My Ping Went Fro 250M/s To 2000M/s
#161
Posted 19 January 2014 - 06:29 PM
I do not know what happened or what caused it, but I sure am glad it's now 'fixed'.
Here's to more big stompy mech action!
#162
Posted 20 January 2014 - 08:55 AM
Edited by RichAC, 20 January 2014 - 08:56 AM.
#163
Posted 21 January 2014 - 06:09 AM
My ping playing from SouthAmerica has always been in the 140-180 range. However, since the last patch, i ve been experiencing SERIOUS lag spikes, with much frustration ,because for about 5-8 seconds ALL the others mechs are stuck (5-8 seconds "stuck" in time in a MMOL is like eternity).
During that period of time i see my mech moving as fast as normal, but every other mech is seen as moving their legs but without moving out of the exact same spot.
Looks like my mech used the "Max Paine" bullet effect.
Even though it was amusing at the beginning, now its such a problem, specially when you are 1 on 1 on skirmish mode.
Does anyone else is experiencing this Lag Spikes recently? (it has happened to me several times a day over now, and at least once per match).
Regards,
Edited by BafGandalf, 21 January 2014 - 06:10 AM.
#164
Posted 21 January 2014 - 06:52 AM
BafGandalf, on 21 January 2014 - 06:09 AM, said:
My ping playing from SouthAmerica has always been in the 140-180 range. However, since the last patch, i ve been experiencing SERIOUS lag spikes, with much frustration ,because for about 5-8 seconds ALL the others mechs are stuck (5-8 seconds "stuck" in time in a MMOL is like eternity).
During that period of time i see my mech moving as fast as normal, but every other mech is seen as moving their legs but without moving out of the exact same spot.
Looks like my mech used the "Max Paine" bullet effect.
Even though it was amusing at the beginning, now its such a problem, specially when you are 1 on 1 on skirmish mode.
Does anyone else is experiencing this Lag Spikes recently? (it has happened to me several times a day over now, and at least once per match).
Regards,
i have the same issues! my mech is moving, but the other player are not moving(legs are moving)!
im in germany my ping was 100- 120! now i have 120- 140 ping!
i dont have fun, so i dont play!!!
#165
Posted 21 January 2014 - 07:36 AM
I had put it down to our buggy wireless but now I am not so sure.
Getting a new broadband hook up later this week so we shall see after that and the immanent patch.... ????
#166
Posted 21 January 2014 - 11:38 AM
Caswallon, on 21 January 2014 - 07:36 AM, said:
I had put it down to our buggy wireless but now I am not so sure.
Getting a new broadband hook up later this week so we shall see after that and the immanent patch.... ????
Sounds like a server issue not your connection. Maybe something to do with the upcoming patch.
Inco, on 21 January 2014 - 06:52 AM, said:
i have the same issues! my mech is moving, but the other player are not moving(legs are moving)!
im in germany my ping was 100- 120! now i have 120- 140 ping!
i dont have fun, so i dont play!!!
haha 20 ping increase bothers you? you must be joking. What you described sounds like an issue with the server not your connection. I've had this happen too, before server reset. Try again later today.
BafGandalf, on 21 January 2014 - 06:09 AM, said:
My ping playing from SouthAmerica has always been in the 140-180 range. However, since the last patch, i ve been experiencing SERIOUS lag spikes, with much frustration ,because for about 5-8 seconds ALL the others mechs are stuck (5-8 seconds "stuck" in time in a MMOL is like eternity).
During that period of time i see my mech moving as fast as normal, but every other mech is seen as moving their legs but without moving out of the exact same spot.
Looks like my mech used the "Max Paine" bullet effect.
Even though it was amusing at the beginning, now its such a problem, specially when you are 1 on 1 on skirmish mode.
Does anyone else is experiencing this Lag Spikes recently? (it has happened to me several times a day over now, and at least once per match).
Regards,
Since the last patch? funny how none of you posted about this issue until today at the same time. Sounds like a server issue bud. try again later.
Edited by RichAC, 21 January 2014 - 11:39 AM.
#167
Posted 21 January 2014 - 05:08 PM
Looks like 19th Jan was a bad day to play..
Glad I am gave up this game until PGI release some real CW content. (Meanwhile roadblock DX11 nowhere in sight. )
Internap Gateway (70.42.24.132)
Timezone GMT +8
Edited by ShinVector, 21 January 2014 - 05:11 PM.
#168
Posted 25 January 2014 - 10:06 AM
I just had this feeling it was gonna happen, because I quit my unit, and started spamming the forum again.. But thats probably just a cooncidence...lol Last time my ping went up after beeing good for weeks, was when i first posted. This is why i'm always blocking the http connection even when loading the client. Unfortunately when I post, I have to allow these connections.
And for the past couple days these connections have mostly been allowed. Another coincidence I guess.
Or maybe its just cause its the same old issue of rolling the dice on fridays. Will i get {Scrap} ping all week, or will it be a good friday.. Friday is the beginning of my MWO week haha. Maybe I should stay off the website on Fridays?
Last Friday though everyones ping dropped lol.
I guess because it stopped snowing and its finally a nice Saturday i'm supposed to believe everyone decided to say indoors today and go online? ya...ok..
Is the NSA spying on my forum posts? haha more likely some loser is.
Edited by RichAC, 25 January 2014 - 11:39 AM.
#169
Posted 25 January 2014 - 12:32 PM
Speedtest.net is givng me 50 ping to toronto servers. Why am I getting almost 120 to MWO?
Its a sad fact, that only computer nerds are left playing pc games....and this just feels suspcious to me. TO say I'm wearing a tinfoil hat, even after edward snowden revolutions, or what happened to target, or the times we live in where websites like nbc.com have even spread malware. Only makes me think your a malicious hacker as well, or too ignorant to speak.
To whoever is out there, making everyone have 100 ping is not fair play. Especially when my fps is a 3rd of most players to begin with.
I'm not like a European, or a hick living in the boonies. Playing an fps game at 100 ping is garbage to me. This is only acceptable for RPGs. I live in NY and play on a toronto server. Its too suspicious. I expect better and might have to quit the game over this.
Like it appears almost all verizon fios users have already done last year!
Edited by RichAC, 25 January 2014 - 12:41 PM.
#170
Posted 31 January 2014 - 06:26 PM
It went back to it's previous levels of 500ms, to something like 800 or 900ms on the average.
Just unplayable. It's a good thing we have other online games out there.
Edited by Gambit001, 31 January 2014 - 06:26 PM.
#171
Posted 01 February 2014 - 11:19 AM
#172
Posted 01 February 2014 - 01:03 PM
Maybe it is the gov't or army trying to recruit more, or keep tabs, who knows...lol
Haliburton and the Army research and development center used to hack people playing counterstrike years ago, so it wouldn't be out of the ordinary.
Edited by RichAC, 01 February 2014 - 01:06 PM.
#174
Posted 13 February 2014 - 08:16 PM
#176
Posted 30 June 2014 - 04:59 AM
#177
Posted 30 June 2014 - 09:23 AM
We have LAN parties several times a year, in the last 3 (Oct'12, Apr'13, Nov'13) we were able to play upwards of 12 people on MWO simultaneously without any impact on our ping.
At our May event, we were unable to play MWO with more than 2 people at a time. If we did, our ping shot up into the thousands.
At the same event we were able to play the following games (with up to 12 players) without issue: SMITE, Starcraft 2, Battlefield 4, Call of Duty Ghosts.
#178
Posted 30 June 2014 - 12:36 PM
RichAC, on 21 January 2014 - 11:38 AM, said:
Since the last patch? funny how none of you posted about this issue until today at the same time. Sounds like a server issue bud. try again later.
Seriously?
That is your response to a server issue? Try again later?
Allow me to suggest an alternative:
FIX THE DAMN THING!
Also having these issues since the day before yesterday after NEVER having issues with my ping, and its confirmed that it is only an issue with this game because I do play others.
Other games that have some semblance of customer support, that is.
Mocking jabs aside, there is a serious lack of technical support with this game and its a terrible shame that a series I played so much as a child has such a lack of care.
Edited by vI Rudejester Iv, 30 June 2014 - 12:38 PM.
#179
Posted 14 November 2014 - 05:59 PM
P.S.: Yes I have checked firewall and network settings. Even did an across the board disable of all firewalls just to test and had same results. From what I understand this seems to be affecting Korean players since December of last year.
#180
Posted 17 November 2014 - 02:34 AM
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