Noth, on 13 December 2013 - 11:21 PM, said:
Star Citizen has had more time than MWO. MWO had a very rushed early life. It was barely a year into development when it was forced out the door. That is amazing for any game. BOth officially start development in 2011. I'd say MWO has gotten more done in that time.
You know, I keep hearing this excuse for bad game after bad game after bad game, and every time I hear it, it rings less and less true. Nobody held a gun to PGI's head and told them to sell out to a publisher - they chose who to work with, so it's their fault when it doesn't end well. "You have to give them credit!" I don't have to give them anything when they released too early with ****** hit detection for months and months, lied about P2W intentions (coolant flush debacle), lied about CW, and are now clearly only out to get as much cash from as many suckers as they can before the game dies.
Having a broken game that fewer people play every day isn't "amazing" for any length of dev time.