Tombstoner, on 04 December 2013 - 12:56 PM, said:
Having IS vs. Clan with clan being clearly better in just about every way. why play anything other then clan....
Again, you
have to setup a BV style system that accounts for a 'mech and it's weapons.
We should have had that from the start, before ELO, before tonnage.
Even in IS games that would have been a huge help. i.e. a Standard Engine, Single Heatsink 'mech costs far less BV so you could have a low-tier Highlander vs a high-tier Shadow Hawk in that scenario.
Back to the point, this carries over to Clans just fine. Low tier Clan stuff = medium tier IS stuff or better. If a pilot takes a Ryoken on the Clan side, that's enough resources for a pair of Victors on the IS side.
It requires actually tracking metrics rather than just waiting months and randomly changing some numbers based on forum posts, so I have no hope of this happening.
tl/dr:
InnerSphere: Tons of weight and a full 12.
Clans: Far less weight and possibly less than 12.
Result? Clan vs Clan, IS vs IS, and Clan vs IS all play wildly differently
without gimping things to such an extreme and allowing everyone to own everything.
Edited by Victor Morson, 04 December 2013 - 01:00 PM.