focuspark, on 18 December 2013 - 10:23 AM, said:
Emotional investment in the game? Not really. Seems to me that you're the one raging here, which would imply the emotional investment. As for defending "the company", I'm just putting myself in their shoes (with bills to pay, families to feed, etc) and thinking: what would I do? I find myself understanding their approach and while not happy with it, accepting it as viable and reasonable.
Right. So you're defending the company because you empathize with their situation and find a 50% price increase over previous packages reasonable. You also find their lack of progress on undelivered content reasonable. Gotcha.
focuspark, on 18 December 2013 - 10:23 AM, said:
Sorry mate; the example give said they might raise the heat generated and might make it weigh more. At no point did they nerf the LRM20 to the equivalent of IS LRM20. Go back, read again.
Please do. It's clear that they are doing their best to make the Clan tech different without making it better. Why not use the ER Laser example? Slightly better range, more heat and increased beam duration. Is that inherently a better weapon than the IS ER Laser? That depends on your preference, but his hardly lends support to your position that Clan tech is "better" regardless of how you subjectively measure it.
focuspark, on 18 December 2013 - 10:23 AM, said:
"Better" is subjective, but in this case it's hard to see how have significantly more flexibility isn't better. Sure, it means that it'll be easier to build crappy loadouts, but it'll be equally easy to build superior loadouts. This will make Clans more difficult to balance, but that's Paul's job (yes, he's mostly disappointing me as well but that's another discussion).
IS mechs have fixed hard points and maximum tonnage.
Clan mechs have fixed armor, engines and maximum tonnage.
How is that greater flexibility? It's a different type of flexibility, obviously, but I don't see how this is "better".
focuspark, on 18 December 2013 - 10:23 AM, said:
That is your assumption. It seems to be that Clan tech will be more expensive in game, and given the c-bill to $$ conversion PGI has done in the past the costlier Clan 'mech packs only make sense and are completely inline with what has come before. Again, if you don't find this to be a good deal: do not purchase it for $$.
At some point in the future all of these Clan 'mechs will become available ala cart for C-bills. Yes, you'll miss the premium variants but eventually a hero version will appear; and that too will be ala cart.
Your impatience and desire to own a specific 'mech is what is causing your frustration. Have patience or decide you don't care about that 'mech and you'll be fine; or fork of the money to purchase from the current package structure.
You're choice.
Not quite. I'm not impatient in regards to getting access to these mechs as the $240 isn't an issue if I wanted to spend that. My frustration is arising from the blatant price gouging PGI is doing with a fabricated excuse that "clan tech is more expensive than IS tech". This excuse blatantly ignores the fact they are doing away with the offsetting superiority of Clan tech that justified the higher price. I am also astounded at how many fanboys, like you, are jumping up to defend this ridiculousness and how blind your are to your own inconsistencies.
focuspark, on 18 December 2013 - 10:23 AM, said:
Reducing an argument to personal insults in the first sign that you're wrong. I recommend putting the keyboard down, taking a few deep breaths, maybe getting some sun shine (if you can find it).
No, it's a sign that I reached the end of my patience in dealing with your blatant inconsistencies. If you are not capable of discussing a topic using consistent and logical arguments, then go back to the kids table and leave this discussion to the adults.
focuspark, on 18 December 2013 - 10:23 AM, said:
I do not. If all of these things are available in game for purchase via in-game currency, then there is no "pay to win" model here. There is a pay for first access model and that's a standard for pretty much everything. PS4 is $399 today, in two years it'll be $299. Any given AAA title today is $60 but in 2-3 years will be for "name your price" on the Humble Bundle. A Lexus LS 2014 is US$75K today, a few years from now it'll be US$15K.
It's just a matter of patience. Unlike my examples, all of the MWO stuff will be for free and in a far shorter time span.
Patience. Realize and accept that the world does revolve around you, you are not important, nor does PGI owe you anything they haven't already provided you.
How about you bend over and shove your passive aggressiveness up your fanboy ********? I've never stated, nor implied, that PGI owes me anything. I asked a question, and would like a response, as to how they justify a 50% price increase over the Phoenix mechs (and a 100% price increase over the Sabre mechs) given that the performance of Clan tech is being normalized to IS tech in the name of game balance?
Let me type this out slowly for you since you are obviously unable to figure this out. If these Clan mechs launch in June and, assuming they are "better" than IS mechs, then there will be a 6 to 14 month period where non-paying customers will not have access to some of these mechs. Get that? A 6 to 14 month period where paying customers will have a significant advantage over non-paying customers.
I'm not making this point out of some impatience on my part; I am highlighting what reality will be if Clan mechs are, in fact, better than IS mechs. This is, by definition, a Pay-to-Win situation, even if it is only during that 6 to 14 month window. This could have a potentially disastrous effect on the non-paying population in this game. If you can't admit this, then you are either willfully ignorant or mentally challenged.
If Clan mechs are balanced such that they are NOT better than current IS mechs, but instead have different areas of customizability (as I anticipate will happen) then PGI's excuse for charging a 50% premium over previous mech packages is worthless.
To summarize, either we are going to experience a period where paying customers have a significant advantage over non-paying customers or else people are paying a 50% premium for mechs that will perform similarly to existing IS mechs. Both of these scenarios are bad business.