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Mechs That Make You Want To Scream


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#1 Enzane

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Posted 11 December 2013 - 11:33 AM

What's an Outscout?

Did you mean the Ostroc or the Ostwar?

#2 Graywar

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Posted 11 December 2013 - 12:03 PM

View PostEnzane, on 11 December 2013 - 11:33 AM, said:

What's an Outscout?

Did you mean the Ostroc or the Ostwar?

He means the Ostscout.

#3 Enzane

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Posted 11 December 2013 - 12:19 PM

I knew I was forgetting one of the Ost line of mechs.

#4 SmithMPBT

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Posted 11 December 2013 - 03:08 PM

Jackal.
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#5 dal10

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Posted 11 December 2013 - 03:52 PM

View PostMarack Drock, on 09 December 2013 - 05:49 PM, said:

Locust, Ostscout, Urbanmech. I scream from them. And I bet all the factions that bought them thinking what I posted here.


i guess the urbanmech makes you scream in pure rage from the devastation it causes.

#6 Atlai

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Posted 11 December 2013 - 04:50 PM

View Postdal10, on 11 December 2013 - 03:52 PM, said:

i guess the urbanmech makes you scream in pure rage from the devastation it causes.

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#7 dal10

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Posted 11 December 2013 - 05:58 PM

and that is the tale of how the mighty urbie wiped out half the kell hounds.

#8 dal10

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Posted 11 December 2013 - 07:04 PM

despite the fact that the urbanmech is the single most cost efficient city defense mech, and a lance of them is EASILY capable of downing an assault mech, clan or IS, it also mounts some of the heaviest firepower seen in a light mech. such as the arrow IV model, the ac/20 model, the mrm 30 model, the snub nosed ppc model.

#9 dal10

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Posted 12 December 2013 - 08:03 AM

so a mech is useless because if you send it to do something it isn't intended to do it sucks?

for the BV of your t-wolf and the battlemaster i can get 9 R60Ls. how well do you think they would fare to the coordinated fire of 9 ac/20s and constant DFAs in a city enviroment?

Like i said, the urbanmech might not do a lot, but for what it does there are very few things that are better.

It is a CHEAP urban defense mech. stop trying to treat it as a failure of an assault mech. It isn't a jenner, it isn't an atlas, it isn't a timberwolf. it is the urbanmech, and in the hands of any halfway competent player in its element, it will make you regret underestimating it.

#10 LoPanShui

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Posted 12 December 2013 - 12:46 PM

View PostMarack Drock, on 12 December 2013 - 10:43 AM, said:

I said it was specificly for Urban warfare (hense its name) not that it was horrible. On the battlefield how would it be able to cope with a mech that can go 2 times its speed and just shoot its rear until it dies. Urban combat I say Urbanmech can do finr but on the battlefield, I'd rather have somoething that can take an 2 LRM20s and not die instantly. It would be great for ambushing a person but on the battlefield any mech of its size that has faster speed would be better as Urbie would be a slow easy target. Sure if there was 1 enemy mech it could handle the job with a few friends (accepted) but against a lance of Clan mechs Urbie is screwed and we all know it. Urban warfare gives it an advantage because it can use ambush tactics and put those great weapons to use.

I'd say in Urban warfare I'd take an Urbie over a Jenner but not on the battlefield.


1) I love this assumption that an Urban environment is not a battlefield.

2) Any Mech against a star of clan 'Mechs is screwed. Even other clan 'Mechs. A Timberwolf or Daishi against 5 Clan 'Mechs is gonna get its face pounded.

3) Nobody brings Urbanmechs out of urban environments. It's like saying, "Yeah, an Atlas is fine and all, but in an Aerospace dogfight it can't even maneuver!"

4) Cheap city defense is essential if you're defending a city. An equal BV of Urbanmechs, SRM Carriers and Conventional Infantry can defend an urban environment as well as if not better than a full star of Clan 'Mechs.

#11 DevlinCognito

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Posted 12 December 2013 - 02:35 PM

The 100 ton fire-breathing, PPC and axe weilding beast that is the Beserker .. EVERY single time I have used this beast (Tabletop and MegaMek) the VERY first time I engage MASC the bloody thing is frozen in place for the rest of the game.

#12 GumbyC2C

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Posted 12 December 2013 - 03:10 PM

Crusader.
SRMs in the legs, preventing me from firing them both and kicking when someone is in my face.

Archer
Med Lasers in the arms, preventing me from firing them while punching someone if they get in my face

Warhammer
A paper tiger. It can dish it out but it can't take it

Dragon
Who thought that was a good idea?

Marauder
Maybe someone should have engineered some heat dissipation into that thing

King Crab
BANG! BANG! BANG! followed by click click click since the ammo will run out before you kill everyone

any LAM
I want to like them, but they just suck

#13 Haakon Valravn

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Posted 16 December 2013 - 03:35 PM

I think the Locust isn't that bad.

I think it's kinda like the LAV-25 or a HMMWV. If we're playing a game where the focus is on tanks, they're going to seem like {Scrap}. If we're playing a game where the focus is on infantry, then they start to look a lot scarier.

Ditto the UrbanMech.

And we do have to remember that the Regimental Combat Team from btech consists of: One BattleMech regiment, three combat vehicle regiments (which means regiments of everything from conventional armor, IFVs, APCs, to VTOLs), five infantry regiments, two AeroSpace fighter wings, and one battalion of artillery. And that one piddly BattleMech regiment? Probably includes organic mechanized infantry and conventional vehicle assets, too. And this is a front-line combat unit! Garrison and second-line units would include more infantry, more conventional vehicles, and far fewer BattleMechs.

So from the perspective of combined arms, the Locust and UrbanMech are actually not bad at all.

#14 Escef

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Posted 16 December 2013 - 03:54 PM

I've lost a Warhammer to a Locust once. I kept losing initiative and ending up with the Locust in the Whammie's six. Eventually the little ******* critted out the engine.

Next game I saw a Locust in I Alpha'd a Rifleman at it, pretty much point blank. I missed with one of the ACs, but the other and all 4 lasers hit. Wasn't enough left of it to turn into a bike rack.

#15 dal10

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Posted 17 December 2013 - 07:58 AM

I am just going to laugh when you lose your first mad cat without it even being able to fire a shot. 25 ac/20s. 600 damage possible per turn, and that doesn't even count the small laser.

#16 Escef

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Posted 17 December 2013 - 08:45 AM

I'll laugh when you guys stop beating around the bush and just whip out your junk and measure it.

#17 LoPanShui

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Posted 17 December 2013 - 01:38 PM

If that's what we're doing then we do have to admit that, pound for pound, the Urbanmech has a much bigger "gun".

#18 mithril coyote

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Posted 19 December 2013 - 07:17 AM

View PostGumbyC2C, on 12 December 2013 - 03:10 PM, said:

Marauder
Maybe someone should have engineered some heat dissipation into that thing

the Original 2 models, the 1R and 2R, used DHS as they were created for the Terran Hegemony at the height of its power. the 2R even used ERPPC's. both had ferro fib armor and case too.

the -3R and its deriviatives were succession war era downgrades after advanced tech was lost.

that said, keep up a 2-1-2-1 fire pattern on the 3R and it works great.

#19 Skylarr

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Posted 19 December 2013 - 01:27 PM

View Postmithril coyote, on 19 December 2013 - 07:17 AM, said:

the Original 2 models, the 1R and 2R, used DHS as they were created for the Terran Hegemony at the height of its power. the 2R even used ERPPC's. both had ferro fib armor and case too.

the -3R and its deriviatives were succession war era downgrades after advanced tech was lost.

that said, keep up a 2-1-2-1 fire pattern on the 3R and it works great.


I believe the MAD-3R had 4 heat sinks in the legs. So if it stood in water it could fire both PPCs every turn. In the original rules if a mech stood in water it was considered Partial and all hits were rolled on the Punch table. The new rules in A Time Of War you still roll on the regular Chart. Any shots that would have it the legs do not damage since the legs are below the water line.

#20 Stomp

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Posted 19 December 2013 - 04:24 PM

View PostMarack Drock, on 19 December 2013 - 08:36 AM, said:

I think the Omega and Ares have the biggest "Guns".


LOL have you actually PLAYED Battletech? An Urbanmech might not fare too well until tonnage limits in this game, but in Battletech, a Star of Timber Wolves is up **** creek without a paddle facing down 25 Urbies in their home turf. And running away? That's the best way to fight in an UrbanMech, because they have 360 degree torso twist... That's right. I can run away AND hit you with 20 points of damage. Good luck.





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