a pretty poor reason for debating against convergence not being an issue.















