Jump to content

Cataphract-4X - The "thack-Wubwub-Swoosh"


11 replies to this topic

#1 Jazzbandit1313

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,088 posts
  • Location--- Star's End ---- -- Novo Cressidas --

Posted 07 December 2013 - 12:18 PM

I love the 'phracts; Arguably some of the best brawlers in the game. I've mastered them, but never really gotten into building the 4x diversely. It seems that I always used the quad AC/5 build, which is good, but there's so much more that can be done with this mech! This build I'm posting is a bit heavier version of the ever popular dual AC10 and 4MLS builds on the Jagers and the K-2. It has the dual AC/10's with 5 tons of ammo, a large pulse laser for up close, and an srm 4 for even more brawling power.

http://mwo.smurfy-ne...4cbd47e08823930

An xl255 gives it 64.8 with tweak, and an AMS provides a little bit of respite from the lrms and srms, given that you are a bit slower than most heavy mechs. It has a 1.34 heat eff. which is a bit low for some, but I find that it's easy to manage after you get used to the build.

Give it a try and let me know what you think!

#2 Whatzituyah

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 1,236 posts
  • Twitch: Link
  • LocationIn a dark corner waiting to alpha strike his victim.

Posted 07 December 2013 - 02:34 PM

Give me a batman paint job and I will use this mech lol if only i can place the topic title as a decal for it but alas.

#3 Jon Archibald

    Rookie

  • The Defiant
  • The Defiant
  • 2 posts

Posted 07 December 2013 - 03:41 PM

Tried this and it was fun. But, for even more fun try 2 LB10X's.

#4 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 4,001 posts
  • LocationThe Island

Posted 07 December 2013 - 04:23 PM

I'll give it a 6.5/10

I've seen worse, but I've seen better.

Try that build on a 3d or Illya with a bigger engine, and no Large Pulse.

#5 Thorn Hallis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,902 posts
  • LocationUnited States of Paranoia

Posted 07 December 2013 - 04:25 PM

The title itself is just epic. :D

#6 Jazzbandit1313

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,088 posts
  • Location--- Star's End ---- -- Novo Cressidas --

Posted 07 December 2013 - 05:16 PM

View Postmwhighlander, on 07 December 2013 - 04:23 PM, said:

I'll give it a 6.5/10

I've seen worse, but I've seen better.

Try that build on a 3d or Illya with a bigger engine, and no Large Pulse.

Lol if i had the c-bills or MC to do that i would....

#7 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 07 December 2013 - 05:21 PM

View PostJazzbandit1313, on 07 December 2013 - 05:16 PM, said:

Lol if i had the c-bills or MC to do that i would....

I roll my ilya with 2 ac10, 105 rounds of ammo and 2 medium lasers, rocking an XL340. Thing hunts down Mediums like nobodies business, cause no one expects a Phract to roll at 86 kph AND carry those jackhammers.

#8 DarkDevilDancer

    Member

  • PipPipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 1,108 posts

Posted 07 December 2013 - 05:21 PM

Not sure that the large pulse will do much except over heat you, you'd be better off with an ERLL i think even if you want it for close in defence work.

I like my 4X (i own all of the phracts and have 2 3D's) but be aware that its slow as heck and you'll need to stay with other mechs because its not an agile mech by any means.

#9 Thejuggla

    Member

  • PipPipPipPipPipPip
  • 301 posts

Posted 07 December 2013 - 06:27 PM

This built sounded fun, I happened to have a 4x around so I gave it my own spin and came up with this works out fairly good

http://mwo.smurfy-ne...5548a0b8c5f188c

Ammo placement could probably be better but wanted to jump in and try it out. A non ER laser would be better for brawling, worked out fairly good with 10 DHS and some disipline even on a hot map. Machine guns are meh, 2 more tons of ammo might be better, but I like crit seeking damaged spots in a brawl.

#10 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 07 December 2013 - 06:41 PM

View PostThejuggla, on 07 December 2013 - 06:27 PM, said:

This built sounded fun, I happened to have a 4x around so I gave it my own spin and came up with this works out fairly good

http://mwo.smurfy-ne...5548a0b8c5f188c

Ammo placement could probably be better but wanted to jump in and try it out. A non ER laser would be better for brawling, worked out fairly good with 10 DHS and some disipline even on a hot map. Machine guns are meh, 2 more tons of ammo might be better, but I like crit seeking damaged spots in a brawl.

CASE does nothing if you have an XL. Otherwise, not bad... though I would probably drop the srm and move the mg ammo to the head, and add a ton fo ac ammo to each arm

Edited by Bishop Steiner, 07 December 2013 - 06:42 PM.


#11 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 07 December 2013 - 06:53 PM

People are going to think me to be weird, but considering the mechs I run it shouldn't be a surprise. I'm lazy however and I like my armor distribution to be a secret so here goes.

Standard 255.
Standard Structure, Standard Armor (400 points).
Weapons: MPL * 2, AMS, 3 MGs, 1 UAC/5, 1 Streak SRM-2, BAP.
MWO 'heat efficiency' 1.88, runs super cold on every map.
19 DHS (mostly to buffer and protect weapons and ammo).

Combat Archetype: Flanking brawler (separate from front line and close in on isolated enemies and then the side of the enemy's main force) or second line support (hang out behind the front line and make short work of lights, mediums, and anything else that 'gets through the line').

When approaching enemies while under fire (and unable to avoid it), pivot and look upward to spread damage across both torsos and your arms. Always look up at LRMs or twist 45 degrees with arms as high up as can be (armlock off). (Looking down causes LRMs to damage back and front at the same time for devastating effect).

#12 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 07 December 2013 - 07:33 PM

View PostJazzbandit1313, on 07 December 2013 - 12:18 PM, said:

I love the 'phracts; Arguably some of the best brawlers in the game. I've mastered them, but never really gotten into building the 4x diversely. It seems that I always used the quad AC/5 build, which is good, but there's so much more that can be done with this mech! This build I'm posting is a bit heavier version of the ever popular dual AC10 and 4MLS builds on the Jagers and the K-2. It has the dual AC/10's with 5 tons of ammo, a large pulse laser for up close, and an srm 4 for even more brawling power.

http://mwo.smurfy-ne...4cbd47e08823930

An xl255 gives it 64.8 with tweak, and an AMS provides a little bit of respite from the lrms and srms, given that you are a bit slower than most heavy mechs. It has a 1.34 heat eff. which is a bit low for some, but I find that it's easy to manage after you get used to the build.

Give it a try and let me know what you think!

I used to run something similar. But I didn't have the SRM, AMS, or extra sink. But I did have ferro armor and a 255 standard engine.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users