I KNOW someone isn't trying to defend keeping Clan Tech absurdly OP as it was in A PEN AND PAPER GAME and thinking it would be a good idea to bring that level of sheer overpowered bs that broke EVERY iteration of these games ever. WHAT do you THINK would happen if Clan Tech was made stupid OP?! You think people are just going to keep playing dragons and quickdraws? NO YOU MORONS. Everyone is going to mass exodus to the blatantly brokenly good clan tech like in every other MechWarrior title. Making it 100% better in every way possible like in past games/ TT invalidates ALL the mechs, and weapon content this game has to offer in one fell swoop. Why would anyone use it?
"But herp derrrp Highlander, 10v12"
--IS JUST AS BAD AS AN IDEA. That doesn't solve a damn thing. What about mercs who gain clan tech? You ganna play 10 clanners v 12 mercs with all clan mechs? All you're doing is ******* around the bush making more convoluted band-aides that doesn't solve the problem. This game has enough half-assed fixes, it NEEDS solutions. You know, like -- maybe, (and call me crazy) nerf the most OP thing in video game history, ever? Crazy thoughts, I know...
Bringing Clan tech down a notch (but still superior to IS) is NOT ***** HERESEY, YOU PRETENTIOUS...
...
...
*deep breaths now*
*ahem*
Nerfing clan tech is a good idea. Keeping it as was per value in TT is the dumbest idea this community has vomited up.
PGI, make it so.
Edited by mwhighlander, 04 December 2013 - 04:51 PM.