Edited by Angelos Sanguinum, 14 December 2013 - 08:19 PM.
Clan Collections - Feedback
#3541
Posted 14 December 2013 - 08:17 PM
#3542
Posted 14 December 2013 - 08:17 PM
#3543
Posted 14 December 2013 - 08:19 PM
Banshee Bullet, on 14 December 2013 - 08:17 PM, said:
That only applies IF they follow through with it.
#3544
Posted 14 December 2013 - 08:22 PM
Mystere, on 14 December 2013 - 08:15 PM, said:
No publisher was willing to support the single-player game. That is why they chose the free-to-play route in the first place.
Oh no doubt. I understand why they went this route with it and I think it was a good business decision for them. However, I still long for the "good 'ol days" of buy'n a game with a stand alone single player campaign and getting everything up front with my purchase. Times change and it's all good. I just hope PGI does listen to their players since I see a lot of Legendary and Overlord icons pop'n up with concerned comments about their latest offer. We'll see I guess.
#3546
Posted 14 December 2013 - 08:24 PM
GalaxyBluestar, on 14 December 2013 - 07:56 PM, said:
- The engine type and rating
- The number and placement of a minimum number of heatsinks
- The amount and distribution of armor
- The armor type and the location of any critical slots occupied by Ferro-Fibrous
- The internal structure type and the location of any critical slots occupied by Endo Steel
- Enhancements such as MASC
- The occasional weapon or other piece of equipment (e.g. jump jets) that is included as part of the base configuration
you just burned you cash grab deal to ashes... have a nice day.
GG cloths
#3547
Posted 14 December 2013 - 08:25 PM
Sure, you can "ride" it with your friends, if you had any.
On the other hand, the top-tier Clan pack gives you 24 mechs, whether or not you like them all of course.
Jack Gallows, on 14 December 2013 - 08:13 PM, said:

#3548
Posted 14 December 2013 - 08:25 PM
Smarten up, PGI.
#3549
Posted 14 December 2013 - 08:28 PM
#3550
Posted 14 December 2013 - 08:28 PM
UI 2.0
CW
just to name 2 very important bits.
This isn't about money for me - it's about a game that is so under developed that PGI cannot even give us the basic specs for the Clan mechs -- information players REALLY need to make an accurate assessment on whether to part with funds or not. To buy them just to have them, frankly, is ill-advised.
Then Paul drops a post about potential Clan tech implementation the day after the Clan Pack announcement that SHOULD have been posted at least last week. A post that's ostensibly "This is what we're thinking about".
I understand that not everybody at PGI is focused on game coding, but guys, get an influx of funding for developers/coders that does not require the blatant and obvious fleecing of your player base -- you're just biting the hand that feeds you.
#3551
Posted 14 December 2013 - 08:30 PM
CMetz, on 14 December 2013 - 08:12 PM, said:
Most of us can easily afford that, if it was WORTH IT. The point is that it's not, and they have consistently failed to fulfill their promises to the community and roll out features in a timely manner. They seem to have become more concerned with figuring out just HOW MUCH money they can get us to drop before we cry uncle. And that point has pretty much been reached with the announcement of these packages. I can drop thousands of dollars on trinkets and electronics where I feel the value is justified, but to anyone with half a brain and any concept of money, this whole thing just seems to be an increasingly bad investment to those of us who have already dumped hundreds upon hundreds of dollars into this company's pockets.
#3552
Posted 14 December 2013 - 08:30 PM
CMetz, on 14 December 2013 - 08:12 PM, said:
There's that word again, entitlement. If anything PGI are the entitled ones. They aren't entitled to a ******* thing, including positive feedback about an obvious cashgrab and if they want money, they need to put out something people want to pay for, instead of just broken promises.
#3553
Posted 14 December 2013 - 08:34 PM
#3554
Posted 14 December 2013 - 08:36 PM
I get that programming is tricky, and that making a quality product takes time, but it still should be possible to come out with one feature after a sale. UI2.0 would be nice to have mainstreamed after the Phoenix sale. If I see that, and part 1 of Community Warfare, then we can talk about more money.
Don't get me wrong, I would love to have several of these mechs. There are several iconic designs that I would love to have, simply because they are old favorites. But, the mixture of the lack of major new features, and the horrendous prices make me think twice about sending another cent your way.
I also do not like your pricing scheme, since you have the different mechs at different levels. I liked the Founders pricing scheme. I want to pay for the amount of mechs and extra features that interest me. Then be able to pick the ones I want. Of course, I will admit, the current pricing scheme makes sense, even if it is fiendish.
I really want to defend you guys, and say that you are better than The War Z, but these kinds of stunts are making it hard to do that.
#3555
Posted 14 December 2013 - 08:36 PM
CtrlAltWheee, on 14 December 2013 - 07:30 PM, said:
Agree. If people want a $500 mech, God bless them. Companies are within their rights to offer things that are expensive that not everyone wants.
bad timing and no integrity to back themselves up.
they have so little game to offer but wear a smily face for some concept art with a $500 tag next to it, except PGI have a proven track record of NOT being able to build the game, others like SC etc have a lot more proof going for them that they're building the game as they originally pitched. that's why this is an outrage.
this deal has all the makings of cut an run big time!
#3556
Posted 14 December 2013 - 08:36 PM
#3557
Posted 14 December 2013 - 08:37 PM
Nope nope nope nope
if any of that bullcrap is implemented, you wont get another dime from me PGI...
Yeah clan weapons make innersphere weapons obsolete....They are BETTER...that has always been the case Inersphere ran cooler and fired faster but clan weapons reached out further weight less and hit harder...that has always been the case if any of that nerfhammer bullcrap is implemented im done with this clusterfk....
Cant change the engine size and armor? or the internals?
PGI, plz go...
Edited by xXBagheeraXx, 14 December 2013 - 08:43 PM.
#3558
Posted 14 December 2013 - 08:39 PM
Roadbeer, on 14 December 2013 - 07:56 PM, said:
I'm with you to a point, but I do understand their pricing structure. You can get into an assault cheaper w/o having to buy the top tier.
It would have been awesome if one of the packs was the uller, black hawk, mad cat and daishi like the city tech 2 boxed set came with.
#3559
Posted 14 December 2013 - 08:40 PM
Mystere, on 14 December 2013 - 08:25 PM, said:
Sure, you can "ride" it with your friends, if you had any.
On the other hand, the top-tier Clan pack gives you 24 mechs, whether or not you like them all of course.
Actually, what I got was: (in addition to a developer that delivers what they say the are on time and working)
Lifetime Insurance
Deluxe Silver Collector's Box
Spaceship-shaped USB Drive
CD of Game Soundtrack
Glossy Fold-up Star Map
5 Spaceship Blueprints
3 Inch Model of Spaceship
Hardback Making-of Star Citizen
Beta Access
Alpha Access
Squadron 42 Digital Download
Star Citizen Digital Download
Starting Money:10,000 UEC
Digital Star Citizen Manual
Thing is, I'd have put that much money in even without getting these items. I'm thinking of doing again in just the same amount of money to show my support. All this is just a bonus, I didn't actually have to buy a single thing except the game itself which is 60 dollars.
Don't have to spend money on Hero 'mechs or MC to buy more 'mech bays or to convert Global XP, etc, etc, etc.
Edited by Jack Gallows, 14 December 2013 - 08:46 PM.
#3560
Posted 14 December 2013 - 08:45 PM
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