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Which pilot talent tree are you picking first and why?


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Poll: Which Pilot talent tree are you going first? (774 member(s) have cast votes)

Which Pilot talent tree are you going first?

  1. Scout (245 votes [31.69%] - View)

    Percentage of vote: 31.69%

  2. Atk/Def (388 votes [50.19%] - View)

    Percentage of vote: 50.19%

  3. Command (140 votes [18.11%] - View)

    Percentage of vote: 18.11%

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#1 Kenshar

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Posted 17 June 2012 - 10:32 AM

http://mwomercs.com/...le-warfare-cont for those that need a look at it ;)

I will definitely be going down the command tree first. Can't wait to use the command overview and call in strikes!!!!

#2 Spleenslitta

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Posted 17 June 2012 - 10:45 AM

I will go for the Atk/Def tree even though i will focus on being a scout. I need the ability to mount those vision modules as quickly as possible.

#3 Teageltron

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Posted 17 June 2012 - 10:58 AM

atk/def, still have like 50 days to change my mind haha

#4 SASFalcon

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Posted 17 June 2012 - 11:01 AM

I would go for the Command tree for the simple fact that it looks like an interesting thing to play.
I remember playing a commander class in Chrome Hounds at least, people really underestimated the importance of a proper radar and intelligence support.

#5 Kensaisama

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Posted 17 June 2012 - 11:03 AM

Scout. I like ambushing people as well as finding them and giving away their position for an LRM barrage ;)

Kensai the wandering warrior

#6 Alexander Caine

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Posted 17 June 2012 - 11:07 AM

Really tough call, but since I want to play indirect fire support, scout seems best to start off, with the IDF accuracy buff and multi targeting. But maybe ATT/DEF instead, see how it goes. WAY too long until it matters sadly ;)

#7 8Ball-

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Posted 17 June 2012 - 11:08 AM

Scout 1st. I think the zoom will be a welcome addition in any chasis. Looks like there is going to be an extensive amount of grinding before you get that 1st pilot point. That is if it's like it looks and you have to grind thru all of a chasis variants before you can get into elite 1.

#8 Kenshar

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Posted 17 June 2012 - 11:10 AM

Wow.... a lot more people going command than I thought would. Cannot wait to see what the actual ratio of balanced lances vs all assault are.

#9 Shadowscythe

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Posted 17 June 2012 - 11:13 AM

Commander.. It seems it will be the underdog since a lot of people aren't really RTS people and I like it.
Also if there are game queues for roles, the commander will be the one we will be waiting for lol
I am also curious how effective the off-board airstrikes are and such
I also want to try an ArrowIV system that can pop a shot off inbetween commands ;)

#10 Kenshar

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Posted 17 June 2012 - 11:19 AM

That's a good question Shadow... I haven't seen ANYTHING on the different strikes that commanders are able to use.

#11 NovaJaguar

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Posted 17 June 2012 - 11:20 AM

I may combine Scout and Assault/Def, But I am not sure. Also not sure if I am digging the abilty to get your weapons to fire faster and better heat efficiency, but we shall see. I always like knowing that this weapon has this recycle time, and that the guy i am fighting like to jam the fire button as soon as he is reloaded/recharged. I like tagging them right before their cycle is complete so their shots go wide, and this will just add a new lvl to that I guess. I am gonna go with the dunno.

#12 Demoulius

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Posted 17 June 2012 - 11:21 AM

Thanks for the link but the poll misses the "i dont understand this system" option :(

Perhaps it becomes more clearly when im not intoxicated or when im in the game ;)

#13 Chaos Revolution byme

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Posted 17 June 2012 - 11:22 AM

it seems to be a good distribution ;)

greetzz,
chaos

#14 Kenshar

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Posted 17 June 2012 - 11:24 AM

View PostDemoulius, on 17 June 2012 - 11:21 AM, said:

Thanks for the link but the poll misses the "i dont understand this system" option :(

Perhaps it becomes more clearly when im not intoxicated or when im in the game :(


I posted a link to the trees and their explanation in the first post ;)

#15 Easily

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Posted 17 June 2012 - 11:25 AM

Going to be piloting a light most likely. Perhaps a Cicada, most likely a Founders Jenner or Raven though.
Obviously the Scout tree is really useful, but I might just snag the vision modes from atk/def first.
  • • Vision Mode 2 – Night Vision – Allows the player to see in dark areas/night
  • • Vision Mode 3 – Thermal – Allows the pilot to see heat signatures through solid objects
  • • Vision Mode 4 – Magnetometer – Allows the pilot to see metal through solid object
Are just waaayyyy too good to pass up on.

#16 Chet Manley

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Posted 17 June 2012 - 11:25 AM

Atk/Def.

Maybe Scout... Maybe.

#17 Demoulius

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Posted 17 June 2012 - 11:36 AM

View PostKenshar, on 17 June 2012 - 11:24 AM, said:


I posted a link to the trees and their explanation in the first post ;)

Yea I know I read it :(

Like I said though im kinda drunk atm so maybe il understand it if I read it at a later date :(

#18 Steffenximus

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Posted 17 June 2012 - 11:39 AM

And here I thought this game will be all about honorable fights, where only the skill of the pilot makes the difference. Now I learn a bunch of kids will be able to spam arty barrage and air strike and all kind of ****. I'll wait until the game is released. see just how much spamming will be done then I'll decide if I stay or leave this game.

#19 Voss Korgan

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Posted 17 June 2012 - 11:40 AM

Scout because I am a chicken mech fanatic.

#20 Kenshar

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Posted 17 June 2012 - 11:42 AM

View PostSteffenximus, on 17 June 2012 - 11:39 AM, said:

And here I thought this game will be all about honorable fights, where only the skill of the pilot makes the difference. Now I learn a bunch of kids will be able to spam arty barrage and air strike and all kind of ****. I'll wait until the game is released. see just how much spamming will be done then I'll decide if I stay or leave this game.


???? WTH are you talking about. Never-mind. With that attitude I hope you do leave before you find out the system for the command tree is amazing and balanced.





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