AgroAntirrhopus, on 05 December 2013 - 10:21 AM, said:
I played over three dozen games last night (I needed 12 'wins') and sometimes it was lance on lance, but usually (60%+) I found one lance would be to far ahead of the others and the enemy was fast enough (Using Dragons, Cents, Shadowhawks, and Victors) to clubber a single lance early unless that to close lance instantly tried to run toward the other two lances on their team. However at times this close lance has a mech like a Atlas in it and the faster enemy mechs swarm and destroy it.
It also had a tendancy on certain maps (frozen city being the most common) to create three sided crossfires for one team that hamper the ability of the other to engage them. For instance I was on Frozen City during one game last night in my Jenner D (I'm currently mastering them and Victors) and I was far forward so I decide to scout the city area near what would be theta on a non Assault map mode. Well as soon as I entered that area I had three lances of enemy mechs firing on me and an entire lance of enemy lights followed me as I tried to retreat. I died horribly as I couldn't evade an entire lance worth of lights on my own and my lance was no help. My lance was a medium (I think a Shadowhawk), a Jager, and a Atlas. The Atlas was overrun by the lights I brought back and the Shadowhawk and the jager had run back toward or cap where the other two lances were. But a minute in we were down two already because we were much to close to the other team and way to far from backup.