But, srms? when?
After Ghost heat, the current meta is still the same, you nerfed the gauss, added ghost heat, and still, you see poptart online with 2 ppc's and 2 UAC/5, or 2 ppc's and 2 AC/5, or 2 ppc's and an AC/20 (which sux with the hit detection, its great when it registers though) etc.
So, SRMS? why do I keep asking for it? Because if you fix the Hit Detection for the SRM's they will be viable again. You will have mediums back in the game, and we will have brawls again.
The meta will swift into a more balanced drop with true skirmish and brawlers, poptart will be around, but not preodminant as they are now.
We are all excited of what is coming (CW somewhere in time), but, we need to get the weapons we have in perfect shape, to a point where the balance will come naturally thx to the weapons working as intended.
There are a lot of suggestions on how to "balance" the meta, engines, conversion, etc. But the most simple of all is this, FIX SRMS, bring them back to 2.5 damage per missile and make them register the damage as it should, im not even asking to make artemis work on them with the spiral effect, just fix the Hit Detection, make them register and put them back to 2.5. You will see how the meta slowly changes to what it should be; a balanced fight more brawling and less poptart.
You wont have splatcats anymore coz they will suffer from the ghost heat, so there is no real excuse on not fixing them.
<S>
Edited by BlackDrakon, 06 December 2013 - 11:42 AM.