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Decline Of The Server Population


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#101 RG Notch

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Posted 11 December 2013 - 11:45 AM

View PostKyle Lewis, on 11 December 2013 - 11:14 AM, said:


Yeah, and they were completely up front about the fact that it was not going to be released completed...you paid as a founder for the opportunity to participate from a early point in the game development and help make a Battletech game.

Why does every dingbat in the world come in and complain that the game is not like all of the other games out there by being completed and polished and going to make them more attractive to women?

Exactly, PGI was intent on making a Minimally Viable Product and they sure as hell nailed the Minimal part. Now as to the viable part, well we'll see. As long as you aim low it's easy to succeed. So by MVP standards it's WOOOT for PGI. They made the minimally viable product they could and they have people who will defend that. Why try harder when there are people who will forgive them all the time? Why try to meet deadlines when people will keep paying and playing? Apparently if one say they are trying hard that's good enough. Only those entitled folks actually expect them to deliver on their pre release hype. Just give them a year or two and they will have this UI 2.0 whipped into shape and eventually they will even work on CW.

#102 Sandpit

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Posted 11 December 2013 - 11:46 AM

View PostKyle Lewis, on 11 December 2013 - 11:14 AM, said:


and going to make them more attractive to women?

speak for yourself

#103 RichAC

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Posted 11 December 2013 - 12:54 PM

View Postpoohead, on 11 December 2013 - 10:36 AM, said:


PCs that are out in the world being used


Oh you mean laptops that are just virused desk ornaments now?



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In the Xbox 360's lifetime, a more useful comparison. However, as you point out we dont know what those PCs are used for, so in fact MORE people could be gaming on PCs - the IDC figures are of no use because we don't know what the PCs are used for


We have many other metrics for that. You would sound just as disingenous if you said " maybe they are using them to play mwo we just have no way to tell" ...



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New games, new sites, new methods of interaction. Just because old things become less popular doesn't mean new things are not taking their place in PC gaming. Just because *you* don't see it where you think it should be, does not mean it doesn't exist elsewhere.


so I'm supposed to believe in aliens building the pyramids and talking snakes too? again, we have plenty of metrics to look at. if the stocks for the pc industry in general aren't enough for you, you have steam statistics, xfire statistics, gamespot statistics, this fkn thread!....etc...



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So you're shifting your argument again? Backwards compatibility is what takes the time, but because there are so many PCs with varying configs its natural for this to happen. The tech shift has always been gradual because of the huge and varied user base of PCs. Lack of DX11 only games is not a sign of PC gaming dying, its evidence of a large varied user base of PCs being used to game.


from 1994 - 2004 was a huge jump in technology, even to laymen just taking graphics for face value. I don't know why you want to fool yourself, but the industry isn't fooling me with all those new fancy cpu names every year. WHen multicore cpus are still basically being used like pentium 4's and what matters more still is clock speed. quad, 6 and even 8 cores now.....and almost ALL games still only use two!?!! Why are we buying them for? Oh wait most people aren't thats my point and apparenlty yours as well....lol

And I have to Disagree that backwards compatibility is more difficult to program or time consuming, then parallel processing which is a new frontier not yet explored, compared to whats already tried and tested.....Most programmers can't handle programming for multicore cpus or the new gpu technology. THis is just a sad sad fact. Its like trying to find someoen to program a super computer for its full potential. They don't seem to exist. Alot of it is things being undermined by intel themselves.

Lack of DX11, not only means we don't have the knowledgable programmers, It also means lack of people buying dx11 cards for them to even bother trying.

As you've state previously, and I agree, this means noone is buying new computers or upgrading. Keep proving my point man and agreeing with me in your own replies....I'm starting to wonder about you.



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Then you are paranoid.


w/e helps you sleep at night bud.

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People still upgrade, but slower than before most likely due to the economic mess we've been in for 5 years....


They sure buy the **** out of those expensive and useless ipads though. and love those new expensive consoles...

Edited by RichAC, 11 December 2013 - 12:59 PM.


#104 RG Notch

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Posted 11 December 2013 - 01:00 PM

Wow, someone got a virus apparently.

#105 RichAC

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Posted 11 December 2013 - 01:06 PM

View PostRG Notch, on 11 December 2013 - 01:00 PM, said:

Wow, someone got a virus apparently.



I'm sure we all have some and just don't know it. Even the head of IAD for the NSA admits her phone and all of ours is probably hacked and we cant' even trust our ISP's to protect us. Get used to it bud...welcome to 2013.

And one thing about hackers, is they all spy on each other. They are the worst kind of double agent least trustworthy type of person on the planet. If you use their services to spy on people, they are without a doubt virusing you too....its natural for them. If you buy an exploit kit for a botnet, you become part of one too automatically.

First virus I found was the michaelangelo virus as a kid and have been getting them ever since. Some people actually use their computer. and are conscious about what happens on it...

Yes, I admit my firefox and chrome browsers are compromised right now....who knows what else...theres not a dam thing I can do about it. and it Doesn't take long. I'm not gonna stop gaming, using social networks, or listening to music, or speaking my mind in a free country or forum.


Heres a little tidbit of crazy information. They can put viruses in an mp3, and when they are playing through your speakers close to a pc microphone thats on, it can't transmit viruses to it through the acoustics.....true story. It used to be only a myth until a college demonstrated it recently.

Edited by RichAC, 11 December 2013 - 01:19 PM.


#106 Burke IV

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Posted 11 December 2013 - 01:07 PM

I think the problem is people dont understand what F2P is. Stop imagining its about gaming. Putting aside the actual shooting mechs bit (which is briliant) my gaming experience of MWO is almost exactly the same as other F2P games. Almost like its been built using the same tools and template. This game is exactly what it wants to be. Its not minimally viable, its F2P

#107 RG Notch

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Posted 11 December 2013 - 01:07 PM

View PostRichAC, on 11 December 2013 - 01:06 PM, said:

I'm sure we all have some. Even the head of IAD for the NSA admits her phone and all of ours is probably hacked and we cant' even trust our ISP's to protect us. Get used to it bud...welcome to 2013. First virus I found was the michaelangelo virus as a kid and have been getting them ever since. Some people actually use their computer. and are conscious about what happens on it...

Yes, I admit my firefox and chrome browsers are compromised right now....who knows what else...theres not a dam thing I can do about it. Doesn't take long.

LOL, there's nothing YOU can do about it clearly. :huh:

#108 RichAC

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Posted 11 December 2013 - 01:21 PM

View PostRG Notch, on 11 December 2013 - 01:07 PM, said:

LOL, there's nothing YOU can do about it clearly. :huh:



The one thing helping society, is that most of these criminal hackers are too arrogant for their own good. :huh:

Edited by RichAC, 11 December 2013 - 01:33 PM.


#109 RG Notch

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Posted 11 December 2013 - 01:48 PM

View PostRichAC, on 11 December 2013 - 01:21 PM, said:



The one thing helping society, is that most of these criminal hackers are too arrogant for their own good. :huh:

Show us on the doll where the criminal hacker touched you.

#110 RichAC

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Posted 11 December 2013 - 02:04 PM

View PostRG Notch, on 11 December 2013 - 01:48 PM, said:

Show us on the doll where the criminal hacker touched you.
After i show you a dead pc industry...   I'll show you him hanging in a cell, for doing nothing but acting like one.....

Edited by RichAC, 11 December 2013 - 02:07 PM.


#111 NoBodie

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Posted 11 December 2013 - 04:11 PM

I noticed that we are losing players. Use to log into my guild channel on teamspeak and there would be over 100 playing. Now if we can get 10 on a night that's a good night. People are just fed up with the current state of the game. All aspects of it. From matchmaking to lack of new content (no community warfare). Introducing shinny cockpit items to grab our attention and money is not going to work forever.

#112 Sandpit

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Posted 11 December 2013 - 06:01 PM

View PostNoBodie, on 11 December 2013 - 04:11 PM, said:

I noticed that we are losing players. Use to log into my guild channel on teamspeak and there would be over 100 playing. Now if we can get 10 on a night that's a good night. People are just fed up with the current state of the game. All aspects of it. From matchmaking to lack of new content (no community warfare). Introducing shinny cockpit items to grab our attention and money is not going to work forever.

Marik doesn't seem to be suffering from that

#113 RichAC

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Posted 12 December 2013 - 12:52 PM

View PostSandpit, on 11 December 2013 - 06:01 PM, said:

Marik doesn't seem to be suffering from that
My unit is, everyday someone quits out of frustration for w/e reason. I still love playing the game though, maybe cause i haven't been playing for two years lol, and from what I hear PGI has made tremendous improvements.

But its always the community that makes games. Throwing **** on the wall can become popular with a serious competitive community. Serious and fair competition always trumps everything. And right now syncing because people are too lame to play 12 mans, or quitting overt meta builds they refuse to use themselves, or most of all complaining about people winning matches by capping, is never going to attract a big playerbase.

All those things undermine PGI's intentions, undermine any sense of fair play, and only drive people away.

I just pictured capture the flag in my head might be pretty cool with MWO lol.

I just hope when CW comes out the playerbase does not get too fractured, I mean it is a small playerbase lets face it. We don't have to worry about it ever shutting down though, there is a small cult following of hardcore players and microtransactions that will keep it alive forever. But I would still like to see tournaments being played for real life money, and just more players for better matchmaking and clan wars in general.

Edited by RichAC, 12 December 2013 - 12:57 PM.


#114 Randalf Yorgen

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Posted 12 December 2013 - 04:07 PM

View PostSandpit, on 11 December 2013 - 06:01 PM, said:

Marik doesn't seem to be suffering from that

have we grown past the 500 active mark? we were close. Roadbeer was saying by the new year. Just wondering

#115 Roadbeer

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Posted 12 December 2013 - 04:22 PM

View PostRandalf Yorgen, on 12 December 2013 - 04:07 PM, said:

have we grown past the 500 active mark? we were close. Roadbeer was saying by the new year. Just wondering


498 active FWLM members since we relaunched the site on 10/21. 590 if you include mercs and guests.

#116 RichAC

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Posted 12 December 2013 - 04:34 PM

View PostRoadbeer, on 12 December 2013 - 04:22 PM, said:


498 active FWLM members since we relaunched the site on 10/21. 590 if you include mercs and guests.
Dam they gonna be a force to reckon with in CW

#117 Roadbeer

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Posted 12 December 2013 - 04:36 PM

Thing is, we've gone out of our way to make things fun over the last year (since they implemented the max group {Scrap}) to keep our people engaged. Marik Monday Madness, Marik Civil War, etc.

Not to mention, we have the absolute BEST space bacon in the Inner Sphere.

#118 Zanathan

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Posted 12 December 2013 - 04:40 PM

This game is fun, especially if you're new into it. For others like myself who have been playing constantly for some time, I think it's just passable now. I have new mechs in my mech bay that I can't even be bothered playing since there are bucket loads of other interesting games to spend time on right now.

Like a lot of posters have said, I'll definitely start dropping more when CW comes around.

#119 Shagohad

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Posted 12 December 2013 - 05:12 PM

View PostSmittiferous, on 07 December 2013 - 06:59 PM, said:

We had an xblox one arrive on our front doorstep on launch day, to my surprise and wifey's irritation (and a mysterious charge to the credit card thanks to my misinterpretation of the Day One Edition ROE on xbox live actually being a pre-order...whoops!)

It's still in it's box in our wardrobe.

Without speculating on the number of active players falling off, I will say I've noticed a large increase in players I WANT to drop with. Be that the COD-twitch-crybabies losing interest or a shift in my ranking (finally in danger of dragging my KRD/WL out of the mud:P) the attitudes of higher proportion of the guys and girls I drop/against with is quite a bit better, players who WANT to coordinate, cooperate, listen to/give advice etc and not just trash-talk and blame their team/the game when they leeroy jenkins their way out of the mechwarrior gene pool.

I know we ideally want this to be as popular as possible (more paying players helps secure MWO's future i guess) but I for one do not miss the peanut gallery i had to play alongside for much of my time in this game.


Yes, this. I am glad that phase has been weeded out as well. And you could tell, too. MWO is a game for Mechwarrior fans. We're not here to knife people in the back and bunny-hop. Yes, the popularity isn't among the larger majority, but we still own this franchise and want more of it.

But for the most part, it's the holidays(Older members going on vacation with family), end of the schools(Younger members getting that edumacation), and we're waiting for new content.

Patience

#120 RG Notch

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Posted 12 December 2013 - 05:25 PM

View PostShagohad, on 12 December 2013 - 05:12 PM, said:


Yes, this. I am glad that phase has been weeded out as well. And you could tell, too. MWO is a game for Mechwarrior fans. We're not here to knife people in the back and bunny-hop. Yes, the popularity isn't among the larger majority, but we still own this franchise and want more of it.

But for the most part, it's the holidays(Older members going on vacation with family), end of the schools(Younger members getting that edumacation), and we're waiting for new content.

Patience

Yup enough patience and we'll be down to just the hard core fans and everyone knows there's enough hardcore fans of MW/BT that there hasn't been a game in a decade and that PGI couldn't sell a publisher on a single player game and had to go F2P. So soon you won't have to worry about the unwashed mass audience and things will really start to pick up. Everyone knows that F2Ps don't need a large player base they just need a small dedicated group of players in order to grow and add content.



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