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#1421 Ryvucz

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Posted 13 December 2013 - 11:55 PM

View PostV3nturis, on 13 December 2013 - 11:52 PM, said:


Garth huh? What does he take care of?


I was just joking about Garth.

Your best bet would be Bryan. He's usually the "under the bus" go too guy.

#1422 Corvus Antaka

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Posted 13 December 2013 - 11:56 PM

View PostChronojam, on 13 December 2013 - 11:51 PM, said:

Oh no, Panda. You too? Spectral Thunder and Belorion and now you. Heffay is all that remains.


I tried to be nice during release. I really felt that 0 reviews & the massive trolling was obviously bad for the game. I tried to deny that PGI would clan pack & run to the bahamas on vacation.

But PGI doesn't play along.

They do exactly what all the trolls and mean people said - no ui 2.0, no CW, no...anything. ui 2.0 mechlab on PTR so far makes ui 1.5 mechlab look like a work of art.

fool me once, fool me twice, etc etc.

No more PGI.

Collisions, DFA, & destructible objects are STILL MISSING. You know how cool collisions is in war thunder? How the hell can you not program this stuff in 2013?

You need to break out the sweetness of UI 2.0 & CW right now.

Or watch the 3PV fiasco turn into a "minor incident" compared to the fiasco of epic fail this clan pack & your future as a business is liekly to be if you keep careening the vessle you call a business down this path.

Of course, maybe I am wrong. Maybe PGI is swimming in money, and these clan packs are FLYING off the shelves.

in which case, ignore me, as I join the other 90% of mechwarriors on our Island.

#1423 Chronojam

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Posted 13 December 2013 - 11:56 PM

View PostColonel Pada Vinson, on 13 December 2013 - 11:35 PM, said:

I agree.

This is unbelievable.

Is it April fools? Did I miss something?
It's not a joke; we're in agreement.

#1424 Blackfire1

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Posted 13 December 2013 - 11:56 PM

View PostColonel Pada Vinson, on 13 December 2013 - 11:50 PM, said:


I have $240 sitting here.

It could go to war thunder, or the clan packs.

hmmmm

which ones a better choice I wonder?

It would have been intelligent to release this clan pack AFTER ui 2.0 & CW.

as it is, given the state of the game, general player morale and the past 2 years this game has experienced...

well, that's some really really bad timing you've got there, PGI.

I hope you amaze us with ui 2.0 very shortly.

otherwise I have no clue how you expect to survive the summer unless a lot of MWO gamers are just throwing money at you daily despite everything that has happened to date.


You know... I had a very sexy wet dream last night.
The DEVS of WarThunder bought PGI and made Mechwarrior a very fun sim. Imagine the level of detail in the combat system of WarThunder put into this game.

LOL Wait no that would be fun to play. Nope lets stick with MoneyWarriors Online for now folks.

Edited by Blackfire1, 13 December 2013 - 11:57 PM.


#1425 Theodisus

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Posted 13 December 2013 - 11:57 PM

I'm at a loss for words. Maybe your web devs put a period in the wrong place? $50.00 means something way different from this $500.00! Do the Gold Mechs come with a sign on their heads saying shoot me first please? Now that's a feature that would surely make anyone drop 500 dead presidents on one! Anyone got Activision's number? (/sarcasm off)

#1426 Razor Kotovsky

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Posted 13 December 2013 - 11:58 PM

View PostNoth, on 13 December 2013 - 11:51 PM, said:


What? Mechwarrior was a dead franchise. It was buried at the tombs of Microsoft. It was so dead no publisher wanted to touch it. PGI brought it back to life. It just hasn't gone at the pace people seem to want.
pace != direction
dead > obvious cash-in

#1427 Hoaggie

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Posted 13 December 2013 - 11:58 PM

View PostMellifluer, on 13 December 2013 - 11:48 PM, said:


second question, yes, why do omnimechs need any variants?


That's a good question, and it's one that everyone knows the answer. It's because they aren’t OMNI mechs

#1428 Musashi Alexander

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Posted 13 December 2013 - 11:58 PM

Not buying anything more until this game gets developed. It's hard sometimes to avoid feeling that PGI/IGP is just stringing us along with talk of a more fully and properly developed game all the while selling us their bits and bobs. Once they run out of bits and bobs people actually want to buy, game over.

#1429 V3nturis

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Posted 13 December 2013 - 11:58 PM

View PostRyvucz, on 13 December 2013 - 11:55 PM, said:


I was just joking about Garth.

Your best bet would be Bryan. He's usually the "under the bus" go too guy.


Ah, good deal. Would seriously like to see a lot of letters get sent to these guys. This doesn't look like the game I was led to believe it would be earlier this year.

#1430 Futilizer

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Posted 13 December 2013 - 11:59 PM

Posted Image

#1431 Ryvucz

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Posted 13 December 2013 - 11:59 PM

View PostBlackfire1, on 13 December 2013 - 11:51 PM, said:

>.<

******** it. There ARE Variants of "Omni-mech"

The ****.


I could be off by a long shot, as no one knows how clan mechs will be handled.

But in MechWarrior 2 there were Primes and variants. Same mech, different load outs.

I imagine we will be buying the default load out of any variant type, which can all hold any weapon anyway.

"But that's just [REDACTED]"

IN a way, yes, but if they require 3 basic mechs of one chassis to unlock the next tier, it makes more sense.

"Who owns more than one mech of one variant?"

That depends, some people prefer to have multiple mechs of one type with different load outs so they don't have to go back and swap out all of the equipment.

Again, I am not sure how this will pan out, but this seem more likely given the current pilot system.

#1432 Mystere

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Posted 13 December 2013 - 11:59 PM

View PostBiza, on 13 December 2013 - 11:50 PM, said:

If I see a Gold mech, it dies first. No matter what team it is on.




#1433 Noth

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Posted 13 December 2013 - 11:59 PM

View PostRazor Kotovsky, on 13 December 2013 - 11:58 PM, said:

pace != direction
dead > obvious cash-in


No it seems pace that most are upset about. CW and UI 2.0 have not come out fast enough. No matter the direction of the game there would be people that hate it.

ANd you can't call something dead when it is still going.

#1434 Accurs3D

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Posted 14 December 2013 - 12:00 AM

View PostZerstorer Stallin, on 13 December 2013 - 10:18 PM, said:



I think we are waiting for it to start.


Oooh. Told. +1, just like on Facebook.

#1435 Anais Opal

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Posted 14 December 2013 - 12:00 AM

People please read the command chair.

Clan 'Mechs haven't even been fully DESIGNED yet.

You buy now your buying vaporware with NO guarantee that they will release on the 17th June?

PGI's ability to maintain a deadline has been proven inadequate before.

#1436 Corvus Antaka

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Posted 14 December 2013 - 12:00 AM

View PostChronojam, on 13 December 2013 - 11:56 PM, said:

It's not a joke; we're in agreement.


I think the sky just started falling Chronojam :)

#1437 MechPorn

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Posted 14 December 2013 - 12:01 AM

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#1438 Feetwet

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Posted 14 December 2013 - 12:01 AM

View PostColonel Pada Vinson, on 13 December 2013 - 11:56 PM, said:


I tried to be nice during release. I really felt that 0 reviews &amp; the massive trolling was obviously bad for the game. I tried to deny that PGI would clan pack &amp; run to the bahamas on vacation.

But PGI doesn't play along.

They do exactly what all the trolls and mean people said - no ui 2.0, no CW, no...anything. ui 2.0 mechlab on PTR so far makes ui 1.5 mechlab look like a work of art.

fool me once, fool me twice, etc etc.

No more PGI.

Collisions, DFA, &amp; destructible objects are STILL MISSING. You know how cool collisions is in war thunder? How the hell can you not program this stuff in 2013?

You need to break out the sweetness of UI 2.0 &amp; CW right now.

Or watch the 3PV fiasco turn into a &quot;minor incident&quot; compared to the fiasco of epic fail this clan pack &amp; your future as a business is liekly to be if you keep careening the vessle you call a business down this path.

Of course, maybe I am wrong. Maybe PGI is swimming in money, and these clan packs are FLYING off the shelves.

in which case, ignore me, as I join the other 90% of mechwarriors on our Island.
.

I would welcome you to the island pada. None of us wanted to be here but slowly PGI shipped us all over.

#1439 Dihm

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Posted 14 December 2013 - 12:01 AM

View PostNoth, on 13 December 2013 - 11:59 PM, said:


No it seems pace that most are upset about. CW and UI 2.0 have not come out fast enough. No matter the direction of the game there would be people that hate it.

ANd you can't call something dead when it is still going.

So what I'm hearing is we need Miracle Max?

Posted Image

Edited by Dihm, 14 December 2013 - 12:02 AM.


#1440 Remarius

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Posted 14 December 2013 - 12:01 AM

So glad people here have no idea how much I've dropped into Star Citizen. :)

I'll happily pony up for the $240 for 24 mechs etc but even I'm looking a bit askance at the $500 a mech despite it being $1,250 a pop for an Idris-P.

That said those Idris-P's are available in game for free and batches of 100's sold in literal seconds every time they were posted despite no warning......





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