#121
Posted 02 September 2014 - 09:26 AM
#122
Posted 03 September 2014 - 11:05 AM
Thanks a lot!!
#123
Posted 03 September 2014 - 11:10 AM
#124
Posted 03 September 2014 - 05:13 PM
#125
Posted 09 September 2014 - 12:26 AM
#126
Posted 09 September 2014 - 01:01 PM
I got my real time battletech working quite well. I'll be adding network code and some improved weapon graphics over the next few days.
Are these just front views? If so, any chance for a few isometric versions?
Still look great though. Would have been wonderful a few years back with Mech Commander 2 mods.
Keep up the cool work!
#127
Posted 13 September 2014 - 07:01 AM
Bad Syntax, on 09 September 2014 - 01:01 PM, said:
I got my real time battletech working quite well. I'll be adding network code and some improved weapon graphics over the next few days.
Are these just front views? If so, any chance for a few isometric versions?
Still look great though. Would have been wonderful a few years back with Mech Commander 2 mods.
Keep up the cool work!
Thanks! Unfortunately, isometric versions would probably require ten times as much work, because it's so hard to capture complex geometrical shapes in the very restricted isometric perspective. Either most of the mechs would look pretty identical, or they would need to be a bit bigger, and thus, still involve a lot of work.
I'm not saying it can't be done, of course. Plenty of games in the 1990's made beautiful isometric pixel art. But I would pretty much have to make it a full-time job for several weeks, in order to do justice to the models.
And animating them would be months of work. Maybe a more experienced, professional pixel artist could do it faster.
#128
Posted 13 September 2014 - 07:30 AM
Alistair Winter, on 13 September 2014 - 07:01 AM, said:
I'm not saying it can't be done, of course. Plenty of games in the 1990's made beautiful isometric pixel art. But I would pretty much have to make it a full-time job for several weeks, in order to do justice to the models.
And animating them would be months of work. Maybe a more experienced, professional pixel artist could do it faster.
Either way Alistair you are doing a fantastic job, everytime i drop tru this post and see more mechs added it amazes me.
#129
Posted 13 September 2014 - 03:39 PM
Here's a Firemoth, Mad Dog, and a Marauder, because they're probably my favourite 'mechs. I could probably colourise them if anybody asks. Same policy as Alistair, do what you will with them. =]
Edited by Tarogato, 13 September 2014 - 03:46 PM.
#130
Posted 13 September 2014 - 03:45 PM
#132
Posted 13 September 2014 - 08:01 PM
Shar Wolf, on 13 September 2014 - 07:31 PM, said:
There is an official chart floating around that puts it as one of the taller mechs.
You know, I thought about that. I decided to make sure its hardpoints were higher than any of the mediums hardpoints that Alistair did, because I know it's supposed to be tall, but at the same time, it's only 20 tons so it's supposed to look petite. Though honestly the hardest part was to decide how to make the abbreviation for "Firemoth". I'm not sure of the canon model name, or if it's ever mentioned. Same with the rest of the clan mechs. (Marauder's always been MAD, though. =] )
Here's another one! Uziel 2S. I figure I might as well try my hand at some of the mechs that aren't in MWO (yet).
#133
Posted 13 September 2014 - 09:28 PM
#134
Posted 13 September 2014 - 11:40 PM
Will have to copy them and play around in Paint.
Thumbs up.
#135
Posted 14 September 2014 - 07:59 AM
Just a quick question, how do I put the mechs in my signature?
Thanks for your time,
Ace
Edited by Mech42Ace, 14 September 2014 - 08:06 AM.
#136
Posted 14 September 2014 - 11:40 AM
Mech42Ace, on 14 September 2014 - 07:59 AM, said:
Just a quick question, how do I put the mechs in my signature?
Thanks for your time,
Ace
Well, first you have to take the mechs with the colours that you like and copy-paste them into a .png or .gif image. Then you have to upload that image to a website, like imgur.com. Then you have to edit your forum profile and use the url from that website to insert an image into your forum signature.
I can help you with the first part, but you're going to have to do the second part yourself
#137
Posted 14 September 2014 - 02:25 PM
The Flea is pretty awful, and maybe too small, but I'll just have to wait and see what the devs do with it in MWO.
[As of posting this edit, the new clan package has yet to be announced: my guess is for Mist Lynx, Viper, Hellbringer, Gargoyle, and Mad Dog. I've already made the Mist Lynx, and I'm working on the Hellbringer now. Let's see if my prediction is close!]
Edited by Tarogato, 15 September 2014 - 09:07 AM.
#138
Posted 15 September 2014 - 08:39 PM
#139
Posted 16 September 2014 - 06:53 PM
Thanks for this truly glorious thread!
#140
Posted 17 September 2014 - 02:55 PM
Tarogato, on 15 September 2014 - 08:39 PM, said:
I used a program called Grafx2, which easily lets you swap colours in palettes when you have limited numbers of colours. Very useful for pixel art.
MightyBolamite, on 16 September 2014 - 06:53 PM, said:
Thanks for this truly glorious thread!
That looks really awesome! But you went to all that trouble, and you didn't even change the background colour? Or at least center the image? My OCD is killing me
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