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Patch Day - December 3Rd - LIVE!


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#261 SoHxPaladin

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Posted 03 December 2013 - 02:52 PM

hey, pgi, if you are going to "change" spawn points, then change them like you did with caustic valley. because the other "changed" spawn points are comeplete ****. your hero jenner sucks *** btw, and the lack of release of a new game mode or ui2.0 is damn near ****. too long have we waited, get your rears in gear. (we already know, as your player base, that the ui 2.0 wont be perfect the first time, get a stable working build up and give us something to cheer about already)

Edited by SoHxPaladin, 03 December 2013 - 02:57 PM.


#262 Xeno Phalcon

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Posted 03 December 2013 - 02:56 PM

Oh neat a new 35ton hero commando! Kinda looks like a jenner though. ;)

#263 Roadbeer

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Posted 03 December 2013 - 02:58 PM

View PostDeathlike, on 03 December 2013 - 02:46 PM, said:


Coal. Just show up for 10 matches and collect it as a "challenge".


I actually think that would be a cool item. I can put it in the mechs that I'm only playing to grind out elite.
You know, those that don't deserve the Hula Girl/Christmas Light strip club motif.

#264 Deathlike

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Posted 03 December 2013 - 03:01 PM

View PostRoadbeer, on 03 December 2013 - 02:58 PM, said:

I actually think that would be a cool item. I can put it in the mechs that I'm only playing to grind out elite.
You know, those that don't deserve the Hula Girl/Christmas Light strip club motif.


Just so you know, you know exactly the intent of my comment.

With that said, it sounds about right.

However, I wouldn't mind a Roadbeer approved™ bonus. ;)

#265 Prezimonto

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Posted 03 December 2013 - 03:09 PM

View PostGarth Erlam, on 03 December 2013 - 09:47 AM, said:

  • Reduced the size of the AC/20, AC/5, LB 10-X AC, and Ultra AC/5 models used on the Catapult


Can we get rid of the scrap yard VCR attachments that destroy the clean lines of the Catapults while you're at it?

#266 Roadbeer

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Posted 03 December 2013 - 03:09 PM

View PostDeathlike, on 03 December 2013 - 03:01 PM, said:


Just so you know, you know exactly the intent of my comment.

With that said, it sounds about right.

However, I wouldn't mind a Roadbeer approved™ bonus. ;)


Yes, I knew your intent, I also know that you frequent the forums enough to know what's been posted about the next patch, I also know you know enough about production cycles that all of it has an over 80% chance of appearing, so you're just being especially cranky lately. So in the spirit of Christmas cheer...

View PostDeathlike, on 03 December 2013 - 02:46 PM, said:


Coal. Just show up for 10 matches and collect it as a "challenge".


This post gets...


THE ROADBEER STAMP OF APPROVAL


Edited by Roadbeer, 03 December 2013 - 03:10 PM.


#267 Primez

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Posted 03 December 2013 - 03:11 PM

So I noticed this year there are different holiday cockpit items. Like last year I had xmas lights which are green/yellow/red/blue and they rotate colors but this year they aren't even offered. Ontop of atlas santa bobblehead and lump of coal. Are these coming back for the holidays in a later patch this month or are they now limited? Whats the story?

#268 Watchemkillem

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Posted 03 December 2013 - 03:14 PM

You turned the Atlas into a paper doll!!!!!!

#269 Felio

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Posted 03 December 2013 - 03:15 PM

You finally make another hero light -- after threatening to not make one until spring -- and it doesn't have any jump jets either?

And it's a missile boat for some reason, with no other hardpoints of any kind?

As far as I'm concerned, this doesn't even count. You can do better.

#270 desan476

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Posted 03 December 2013 - 03:24 PM

View PostKunae, on 03 December 2013 - 01:09 PM, said:

What I really wonder, is why they didn't just start the "Oxide" out with 4xSSRM2's? That is how it's going to be configured 99.99999% of the time, so they may as well simplify it for their "target demographic".


lore maybe?

#271 NocturnalBeast

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Posted 03 December 2013 - 03:24 PM

View PostEvilMadcat, on 03 December 2013 - 02:51 PM, said:

He Devs.. Were the New UI2.0 , CW and the HPG MAP ????? Is no Funny sell Mechs with CW Bonus and no CW ist running .....


Russ leaked on Twitter that HPG is coming next patch unless something goes very wrong. I also believe that it was stated that HPG requires DX11, so put 2 and 2 together and draw whatever conclusion you will from that.

Edited by Ed Steele, 03 December 2013 - 03:25 PM.


#272 WM Atimar

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Posted 03 December 2013 - 03:29 PM

anyone un able to patch ? when I try it still says site is down for maintenance

#273 dangerzone

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Posted 03 December 2013 - 03:30 PM

My review of the Oxide Hero Mech:

Popped 4 SSRM2 in it, XL 300, and 4 tons of ammo.

First match: 589 dmg, 1 kill, 2 assists and 6 spotting assists....wish I took a screenshot. That was the only match I was able to play. In college now.

So far, me likey ;)

#274 Skull Ringer

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Posted 03 December 2013 - 03:34 PM

So.. matching is complete *****.. now lets make it even HARDER for newbs to group up and at least stand a chance of more than 3 min. survival...

Honestly, WTF is PGI thinking?
Seriously, what thinking made this sound like a "good" idea?

#275 SJ Osiris

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Posted 03 December 2013 - 03:36 PM

This game is still going? I guess that is a pretty good achievement given the circumstances.

#276 Willothius

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Posted 03 December 2013 - 03:40 PM

What in Beelzebub's name is up with the new spawns?! Played about 10 games since the patch, and my Atlas seems to have been rendered useless: I start miles away from the rest of my team, the enemy seems to be just over the next hill everytime, and my 3 lancemates were lights half the time, leaving me out alone in the field..

The new spawn points are really, really annoying!!
I don't really see what was intended with this change, or what was wrong with the old ones?!

#277 Chavette

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Posted 03 December 2013 - 03:48 PM

Atleast its not going backwards, like the P2W stuff... 50 more patches like these, and we're looking good.

#278 Kashaar

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Posted 03 December 2013 - 03:51 PM

So... what happened to the new map? Last we heard it was "ready for release"... Not that I'm complaining, better have solid QA on it than releasing it unpolished, but I'm curious how it could be ready for release one day, and then not be released in the following patch.

#279 Fabe

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Posted 03 December 2013 - 03:59 PM

View Postmint frog, on 03 December 2013 - 12:26 PM, said:

And when your child ends up with an extra arm, a vestigial tail, and a few too few chromosomes, the doctor will smugly cross her arms and say, "What? you wanted a child. You should have been more specific when you asked for one."

So Doctors are responsible for making babies now? Must have missed that piece of news.

#280 Praehotec8

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Posted 03 December 2013 - 04:00 PM

View PostLyoto Machida, on 03 December 2013 - 02:27 PM, said:

How long have you been playing? Some of us playing since Closed Beta are tired of the BS and the game itself. Why set targets if you don't plan on hitting them?

Unless pushing the timeline back all the time is accidental and has nothing to do with PGI...


I've been playing since beginning of open beta...how long doesn't matter, you're missing my point. It doesn't matter if you're tired of waiting, or your feelings are hurt or whatever. All the crying won't make a difference. You've been here for quite a while, how much difference has it made so far? All I'm saying is accept what you can't change, or move on...and certainly don't be rude to the developers.

As for setting dates....I take it you're so perfect that, unlike the rest of us you've never missed a deadline, or made mistakes, or taken on more than you could conveniently handle? It's obvious that, for whatever reason, PGI is having trouble getting the project done quickly. Why? I doubt we'll ever know. So you either continue to wait, or you leave. However, please stop dramatizing on the forums every time a new patch comes out. Complaints and suggestions are good, but crying about the delay has passed the point of being useless and annoying.

Edit: You joined two months before I did, for whatever the length of time one has been here matters.

Edited by Praehotec8, 03 December 2013 - 04:03 PM.






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