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X-Mas Present: Free Pixel Mechs

Art

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#121 Henree

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Posted 02 September 2014 - 09:26 AM

these would look great in Megamek

#122 o0cipher0o

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Posted 03 September 2014 - 11:05 AM

Great, i was just thinking that my sig needs an update, and with the new additions i can now put in the sig all the IS mechs i own.

Thanks a lot!!

#123 Akula

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Posted 03 September 2014 - 11:10 AM

Amazing job. I love these so much. :D

#124 Xtrekker

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Posted 03 September 2014 - 05:13 PM

Very nice! I hope to see these continue to be updated. I'm toying with recoding my old Lance Command league and this is absolutely something I need.

#125 Thanatos31

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Posted 09 September 2014 - 12:26 AM

bro, this is awesome

#126 Bad Syntax

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Posted 09 September 2014 - 01:01 PM

Still looking great.

I got my real time battletech working quite well. I'll be adding network code and some improved weapon graphics over the next few days.

Are these just front views? If so, any chance for a few isometric versions?

Still look great though. Would have been wonderful a few years back with Mech Commander 2 mods.

Keep up the cool work!

#127 Alistair Winter

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Posted 13 September 2014 - 07:01 AM

View PostBad Syntax, on 09 September 2014 - 01:01 PM, said:

Still looking great.
I got my real time battletech working quite well. I'll be adding network code and some improved weapon graphics over the next few days.
Are these just front views? If so, any chance for a few isometric versions?
Still look great though. Would have been wonderful a few years back with Mech Commander 2 mods.
Keep up the cool work!

Thanks! Unfortunately, isometric versions would probably require ten times as much work, because it's so hard to capture complex geometrical shapes in the very restricted isometric perspective. Either most of the mechs would look pretty identical, or they would need to be a bit bigger, and thus, still involve a lot of work.

I'm not saying it can't be done, of course. Plenty of games in the 1990's made beautiful isometric pixel art. But I would pretty much have to make it a full-time job for several weeks, in order to do justice to the models.

And animating them would be months of work. Maybe a more experienced, professional pixel artist could do it faster.

#128 Lord Perversor

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Posted 13 September 2014 - 07:30 AM

View PostAlistair Winter, on 13 September 2014 - 07:01 AM, said:

Thanks! Unfortunately, isometric versions would probably require ten times as much work, because it's so hard to capture complex geometrical shapes in the very restricted isometric perspective. Either most of the mechs would look pretty identical, or they would need to be a bit bigger, and thus, still involve a lot of work.

I'm not saying it can't be done, of course. Plenty of games in the 1990's made beautiful isometric pixel art. But I would pretty much have to make it a full-time job for several weeks, in order to do justice to the models.

And animating them would be months of work. Maybe a more experienced, professional pixel artist could do it faster.


Either way Alistair you are doing a fantastic job, everytime i drop tru this post and see more mechs added it amazes me.

#129 Tarogato

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Posted 13 September 2014 - 03:39 PM

Thought I'd do a few of my own. :D

Here's a Firemoth, Mad Dog, and a Marauder, because they're probably my favourite 'mechs. I could probably colourise them if anybody asks. Same policy as Alistair, do what you will with them. =]

Posted Image

Edited by Tarogato, 13 September 2014 - 03:46 PM.


#130 kosmos1214

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Posted 13 September 2014 - 03:45 PM

nice work so pretty

#131 Alaskan Nobody

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Posted 13 September 2014 - 07:31 PM

View PostTarogato, on 13 September 2014 - 03:39 PM, said:

Posted Image

Be interesting to see how tall PGI makes the Firemoth/Dasher.
There is an official chart floating around that puts it as one of the taller mechs.

#132 Tarogato

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Posted 13 September 2014 - 08:01 PM

View PostShar Wolf, on 13 September 2014 - 07:31 PM, said:

Be interesting to see how tall PGI makes the Firemoth/Dasher.
There is an official chart floating around that puts it as one of the taller mechs.

You know, I thought about that. I decided to make sure its hardpoints were higher than any of the mediums hardpoints that Alistair did, because I know it's supposed to be tall, but at the same time, it's only 20 tons so it's supposed to look petite. Though honestly the hardest part was to decide how to make the abbreviation for "Firemoth". I'm not sure of the canon model name, or if it's ever mentioned. Same with the rest of the clan mechs. (Marauder's always been MAD, though. =] )

Here's another one! Uziel 2S. I figure I might as well try my hand at some of the mechs that aren't in MWO (yet).

Posted Image

#133 Novakaine

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Posted 13 September 2014 - 09:28 PM

FANTASTIC THANKS! :lol:

#134 PACoFist

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Posted 13 September 2014 - 11:40 PM

Awesome stuff! How didn´t I see this thread earlier?

Will have to copy them and play around in Paint.

Thumbs up. :)

#135 Mech42Ace

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Posted 14 September 2014 - 07:59 AM

Hey Alistair
Just a quick question, how do I put the mechs in my signature?
Thanks for your time,
Ace

Edited by Mech42Ace, 14 September 2014 - 08:06 AM.


#136 Alistair Winter

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Posted 14 September 2014 - 11:40 AM

View PostMech42Ace, on 14 September 2014 - 07:59 AM, said:

Hey Alistair
Just a quick question, how do I put the mechs in my signature?
Thanks for your time,
Ace

Well, first you have to take the mechs with the colours that you like and copy-paste them into a .png or .gif image. Then you have to upload that image to a website, like imgur.com. Then you have to edit your forum profile and use the url from that website to insert an image into your forum signature.

I can help you with the first part, but you're going to have to do the second part yourself :)

#137 Tarogato

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Posted 14 September 2014 - 02:25 PM

Okay, this is getting addictive.

The Flea is pretty awful, and maybe too small, but I'll just have to wait and see what the devs do with it in MWO.

Posted Image

[As of posting this edit, the new clan package has yet to be announced: my guess is for Mist Lynx, Viper, Hellbringer, Gargoyle, and Mad Dog. I've already made the Mist Lynx, and I'm working on the Hellbringer now. Let's see if my prediction is close!]

Edited by Tarogato, 15 September 2014 - 09:07 AM.


#138 Tarogato

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Posted 15 September 2014 - 08:39 PM

Hey Alistair, how have you been doing the recolours en masse? Seems like too much work to do manually.

#139 MightyBolamite

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Posted 16 September 2014 - 06:53 PM

Lookit! I made a Spider (my sig)! He gets to follow me everywhere now.
Thanks for this truly glorious thread!

#140 Alistair Winter

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Posted 17 September 2014 - 02:55 PM

View PostTarogato, on 15 September 2014 - 08:39 PM, said:

Hey Alistair, how have you been doing the recolours en masse? Seems like too much work to do manually.

I used a program called Grafx2, which easily lets you swap colours in palettes when you have limited numbers of colours. Very useful for pixel art.

View PostMightyBolamite, on 16 September 2014 - 06:53 PM, said:

Lookit! I made a Spider (my sig)! He gets to follow me everywhere now.
Thanks for this truly glorious thread!

That looks really awesome! But you went to all that trouble, and you didn't even change the background colour? Or at least center the image? My OCD is killing me :)





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