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#1281 Koniving

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Posted 13 December 2013 - 11:10 PM

View PostNgamok, on 13 December 2013 - 10:26 PM, said:


I like my Hunchback :)


Founder's Hunchback. 7 kills, 711 damage. 3 SPLs, 2 MGs, 1 LB-10x, XL 270 engine. Recorded by a Camera Commando courtesy of Lordred. 2 man premade (Hunchback 4G(F) and Commando 2D), Lordred doesn't record his voice (any voices joining mid match are NOT in the match; in fact the last guy starts complaining about cheaters in World of Tanks).


Because Hunchbacks need love.
(Btw if you don't already know; 46 front RT armor, 2 rear RT armor will help that hunch survive more abuse than a Quickdraw can take in its side torso.)

Score screen from my perspective.
Posted Image

Edited by Koniving, 13 December 2013 - 11:47 PM.


#1282 venomman2

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Posted 13 December 2013 - 11:11 PM

If we had a working CW design right now, with persistence and content, I wouldn't have a problem paying $240 for 24 mechs + 24 mech bays + 90 days of premium time.

But we don't have any idea how CW is going to work. Beyond the fact that it's nowhere in sight, when it does get here it could be... well, bad. Without any details or any opportunity to provide feedback to the development team, we could end up in a situation where the content delivered doesn't meet the expectations of the users.

Communication has been great the last couple months and things seemed to be improving in the community. I still believe that we are on the upturn but I won't support this level of expenditure at this time.

For what it's worth, I'm sorry.

#1283 YaggaMech

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Posted 13 December 2013 - 11:11 PM

Keep spending ridiculous amounts of cash on a unfinished game and they will never finish it {goes bangs head on wall}.

#1284 Dymlos2003

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Posted 13 December 2013 - 11:11 PM

View PostDihm, on 13 December 2013 - 11:09 PM, said:

Game doesn't launch till 2015. :)

MWO has already launched.


Therefore you'll be whining when it's released, it will happen. Always does.

View PostMischiefSC, on 13 December 2013 - 11:09 PM, said:


Would you like to wager all those pretty gold skins that he can play it before you can play yours?


I'm already playing this game. So yeah

Edited by dymlos2003, 13 December 2013 - 11:12 PM.


#1285 Hexenhammer

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Posted 13 December 2013 - 11:11 PM

View PostDihm, on 13 December 2013 - 11:08 PM, said:

It's pre-alpha, and you can already run around in your hanger! Oh, and they're putting in Organizations in January!

When are those coming to MWO again?



It depends on which "It's coming" post you read.
Right now its "Its coming after UI2."
And when is UI2 coming? Soon.

#1286 Garrand

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Posted 13 December 2013 - 11:11 PM

I don't understand these new packages, it isn't April 1 yet.

#1287 Ryvucz

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Posted 13 December 2013 - 11:11 PM

View PostDihm, on 13 December 2013 - 11:08 PM, said:

It's pre-alpha, and you can already run around in your hanger! Oh, and they're putting in Organizations in January!

When are those coming to MWO again?


Nifty, a hangar... you can do that in EVE too ya know, probably at a fraction of the cost you paid for this hangar?

I don't think they said they would include a hangar to walk around if at all.

If they had the staff for it, they said they would like to have it.

#1288 Dexion

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Posted 13 December 2013 - 11:12 PM

Lol I been watching that... I been wondering if "That Other Game" would overtake MWO's development speed. I won't put more then $60 down on another pre-release game ever again. Burned here, not happening again.

#1289 Juvat

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Posted 13 December 2013 - 11:12 PM

View PostRyvucz, on 13 December 2013 - 11:07 PM, said:


That's pretty cool, let me know when you can play it. :)


And within a short period of time that game will have more content assembled in 1 year and without the hangups that it has taken over 2 1/2 years for PGI to fail to deliver on. Amazing what happens when someone who knows how to develop a game actually takes the faith of their community and returns that investment.

#1290 Hoaggie

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Posted 13 December 2013 - 11:13 PM

View PostDaumantas Galland, on 13 December 2013 - 11:02 PM, said:

God! MWL still have much more features than you!!! How can it be???


The guys that made MW:LL declined to work for PGI


View Postdymlos2003, on 13 December 2013 - 11:04 PM, said:


No it doesn't

It really does. Elimentals and infantry armor, vehicles, areospace fighters, VTOLs, clan weaponry, repair services in the match, organized private battles, no ghost heat, working hit detection, every mech config has visuals for its weapons, detailed HUD with display options, TAG lasers that work properly, radar that has active and passive modes, balanced weapons, a working net code, and larger than 12 v 12 battles.

#1291 MischiefSC

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Posted 13 December 2013 - 11:14 PM

View Postdymlos2003, on 13 December 2013 - 11:11 PM, said:


I'm already playing this game. So yeah


The clan mechs. Because he's already looking at his Constellation, he'll be playing it by end of year, maybe january. He will likely have access to it in a more complex game than MW:O currently is by the time the clan mechs are out.

Apples to oranges but still.

#1292 Hexenhammer

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Posted 13 December 2013 - 11:15 PM

And here I thought PGI might announce the Warhammer this Christmas.

#1293 BadOptics

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Posted 13 December 2013 - 11:15 PM

View Postdymlos2003, on 13 December 2013 - 11:11 PM, said:


Therefore you'll be whining when it's released, it will happen. Always does.



What does that have to do with MWO? Just because one game has issues doesn't mean we can't criticize another. Hell, the issues won't necessarily be the same so your logic doesn't really follow.

#1294 ryoma

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Posted 13 December 2013 - 11:15 PM

Wow, thanks for nothing PGI.

Only thing I want is an Adder and I can't get one unless I spend 120 dollars on mechs I don't want.

#1295 Draconis Nagasawa

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Posted 13 December 2013 - 11:16 PM

View Postryoma, on 13 December 2013 - 11:15 PM, said:

Wow, thanks for nothing PGI.

Only thing I want is an Adder and I can't get one unless I spend 120 dollars on mechs I don't want.


Uh, you can get the mechs with CBills?

Edited by Crusadiar, 13 December 2013 - 11:17 PM.


#1296 Ryvucz

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Posted 13 December 2013 - 11:16 PM

View PostDexion, on 13 December 2013 - 11:12 PM, said:

Lol I been watching that... I been wondering if "That Other Game" would overtake MWO's development speed. I won't put more then $60 down on another pre-release game ever again. Burned here, not happening again.


StarForge was my greatest mistake. I had a feeling they had no clue what they were doing from the get go, but oh well. :)

#1297 Dymlos2003

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Posted 13 December 2013 - 11:16 PM

View PostHoaggie, on 13 December 2013 - 11:13 PM, said:


The guys that made MW:LL declined to work for PGI



It really does. Elimentals and infantry armor, vehicles, areospace fighters, VTOLs, clan weaponry, repair services in the match, organized private battles, no ghost heat, working hit detection, every mech config has visuals for its weapons, detailed HUD with display options, TAG lasers that work properly, radar that has active and passive modes, balanced weapons, a working net code, and larger than 12 v 12 battles.


Hit detection was horrible. Power armor was over powered. The weapons were not balanced and the net code was not working half the time. Tag works the same as MWO. Repair in a match that was instant. Over powered clan weaponry yeah that's fun. It was a mess that's why it was a ghost town.

#1298 Ryvucz

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Posted 13 December 2013 - 11:17 PM

View Postryoma, on 13 December 2013 - 11:15 PM, said:

Wow, thanks for nothing PGI.

Only thing I want is an Adder and I can't get one unless I spend 120 dollars on mechs I don't want.


You can get an Adder at release for free... June 2014... free.

Edit

Plus or minus a few months depending if they seed them in like Phoenix mechs.

Edited by Ryvucz, 13 December 2013 - 11:18 PM.


#1299 Weird Beard

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Posted 13 December 2013 - 11:17 PM

View PostRyvucz, on 13 December 2013 - 11:11 PM, said:


Nifty, a hangar... you can do that in EVE too ya know, probably at a fraction of the cost you paid for this hangar?


You can pay as little as $30, everything will be purchase able with in-game currency when it goes live aaaannd this is STILL a year and a half BEFORE release.

#1300 SuperGeneralJoe

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Posted 13 December 2013 - 11:18 PM

Gold Mech! Sweet!
Wait.... what if I had dreams of a Gold Atlas or a Gold Awesome Pretty Baby...
What does this mean for the future of a possible Gold paint color?
Chrome or silver is a 250$ cost?
I like the idea of these mechs in theory but this is astonishing, and more or less frightening.





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